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So Reapercon 2019 was great as far as my classes went. I taught 6 courses, all were sold out, most were 2 people beyond capacity (which was fine because I was ready for that possibility) But I feel like 6 was just 1 too many to organize, prep, practice and deliver. All of my classes seemed to be very much enjoyed by those who attended and I got some awesome feedback from some folks. so.. which one to not do... that's a hard question as I enjoyed all of them. first, the must keeps. Water Effects. that class probably could have sold out 2 or 3 times. so many want to take that so its in. Realistic Gore. Overwhelming high praise from a lot of folks, so thats in. plus its it's ridiculously fun for me. Weathering and aging. This is an easy one for me to teach, always sells out and gets great reviews. Kind of have to keep due to demand. Up for debate. Dragons. I have taught multiple variants of this class. Its not bad, and folks seem to like it but Im not sure if the demand is still high. Tabletop painting. Sells out but slowly. Its one of my strengths though. fast painting at a high tabletop level. Kids classes. I do these mainly to ensure that the kids programming continues to grow. The little artists amaze me every time. Its a lot of fun and full of surprises by talented young artists. may need to keep on principle. other subjects I have taught but not sure if folks still would be interested. woodland bases, lava bases, ice and snow bases. batch painting. Blending toolbox. (kind of a whole host of various techniques to blend) obviously, Reaper would need to approve any of these, just thinking ahead so that my submission requests will be ready when its time. Id love your thoughts