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Found 11 results

  1. Finished up the companion to the "Stug" mech I posted earlier this year. This is the "Tiger" mech from West Wind Productions, although this build-out differs from what they currently offer on their website. Friend of mine picked it up in their kickstarter and asked me to paint it for him as he doesn't like doing vehicles. I drilled out the "turret" and the legs and epoxied magnets in so the turret can rotate. They're 1/4" so you can actually pick the thing up by the turret! Base coat and camo is Tamiya, details are in an assortment of manufacturers paints. Weathered with an oil pin wash
  2. 28mm scale "Stug" mech I painted for a friend. I know he got it out of a Kickstarter, but otherwise no idea who makes it. He'll be finishing the base to match the rest of his army. Tried some different paints and techniques and pushed the 'weathering' further than I have before. All in all I'm pretty happy with how it turned out.
  3. About this project What Is This Kickstarter About? The initial Kickstarter goal is to fund the very first WHISPER mecha's masters and production molds. These are the WHISPERs currently available to pick for your rewards. SOKAR/BASTET - KNEELING - (Sokar head shown but also includes Bastet head option) SOKAR/BASTET - STANDING - (Bastet head shown but also includes Sokar head option) History of WHISPER Design Over the course of the last four months, the 3-D sculptors of Marchen Atelier - Heriberto and Gibran - and Tom Anders
  4. This is my Shogun Bird of Prey, specifically purchased and painted for the Spaceship Superstar contest. It was a fun paint, but I'm glad its over, as his sword arm tends to fall off. If it does again, I'm repinning it. The theme, had I completed all of my entries for Spaceship Superstar, was to use various colors from one of my favorite 8-bit and 16-bit heroes, Mega Man and Mega Man X. I'll still do that, but much slower due to life beating me with a stick right now.
  5. Painting In Memorium, Amalor Myrnnyx From my entry post for the submissions: Let me start out saying that the mech painted below couldn't touch one of Amalor's mech paint jobs. I learned a lot just from examining what he did. 60-Ton Dragon DRG-1N Mech Unlike the previous mechs I painted in the schema, the Dragon mech has lots of details with the armor "scales" so it was difficult to get paint coverage and maintain the details. When I first did the "dragon skull" the eyes at the left and the right were too small. You can see it in the preview image from the m
  6. Woo! Finally done! I've been working on One Shot here for a few months. Overall I'm fairly pleased, but there was a lot that I just said "heck with it" in the name of finishing the model. Unfortunately, Jessi (the driver)'s pose (and where the pin ended up) kind of hides her, even though she's probably the best painted part of the whole thing. The gun is stolen from a Dust Tactics model because I thought she needed an upgrade if she was going to compete with the likes of Kasaro-To (the only other Relic I have assembled and painted). I used a lot of airbrushing and edge highlighting in neutr
  7. https://www.kickstarter.com/projects/alphamecha/alpha-mecha-the-intense-game-of-giant-mecha-combat This was launched earlier today. I asked what the scale was and he told me 28mm and the Mecha are about 2 inches tall. That seemed kind of small for 28mm scale, unless they are more like power armor.
  8. Here's an individual WIP of an idea I had, upon realizing I had excess Blasters for my Mechadrome mechs. The original Superfortress looks gnarly but is heavily outfitted for anti-vehicle firepower. Most 28mm combat is more about infantry, or at most, many infantry and a handful of vehicles. I recalled having another, and set about making an anti-infantry version that visually blended the Mechadrome and original LOS aesthetics; as a bonus this leaves me with a BFG laser to stick on, say, a Rhino, in order to have an in-theme IFV/APC. I stuck the legs on with huge amounts of automotive epox
  9. Here's a quick and slightly nasty photo of some sweet sweet resin mecha. The Big guy there has some fairly bad blemishes on his left leg, but the rest was beautiful. All the weapons are modular and available individually, so might be worth a look for conversions, find 'em at Gangfight Games.
  10. I started by giving him a base coat of MSP Clockwork Brass, then used various washes and inks I had to give him different colors in random patterns. I had to go back with a light coat of brass to get some of the shine back. I used Tamiya Clears to make the "eyes" really pop out. I also added Metallic Medium (metallic white, basically) to the brass as highlights on some of the edges of the metal. The base is mostly pumice paste, with some Army Painter grass clumps, flock and cork "rocks" to give it some texture. I used more inks and washes to color the pumice, then lightly drybrushed brigh
  11. Continuing my weekend of “paint multi-legged mechs,†I started on the Salvage Mech Construct from DeepWars. I decided I would try to emulate Antimatter’s painting style (without spending too much time on it). I airbrushed him with brass, then started playing with inks and washes. I only have a couple of inks, and they did seem to work better for this purpose. I had to go back over the washes with thinned brass to keep things shiny. He’s pretty close to finished actually. I need to touch up a few spots, maybe incorporate some feedback if I get any (especially appreciated if AntiMat
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