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Showing results for tags 'minitaurs'.
I started these Minitaurs months ago, and wanted to paint them like the Khazra from the Diablo video games. I abandoned work on them earlier this year when I took a break from painting for health reasons. At this point I'm kinda jaded and just wanted them off my table. The leader's wrist wraps are too bright, and I might go back and add shadows to tone those down, but otherwise I'm done with these.
It's the weekend and you know what time it is! Got a terrifying little foursome going here this time. Attempted a few new things that have been given to me as feedback over the last few weeks, so thought it was a good time to put them to use. BATTLE REPORT! Wins: * Sticking to a simple color scheme for the skin - trying to only use two tones and building up the colors. Win - kind of. More on that to come. * Making the chest area stand out from the rest of the skin I thank made for a fun touch. Layering was done well, but learned a lot in doing
The "Minitaurs" from the Bones 4 core set, one of the earliest strech goals added to the set. I have no idea whether these represent something specific in D&D or not. They might be stunted minotaurs, swole beastdwarfs, goatmen, large implike demons or maybe something entirely different. Whatever the case may be, they are quite comic-looking in their art direction. Probably has something to do with their wide muscular torsos more than anything. #68: #69: I do find it a bit strange that there are three of one type with cowlik