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This is the follow up to The Tomb of Yaegar. It assumes that your characters completed that adventure. However, if you want to use it by itself it would be easy enough for the players to find the Forgotten Temple. Unlike the previous adventure all stats will be done in the Labyrinth Lord rule set, but it is simple enough to convert it over to almost any other system. As with the previous adventure I will share this in several installments. It was written for my home brew world of Renascentia, but can easily be adapted to any setting. It is designed for 4-6 players of 1-3 levels, though if the
I created this one off adventure module as a way to introduce a friend of mine to Tabletop RPGs, since she had never played. The map and the resultant adventure turned out better than I had expected. So, I decided to write a back story. The miniatures used for the encounters and NPCs were exclusively Bones miniatures present in the Vampire Box of KS1. I will share the adventure here in several installments starting with the Background, Summary, Notable NPCs, and Map. It was written for my homebrew world of Renascentia, but it can easily be run world independent or modified for any other world.
anyone want to play Conquest of Bloodsworn Vale B: Jason Bulmahn Nestled between lofty peaks of the Mindspin Mountains, the Bloodsworn Vale has been forgotten by civilization for decades. Once a well-worn path connecting the heartland of the empire with its more remote colonies, it now exists as an unclaimed and unspoiled woodland. The years have erased the road and various monsters, once held in check by the Empireâ€™s soldiers, have all but over- run the valley. Today, the vale is a dangerous place, thick with tenacious plants, cruel monsters, and hungry predators. Four month