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Showing results for tags 'police'.
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Looks cool: https://www.kickstarter.com/projects/648053684/dystopia-city?ref=nav_search&result=project&term=Dystopia City
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Sometimes happy accidents of design work out great! Wizkids/Nolzur's put out a two-pack of constructs recently, including this little Stone Defender. The box art has a lot of wooden components, but the overall shape is pure pulp robot, from the cycloptic lens to the bulbous lower legs to the weird backpack doohickeys. Looked a lot like a flashing strobe or siren light above some wind-up keys, and the tubes on its 'ankles' might be the same. So here it is, a sentry-bot, on lone vigil at the spaceport. and with some colleagues from Hydra's Robot Legion! C&C welcome: I know there are a heck of a lot of mold lines and I feel the OSL could be better, especially on the red flasher. Also featured: 72611, the Power Generator from CAV, and 72612, Small Storage Tank. Great sci-fi set dressing.
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- moravec
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B:GCC - Versus Mode gives us three new heroic henchmen to pick from. Unlike the core game, versus mode has two masterminds battling it out against each other. There is still a mission to complete but the setup is much different. Each team typically gets a main character, a side character and some minions. DEVGRU. Apparently they are a real thing that has been comicbook-ified. They remind me a bit of a cyborg cop in the AD Police anime. Heavy Assault GCPD SWAT. Bomb Disposal Drones. I thought I should give them a brighter color scheme since you probably don't want to be near them when they are doing their job. And make them easier to recover if they fail.
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This is another clix project. I picked up a bunch of plastic figures for cheap, cut them off the original clicky base, and made new ones. The bases are by Reaper, turned over and filled with putty and then stamped. Simple base coat and wash and those were done. A few of the figures got paint touch ups to clean them up and bring them all together in a blue and black color scheme. They've been sprayed and are ready for the table.
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I continued my Victorian figures from Wargames Foundry. This time it is the police sergeants and inspectors from VC013. I am using them in the Zeitgeist Pathfinder campaign. In a nod to that world, I decided to make 2 out of 5 figures non-white. I am curious to see what adding this diversity will do to my figure collection.
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I painted this quartet over the weekend of Maxstyles' 3rd Annual Miniatures Day. I found the sheriff in the Box of Goodwill, and rustled the 3 deputies out of my stash.
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- 80024: Deputy
- 50256: Sheriff
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Spent the last few days messing around with my Necromunda gangs. First to finish upgrade is the Enforcers. Bit of paint, new bits, and fully magnetized. Which means f.ex. they can go from Sniper: To Riot Control: Leader: Heavy: Marksman 2: Breach and entry: The cavalry. Judge, Jury and Executioner:
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This work is going to be a diorama in support of human rights in China. In particular, it will protest their horrendous one-child policy. The scene will feature a mother, defending her three children from Chinese police. At this point, I'm still at the planning stage. I would love any advice or ideas you all might have to share! Mother will be 50260: Xiufang, Femme Fatale Children will be the girl, baby, and the boy on the far right from 03233: Townsfolk: Children. Chinese policeman #1 will be 50036: Saburo Aritomo, Meiji Japanese Officer, with the mustache removed, and the sword hand converted to an empty hand. Chinese policeman #2 will be a compilation of two different figures, and a head from a boneyard sprue set: Body = 50006: Col. Edward Titchener, British Officer Arms = 50106: British Bobby Head = P50008B: Heads (middle one) + +
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