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Showing results for tags 'spelljammer'.
In our last spelljammer game Hubby set us up to attack a lone space orc asteroid base. Supposedly, there's someone in it that needs our help. There's a medium sized asteroid, with an unknown number of scro ships docked at it. We just have the one ship, with two miniguns. Our crew is 14 members, with all roles accounted for. We don't have any smaller boats, we don't have anything like jet packs, and we aren't a stealthy ship. But I am completely stumped on how to get onto the dang asteroid without getting us killed. The best I could come up with was approaching from the
So these are a couple of "mantis warriors" which I'm painting up as thri-kreen, the insectoid race from the Dark Sun and Spelljammer D&D settings. They are Reaper's 03552: Klichik, Mantis Warrior (the taller one), sculpted by John Winter, and 03142: Zizzix, Mantis Warrior (the squatter one), sculpted by Michael Brower. Here they are for scale (and unassembled) with Reaper's 03155: Vandora Waverunner, Pirate, sculpted by Bob Ridolfi. Straight out of the package they have a very flat silhouette. Here they are assembled, primed, and washed with thinned-down Burnt Umber. I ge
This was originally a birthday present last year, a fairly simple German resin ship kit for a medieval-style cog. Since I was playing a Githyanki in Dungeons and Dragons at the time, I modeled, painted, and sewed the vessel up into a more or less spelljammer, since named Black Moon's Bane from events in the game. There is a fairly detailed Work-in-Progress thread for this ship, if anyone has questions about materials or techniques. Or you can ask here; that's fine. A list of materials: Resin ship's hull model, wooden dowels, bamboo chopsticks, bamboo kitchen ske