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  1. Another fun project from Midlam, this time Gnome and Halfling Children. Unlike most of their previous projects, they're having multiple stretch goals. https://www.kickstarter.com/projects/1662635043/gnome-and-halfling-children/description Story Most Halfling children (or Quarterlings) lead a happy carefree existence in the sleepy backwaters of the halfling lands, in preparation for their happy care free adulthood that they will spend in those same lands. Gnome Children (or Gnomelings) generally play around their Gnome hill homes, told not to go too far, but equally, not to hang around inside the hill getting in everyone's way. Quarterlings and Gnomelings Welcome to our latest project, where we bring you the much anticipated junior Gnomes and Halflings! These compliment Midlam Miniatures' large and growing range of Adult Gnomes and Halflings. Here you can back one, the other, or both sets! Stretch Goal Levels #1 - #3 Unlocked! Stretch Goals Unlike most of our Kickstarters which offer 1 or perhaps 2 miniatures, we are going to add a Halfling and Gnome Child miniature for ever £1000 we reach, until the classes are empty and we have run out of miniatures. Some stretch goal miniatures might be bigger than others and may count as two stretch goals (over £2000) due to their size and weight.
  2. Hello All, Here is a Dwarf Butcher 77460 that I painted up a couple months ago. Thank you for looking.
  3. Here is a quickpaint of the boy and girl from Bones V townsfolk - I see a lot of flaws, and in another dimension with more time I would redo their hair in particular! But they are cabin boys on the Heartbreaker (aka Sophie's Revenge) for now,....
  4. I'm a bit behind on my show-offs. Here's one from July. From Reapercon 2020..... I wanted to give this fairy tale classic a modern twist, thus the tie-dyed shawl and the green apple. Granny might also have some other "organic" produce and specialty home made items behind the counter.
  5. More villagers for your town! Many of these poses are unique and, afaik, unavailable elsewhere. All In Pledge shows all sets available in this KS. Sets and smaller bundlers are available, and sets from the previous Villagers KS are available now from the creator's website. https://www.kickstarter.com/projects/blackstone/blackstone-heath-the-villagers-part-2
  6. "This is the maiden all forlorn That milked the cow with the crumpled horn That tossed the dog that worried the cat that chased the rat that ate the malt that lay in the house that Jack built." A nice crisp sculpt by Bobby Jackson! This lovely young lady served as an NPC in an All Of Them VVitches game I finished recently. The game was based on the nursery rhyme "The House that Jack Built" coupled with an ergotism infection plot. Our PCs were called to investigate into incidents of violence and madness in the town of Millsbach, home of Jock Jocksson's brewery and famous Red Rye Ale. There are rumors of witchcraft, or Devil curses, or the displeasure of the Good Folk. The PCs need to solve this without giving traction to any of these rumors. Beccah Burns here is a fine milkmaid, but the cow up and gored her in the arm last week after getting out of the fence and into the millet and rye fields nearby. She is at the age where everything bad is a catastrophic disaster. Drinking ergotized milk is doing nothing for her emotional state. She is also deeply infatuated with Angus, a local farmer (and he with her) whose chickens have been eating leftover infected grain from the brewery, causing the chickens to savage him whenever possible. (This is the man all tattered and torn in the rhyme.) Fortunately, after several violently hallucinatory episodes, our PCs managed to figure out what was going on and destroy the stocks of tainted rye as well as several giant rat-men who may or may not have actually existed. Angus wound up a bit of a local hero after blowing up a grain mill, and the PCs got invitations to the young lovers' wedding! Fun times. More pix, you know the drill.
  7. Got another one of these simple townsfolk done. I find they make a great opening salvo for the weekend before getting rolling. They are more or less my practice pieces to try a few things before getting going. Here he is - the farmer and his hoe. BATTLE REPORT! Wins: * Keeping the palette very simple:Brown, Orange, Cream, Flesh - worked well. * Washes of Nuln oil on the shirt, pants, hood. Looks good and helped dull the colors like work clothes. * Used Agrax on the leggings and the shoes and the hoe to give a more dirty apperance. * I used a mix of buff and white streaks, then washed it with Agrax to give the wood appearance. Not bad. * Flesh was Rosy Shadow - why I used that color, I have no idea - and I did a fleshwash on it. Then brought it back up with rosy shadow, then again did it with a little added buff. Misses: * I really want to learn how to wood grain. I can't figure it out or do it well and need some help there. * I also am not a fan of this guy's skin. I still don't get how to use the triads really well. Or which skin tone to use for which kind of character. It's why I like doing beasts or fantastical creatures because skin isn't really a concern. Could use direction here if anyone is open. * Didn't want to use metal colors, so I just did a black to white to grey fade on the working end of the hoe. Meh. * The highlights I went back in on the leggings, hood, and shirt are a bit much. Almost look washed out. Not sure what went wrong going back over the same areas with the colors after washing, but oh well. For basing this guy - open to ideas. I'm thinking just a simple 1" base and nothing complicated. I'll do whatever someone suggests first.
  8. Got another one to submit, but still needs its base. Mr. Monk here was a pretty fast shot. I tried to keep colors as simple as possible (which may or may not have been left over colors from my owl bear I did) to just keep the paint moving. BATTLE REPORT! Wins: * Used a flat flesh color with the simple Reikland Flesh shade wash. Combo worked well, but dude looks a little...odd. Will have to add more warmth next time. * Brown hues and simplicity of the scheme helped. * Really enjoying doing townsfolk because of the limited details I need to get into. * Hair felt much better this time. Going with a dark brown, up to a mid brown, then highlight in the ridge of the hairline. * @Inarah I used your method on rope on his belt. Worked! Opporunity: * Playing with flesh tones and how to raise the contrast is very difficult for me. Without making it look...fake. I keep trying to find easier ways to do it, but I think it's just gotta invest to get the best results. * Cape volumes didn't really pop. I was hoping for more depth in the contrast, but it didn't show through and I wasn't willing to push it further after a few failed attempts. * Painting with bone white or ivory continue to plague me. Multiple layers needed because of the chalky pigment density. Anyone got a solve for this? For a base, I'm thinking of including some kind of cross or something behind him. We'll see. I found some pretty nifty little wood engraved sets at Dollar Tree (loving that place more and more these days) that will work perfect. Speaking of which, I have a demon hunter I haven't based yet, that could use one of those, too. Hm...
  9. Finally varnished and ready for the table: Sepp, Brunhilde and Urs. I painted them up to kick off my Rangers of Shadow Deep Project. More infos and a bit of backstory can be found in this WIP. Those three are my first attempt at OSL. Luckily, I did not have to make this journey alone: I'd like to thank @Geoff Davis for a great class at RVU and an even better private lesson via zoom. Enjoy, C&C very welcome!
  10. the polka dots took forever. I am happier with how the face came out than the free-hand.
  11. A lovely little sculpt by Bob Ridolfi, she was part of our swag from Reapercon 2020. I added the extra gosling on the base, as well as a couple extra golden eggs. I thought they looked more like potatoes than eggs in this shot, though. :)
  12. The milkmaid and cooper from the Townsfolk 3 set. I wanted to practice cloth texture. I also attempted 5 o'clock shadow and arm hair on the cooper.
  13. Hi all - here is the courtesan townsfolk figure from Bones IV. I learned that yes, just as everyone says, orange does not cover well. 100 coats of orange later....
  14. This fishwife is up early, hawking the freshest catch of the day in the village square.
  15. Here is a figure I painted up as a character in what my group calls "the B team adventure" - which revolves around the supporting cast for a more standard party. She is the cook/maid. I like the townsfolk from the WIzkids set a lot better than the other humanoids I have painted from them, like the elves. They have a lot of character which makes up for the sometimes shallow detail. I'm proud of this one because she basically had no face and I painted one on with fair success I think.
  16. was having trouble even picking colors for the sage, then the name Beesbury wandered though my head. lets try some free hand! Old Nan was just a quick study. mostly the bone triad, and then 4 different browns. Next up ill pint the male beggar with a 4 color pallet, I bet it will be just as effective.
  17. I am painting up Reaper's townsfolk jock chick and nerd set for gaming. "Chick" first due to request. Hair and shoes basecoat Shoe colour is spectral glow and peacock green 1:1
  18. Here is my most recent Townsfolk figure from the Bones 4 core set. He is also available in metal (SKU 03859). Two things I tried differently on this one were 1. no under-painting and 2. letting go. I usually apply an coat of German Camouflage Black-Brown over the whole figure to start when working with Bones. I know it has been shown many times that Bones are designed to go from blister to paint but I wanted to check it out for myself. I just went straight to the base colours, shading and highlighting with no issues. The second was more difficult. This was me telling myself to trust myself and the figure and not overwork the paint. I had to remind myself to pull back when I started thinking, "maybe I should add another blend or work that edge some more..." At first it was a little uncomfortable but after awhile everything sort of fell into place and I am happy with the results.
  19. This figure is available in metal sold as a single figure - Townsfolk: Sage. While I used the same base colours as my other townsfolk, I wanted to give the impression of somewhat fancier clothes. After shading and highlighting, I brightened the cloak and frock with GW inks (Biel-Tan Greeen and Carroburg Crimson respectively).
  20. This is the Bones 4 version of the metal one that is found in a 3-pack of townsfolk figures. I took the opportunity to do some experimentation with rendering texture.
  21. Here is the Bones 4 version of the metal figure that is found in another townsfolk blister (referenced in tags). I continued to play with texture and also challenged my self to push the contrast.
  22. Howdy, I like him more as as snake oil salesman... Step right up, Kev!
  23. I am churning out the Bones 4 core set NPC-types just to get them out of the way before I can get stuck in with the more interesting monsters and creatures. Apologies in advance for my lack of photographic skill. I thought I had found a good setting, but clearly not for all. #147: Dale the Cooper
  24. I am churning out the Bones 4 core set NPC-types just to get them out of the way before I can get stuck in with the more interesting monsters and creatures. Apologies in advance for my lack of photographic skill. I thought I had found a good setting, but clearly not for all. #148:
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