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Showing results for tags 'weathering effect'.
Hey everyone, it's been a while since I posted. I was working on a large model. I painted this terrain piece mainly with Reaper MSP paint. The stones were painted with 9088 Stormy Grey and 9089 Cloudy Grey. For the non-metallic metal (NMM) copper on the roof, I used 09030 Leather Brown, 09031 Tanned Leather, 29825 Tusk Ivory and 09039 Pure White. Then, for the verdigris I used a blend of 29848 Jungle Camo, 09294 Alien Goo and 09282 Maggot White. The shingles were painted with 09028 Muddy Brown, 09030 Leather Brown, 09031 Tanned Leather and 29825 Tusk Ivory. I also added rust effect
Hello everyone, I had painted this Wizards of the Coast 88362, Hammerer years ago and it was the perfect model to practice weathering effect. So, I took it a step farther last weekend during Reaper Virtual Expo. I followed the advices David Cecil and Justin McCoy give over their respective Weathering Effects classes. I added rust, oil leaks, blood and improved the scratches. I also added mud between the stone tiles on the base and enhanced the glowing effect of the eye and runes. This model was sculpted by Jim Warner.
Hello everyone, something different this time. I just completed a Tabletop World Water Well. Like I mentioned in the WIP, my main goal was to add weathering effect on the well lid and wood. I painted the lid using the non metallic metal (nmm) technique and then added the verdigris effect. For the copper nmm I used 09030 Leather Brown, 09031 Tanned Leather, 29825 Tusk Ivory and 09039 Pure White. Then, for the verdigris I used a blend of 29848 Jungle Camo, 09294 Alien Goo and 09282 Maggot White. I also added rust effect on the metal parts as well as rust stains on the wood (below the