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Got another one of these simple townsfolk done. I find they make a great opening salvo for the weekend before getting rolling. They are more or less my practice pieces to try a few things before getting going. Here he is - the farmer and his hoe. BATTLE REPORT! Wins: * Keeping the palette very simple:Brown, Orange, Cream, Flesh - worked well. * Washes of Nuln oil on the shirt, pants, hood. Looks good and helped dull the colors like work clothes. * Used Agrax on the leggings and the shoes and the hoe to give a more dirty apperance. * I used a mix of buff and white streaks, then washed it with Agrax to give the wood appearance. Not bad. * Flesh was Rosy Shadow - why I used that color, I have no idea - and I did a fleshwash on it. Then brought it back up with rosy shadow, then again did it with a little added buff. Misses: * I really want to learn how to wood grain. I can't figure it out or do it well and need some help there. * I also am not a fan of this guy's skin. I still don't get how to use the triads really well. Or which skin tone to use for which kind of character. It's why I like doing beasts or fantastical creatures because skin isn't really a concern. Could use direction here if anyone is open. * Didn't want to use metal colors, so I just did a black to white to grey fade on the working end of the hoe. Meh. * The highlights I went back in on the leggings, hood, and shirt are a bit much. Almost look washed out. Not sure what went wrong going back over the same areas with the colors after washing, but oh well. For basing this guy - open to ideas. I'm thinking just a simple 1" base and nothing complicated. I'll do whatever someone suggests first.
Agriculture is the foundation of settled civilization, and as such a setting needs farmers, gardeners, people who know how to whack at the ground with sticks until food comes out. Here are some peasants--a Village Rioter (77140), making hay after the sun has finished shining, and his colleague, one of the Townsfolk I (77665) with hoe. It's heavy work, harvesting the bigger gourds, and they prefer the cool of the day for it. When the cart is fully laden, it can be harnessed to a hungry sow. The Pig and Cart sculpt is amazing and I love it. Look at those beady eyes! The jowls and wattles! Added a couple of extra prize vegetables from the craft store to top off the load, and removed the pig from its mud base, as it is quite capable of standing on its own and the cart wheels have no such base.