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Showing results for tags 'Bones NMM'.
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Got a little bored so I spent the past couple hours painting up this awesome little basilisk. The short story goes; an armorer and a wizard were both ripped off by a local powerful Lord. By unusual circumstances they met and concocted a plan for revenge. The wizard acquired a chickens egg and hatched it under a toad and over a few years it matured into a basilisk large enough to cause some trouble. Given that the Lord of the land had some skilled guards in his keep, they wanted the basilisk to have a better fighting chance so the wizard asked the armorer to make some plate for the creature to help protect it from harm along with an enchanted golden helmet to induce ravenous hunger. They plan to release it with the help of the Lords servants into his castle and barricade the doors from the outside. (His servants are none to fond of the Lord either). The adventurers come in years later to answer a summons by the King about the abandoned keep and the possibility of restoring it to its former glory. So I decided to practice my NMM on the bones basilisk, problem is, I just can't seem to nail it right. I'm trying to get a bright new shiny armor look to it. I know I need to paint a more pronounced reflection of the golden helm on the upper back but I want to get the plate right first. The golden helm needs to look magical glowy too. Using the LTPK paints. What am I doing wrong? Not enough dark shadow reflections?