Jump to content

Search the Community

Showing results for tags 'Final Fantasy'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Reaper Discussion
    • News
    • Reaper General & Faq's
    • Reaper's Product Lines
    • ReaperCon
    • Reaper Virtual Expo
  • Reaper Social
    • Exchanges and Contests
    • Birthdays!
    • Streaming
    • Socializing
  • Painting
    • Show Off: Painting
    • Works in Progress: Painting
    • Tips & Advice: Painting
    • Shutterbug
    • Speed / Army / Tabletop Techniques
  • Sculpting, Conversion, and Terrain
    • Show off: Sculpts, Conversion, Terrain.
    • Works in Progress: Sculpts, Conversion, Terrain.
    • Tips and Advice: Sculpting
    • Tips and Advice: Conversion
    • Tips and Advice: Terrain
    • Tips and Advice: 3-D printing
    • Conversions, Presentation, and Terrain
  • General Discussion
    • General Fantasy
    • General Sci-Fi
    • General Modern / Historical
    • Kickstarter
    • Off-Topic Rampancy
  • The Sandbox
    • The Gathering
    • The Playing
    • Fiction, Poetry, and Other Abuses
  • Reaper Games
    • CAV
    • Warlord

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


AIM


MSN


Website URL


ICQ


Yahoo


Jabber


Skype


Location


Interests

Found 3 results

  1. In my campaign world, I've long had mention of a mythical monster known as Verigana the Tormentor, who is figured prominently in the epic planar war that took place in the misty past. Servant of the goddess of Pain, she slew a champion of the goddess of Mercy. I've had her in mind for quite a while, and often had a winged marilith in mind when I've envisioned her. But, now that I'm running a campaign set during that long-ago time period, I wanted Verigana to appear and be truly intimidating, and a marilith by herself just wouldn't cut it. The idea of her being a Hecatoncheires was very, very attractive. In Pathfinder, those beasties are a bit more than I really wanted, but the idea of a scaled-down version would be nice. However, miniatures of such hundred-handed monsters aren't exactly flooding the market. I decided to get on a famous auction site and search for the term just by itself, and I came across a miniature of Final Fantasy XIII's Hecatoncheires figure. So, I picked one up, got one of Reaper's 77393 Avukavali models, and went to work modifying the creature. I cut off the hands of each of the principle arms, dug through my bits bin and found all the spare goblin arms I had from a box of GW's Warhammer Fantasy figures, and then did a bunch of weapon swaps to put weapons into the left hands. I managed to wear my hands out drilling pins and gluing together, and cut my finger on a new X-Acto blade due to general clumsiness, but overall, I'm pretty satisfied with how she came about after I got her finished. The only nudity in the miniature is from a Reaper mini, but posting rules indicate I should link her instead of posting her. Obviously, this may be NSFW. Enjoy. Deviant Art Gallery Image 1 Image 2 Image 3 Image 4 Image 5 Image 6 Image 7 Image 8 Image 9
  2. When Super Dungeon Explore first hit the scene, I almost immediately wanted to start making characters from some of my favorite 16 bit JRPGs. For some reason, my favorite characters in Final Fantasy 6 were always the least central ones, but the chances that Sodapop were going to make a suitable Mog or Umaro mini was pretty low. So, when I saw that a local Blood Bowl commissioner had some Big Foot Minis for sale, I had to jump at the chance to make an Umaro. I only had to adjust the hair a little and it was perfect. For Mog, I started out with a Giri creep from the Super Dungeon Goro set (I ended up with lots of extra Giri after the Forgotten King Kickstarter. Anyway, here they are:
  3. Hey everybody, just wanted to give you guys a quick update on whats going on over here, before we jump into the miniature challenge segment. We are nearing completion of our first set of sculpts for our commissions and out online store. Also we recently purchased out very own pressure casting chamber and we have all the mold making materials on order. As we begin winding down the February Miniature Challenge, with just over 4 hours left to submit. We would like to thank all of you who participated , you did a wonderful job on your entries, and we will begin grading them soon. Within the next few days you should see your name and the amount of points you have earned, appear on our website, under the painter standings. Link in signature. We would now like to announce the theme for the March Miniature Challenge. This month your challenge is to paint up a miniature to represent your favorite console RPG videogame character. Whether it be Cloud from Final Fantasy 7, or your favorite character from the Dragon Quest series or any other Japanese RPG. We wish you all luck and cannot wait to see the entries start flooding in. Please note that characters licensed by any D&D game do not qualify for the theme of a video game character, the idea behind these contests is not to just paint a mini, it is to creatively interpret a miniature to represent a character that it clearly is not. (ie: cloud and link are acceptable entries, Drizzt and Conan are not) if you are in doubt , ask before you start an entry. If you decide to go against this rule, you will still get points , however they will be greatly reduced. If for whatever reason, you are not a fan of console RPG videogames, you may choose a character from any other videogame you like. And remember to take plenty of pictures of your progress, and provide a picture reference to the character you are painting. For complete rules and guidelines please follow the link below. http://www.rpgstandard.com/apps/blog/show/23179761-rpgstandard-s-challenge-rules-and-guidelines All submissions are due before midnight on April 1st Good Luck and Happy Painting!
×
×
  • Create New...