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Found 204 results

  1. Here are some chronohounds for Frostgrave perilous dark. The description of the beasts is that they are hideous canines. My inspiration came from googling “ugliest dog”. Buckyball
  2. Finished off 9 cavalry figures. They are all kitbashed from the Frostgrave female soldiers and wizards. They have been combined either with Gripping Beast Arab cavalry or with Perry Miniatures late medieval light cavalry or French dragoons. Some of the arms (in particular spear arms) are from the Oathmark elves. The Frostgrave minis have narrower waists and go well with Perry miniatures and with the gripping beast kit. The Perry napoleonic kit has a lot of blankets and furs on the horses, and the legs are separate to the torsos and have high boots. I was scared of painting horses but just went for ultra simple coloured undercoats and washes. I need one more lancer to have a unit of 10. May go for a bloke for balance, and to have someone who can tackle spiders and open jars.
  3. I realised that I had so many Frostgrave soldiers painted up that i had quite a big army for games like Saga, Warlords of Erehwon, Or even Kings of War. Am going to have a war machine with Frostgrave soldier crew, and these lancers /light cavalry. These are the Frostgrave females, mainly, mixed with the legs and horses from Gripping Beast's Arab heavy cavalry. I cut the FG minis in half with a razor saw at the belt line and they fit the bodies perfectly. There is a Victrix cloak in there and the armoured rider has Oathmark elf arms, but essentially everything else (including the bits and pieces of luggage stuck to the horses) is from the Frostgrave females sprue. I will probably do a black wash on the riders (not the horses) and a couple of highlights. I need to do a snow effect base and then make up 5 more. The idea is to have a 50/50 male female unit but keep the light armour/wrapped up look.
  4. Here's my final batch of new painted figures. Bones Giant Centipedes. A staple encounter for low-level adventurers. Still inspired by Reign of Winter. Sadly, Mr. Red got into the snow of Mr. Blue's base! Enjoy. C&C Welcome.
  5. Kislev lives on in our hearts forever. I've continued my theme of building the Frostgrave: Ghost Archipelago Crew with a Steppes feel. The majority of these are built using bodies and arms from the Crew kit, with some Empire/Mordheim heads and other outsourced bits. The last batch wound up being more generic Pirate types.
  6. My wizard Malak and his apprentice Grubb for my Frostgrave team. The wizard is Xi-Han is from GCT's Bushido game and then his apprentice is Lunk. This guy came with a bigger mini that is supposed to be a mutated him that I'll need to paint some other time. Fairly happy with the hat and mushrooms and frog. should have doen something more for his mustache though. It looks ok in person at least. Not super happy with my snow base results this time. Grubb here might see action as his alter ego Lunk from time to time so his base is just a stone base. Most of their crew is done as well. I'll get a group shot when they are all done. (Including the replacements for my lone casualty in our first real game.)
  7. Malak breathed the cold air and smiled. This day had been long coming. The journey to the Frozen City had been difficult, wizards of his like had difficulty procuring supplies in the so called civilized lands, even in the rough towns near Felstad. Still, goblins could adapt to any situation and this one was no different. The eclectic band he had managed to scrape together stood with him now on the outskirts of the ancient ruin, ready to stake their claim at the riches that lie within. His first in command was his apprentice Grubb a Weiben goblin from the Reaping lands to the south. After him was Murdo an infantrygoblin of the Heartstabber tribe of Impact Crater in the Oldhammer Mountains, and a likely candidate for leadership over the rest should it be required. Polg and Mog were Manorheim goblins from just north of the Reaping lands and reasonably useful with a bow and axe, respectively. Gik and Moosh were from a nearby Bighead tribe. While both were foolish creatures, Gik was good with his bow and Moosh was quick with his feet and his dagger. They were also good with animals. Fearful and mistrusting of dogs they had brought with them giant rat creature they had tamed and named Squeaker. His final member was a brute of a goblin named Malg from the Thunderbolt Mountains. Louts and fool’s the lot of them, but competence cost gold, and that was coming soon. Besides if they die, at least he'll be able to buy better help on the next excursion. Unfortunately, Murdo had been less competent than hoped, dying shortly after impaling the "mouse wizard" on his spear. The Manorhiem goblins suggested calling in a trap expert from their village by the name of Grinner. Hopefully this one will prove more useful.
  8. Edsterdoom

    28mm Templar

    Here is antithetical recent model that I have finished in a push to clear my lead pile. He is an official Templar for Frostgrave. He will be used with my other Reaper models. Paint scheme kept simple
  9. Just a quick speed paint to boost my painted numbers. These where painted back in March. The are all pumped up to pound some adventures. I do find it funny the similar stance for being created by 3 different manufacturers. Castle Creations BP-15 Earth Elemental: Bomshell Miniatures 60028 Roknak, Earth Elemental: Frostgrave FGV306 Stone Construct:
  10. I needed some more henchmen to fill out my frostgrave parties, especially some archers which I seem to have in very short supply. So i Found these while rooting through my drawer of 'I dont know where this goes and put a pretty basic paint job on them. I needed some minis to fill out the challenge for this month so here they are: I did try a little freehand on the soldier's shield and played with some of the brighter colors for the dwarf twins so they would stand out. In the end, basic minis to liven up the frostgrave maps Thanks for looking!
  11. Well, awhile ago I started making some terrain for my Frostgrave Dark Alchemy solo mini campaign. Longish story....Then squirrels happened. I then decided not to wait to finish my terrain, and just go with what I had made and not painted. I'll nether confirm nor deny that I also used Lincoln Logs to make wall to fill out that first board (and there are no picture left to prove it). That round went well. I then managed to finish up building the hirst arts wizard tower in a ruined form. Next round went way worse... TPK. You take 4 character and your wizard or apprentice. They all got taken out by a series of bad dice rolls. The bad dice roll continued and I failed all my survival rolls for the characters in that mission. Well I decided I really wanted to finish this piece so here is a thread showing the before painting it. Here is some shots of built with my now deceased WIzard, who is roughly the same size as Sir Forscale.
  12. My most recent painted pieces are the Tribals from Frostgrave: Ghost Archipelago. I really liked the spirit mask options. My grandmother had a set in her spare room, and I was fascinated with them as a child. The Cyclops is actually a 3D print by Valandar to celebrate the successful funding of his Titans of Legend Kickstarter. The Cyclops stretch goal in the FG:FA Nickstarter wasn't hit, but the file was released the same day. I figured he would fit in with them.
  13. Howdy, Some people call it a sling blade... Kev!
  14. More recently finished works, here are the female Soldiers for Frostgrave. I really liked these kits...the entire plastic sprue is a callback of equipment and options to the first Frostgrave release. First, the metal Specialists: And the plastic infantry:
  15. Howdy, Another Gnoll Variant... Kev!
  16. Among my first minis finished in 2019 are the Crew from/for Frostgrave: Ghost Archipelago. I did two themed builds, plus a generic sailor who was left over. The Warriors of the Steppes. They were done with a Cossack theme, and they all use official FG Crew bodies/arms, with heads from Warhammer kits (Chaos Marauder Horsemen, Empire Archers, maybe another) The Warriors of the Desert. They were built entirely from the FG Crew sprue. The lone generic Crewman Crunch.
  17. @malefactus sent me some old Games Workshop plastic night goblins, and instead of putting them together properly I decided to stick the heads on the bodies of some Frostgrave plastic gnolls. There's another one but he's badly unbalanced (in more ways than one) and keeps falling over.
  18. So I received my Harwood Hobbies cultists miniatures. I decided to try and make a warband out of them:[spoiler photo to come] Mr Karswell: Sigilist Ritual Leader: Apprentice 3 axe cultists+ executioner=melee/thugs the enforcer (w/ machinegun)= ranged I have a few more slots, so I'll need to see what other cultist minis I have, and whether they fit. Maybe I'll add Bones 3 cultists, or my Crooked Dice cultists I suppose I may choose some other school than sigilist, it's just that with the spellbooks, they LOOK like sigilists. I wish summoning weren't an opposed school, however. And also, just in case, I'll be doing a 2 priest setup as well, they make more sense as sigiists (also with books) leaving the cultists as a summoner warband.
  19. Howdy, Out of the breeding pits... Kev! P.S. Good Golly Miss Gnolly?
  20. I thought I would start my own Frostgrave terrain thread, since I started on my second ruin this week, and don't see my self stopping anytime soon. And, I didn't want to keep posting links in David's excellent Frostgrave terrain thread found here, http://forum.reapermini.com/index.php?/topic/65272-frostgrave-terrain/ , and detract from his efforts. For those that missed it, I already posted my first ruin here in the Frostgrave thread in the Fantasy sub-forum: http://forum.reapermini.com/index.php?/topic/63635-frostgrave/?p=1252554 This week, I thought I'd take things to another level and try my hand at a two-story ruin... Two improvements I wanted to try this week were to add more debris on to the base; and to mount the building on a squared base to help it feel more like an urban building. The main structure is made from cork tiles, and the extra details are made with balsa and bass wood. IMG_5605 by cnjpalmer IMG_5606 by cnjpalmer
  21. Here are some of the finished crew I have been posting in the WIP thread. I also made some islands, just using MDF, pink foam, and gloss mod podge for a basic water effect. The figures are a mix of Bad Squiddo and Wargames Foundry. I have an eye on a few Reaper figures for wardens and Heritors. I am trying to make more of an effort with basing. Have been making a mix of shoreline bases, sand, planks, then jungle/green bases. Will then mix those up on a few models.
  22. Managed to do more painting today. The assassin is by North Star. I was aiming for a lighter palette, rather than a ninja. I think I need to go back in and highlight more. The knight is mainly fireforge, templar body, cloak, and scandi infantry head. The arms are from the Oathmark elves set though. They are just based on 25mm washers and will add some texture, foam rocks, and snow effects to both bases once grey base coat has dried. It takes ages to get a consistent coat on the washers and that and the hole in the middle are the only downsides to using them.
  23. Have started off Lanura and Andowyn, painting them as a duo for Frostgrave or GA. So heritor and warden or wizard and apprentice. Lots of the ideas for the colour scheme come from this board/online. Vallejo flat green coats, french blue trousers, grey brown gloves and boots, and saddle brown skin tone. Also did some simple frostgrave treasure tokens. Those are just resin bases with Frostgrave and Fireforge spare parts stuck to them. I went for relatively bright colours around the rims and for details to make clear that these are counters and not terrain.
  24. Have got some Frostgrave explorers and some GA crew with a middle eastern focus. Am getting better at kit bashing but these are the first mixed conversions using resin, metal, plastic and greenstuff. The Arabians are Gripping Beast middle eastern infantry and steppes infantry with Frostgrave GA crew arms. The explorers are Fireforge resin bodies, frostgrave or westwind pict heads and a mix of arms. C and C welcome.
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