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When Super Dungeon Explore first hit the scene, I almost immediately wanted to start making characters from some of my favorite 16 bit JRPGs. For some reason, my favorite characters in Final Fantasy 6 were always the least central ones, but the chances that Sodapop were going to make a suitable Mog or Umaro mini was pretty low. So, when I saw that a local Blood Bowl commissioner had some Big Foot Minis for sale, I had to jump at the chance to make an Umaro. I only had to adjust the hair a little and it was perfect. For Mog, I started out with a Giri creep from the Super Dungeon Goro set (I ended up with lots of extra Giri after the Forgotten King Kickstarter. Anyway, here they are:
SO! For those of you who are unfamiliar (which will likely be most of you), in Japan there is a tabletop roleplaying game called Meikyuu Kingdom. The name literally translates to "Labyrinth Kingdom" but it's pronounced in English as "Make You Kingdom", which is very appropriate as it's a kingdom simulator/dungeon crawl. You see, the world of Meikyuu Kingdom has been turned into a giant labyrinth. You must carve out a safe place in this vast labyrinth for your citizens, gain new territories, and discover resources as you venture out into the world. There are tons of random tables to play with and since the game is a little on the slapstick side by default, this increases the possibility of hilarity. The official English translation of Meikyuu Kingdom was announced at Essen recently, for which I am terribly excited. So the other day I decided I wanted to draw something inspired by it. To Google I went! ...and happened to stumble upon a blog that was linking to the fan translations of two Japanese games - one of which being Meikyuu Kingdom (the other being a game called "Nechronica" which is about zombie girls who have different powers based on which body parts they equip)! Iee! (For the record, I've also heard about Nechronica and been interested in that, but it pales in comparison to my excitement for Meikyuu Kingdom and Ryuutama, so I'm sure I'll forget I found that one until I go digging around and find it again.) Now that you have some of the context for the game, I offer my experiences with playing it solo as best I can. That way I can learn the rules some and maybe talk people into playing with me. Though I may wait for next year or 2015, when the official English translation is meant to be out. The fan translation is wonderful and I am so grateful for it (and Lanternworks, the English translation team, should be happy too because now I must have absolutely every single Meikyuu product that exists and several more that don't yet exist). The fan translation is just not set up in any sort of convenient way. Suddenly, the Japanese game's use of item and skill cards makes a ton of sense. I'm going to copy and paste my solo game write-up in the next post to keep this post to a manageable size. >_> But beyond just rambling about it, I wanted to share Meikyuu Kingdom with you Reaper people because I think a lot of you would get a kick out of it. I'm going to eventually have to paint up some minis like my PCs because there is a battlemap (it's not elaborate or anything, but I am currently using colored glass counters to represent my four PCs and the enemies.)