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Found 422 results

  1. Fiendish portal by Artisan Guild. Where, oh where, might it lead? I struggled with this for a year but really learned a lot about blending and lighting by working on this. Before:
  2. i stumbled across this neat article on social media. It seems doable enough - balsa, hydrogen peroxide +sun light, and marine epoxy? Not huge application, but I suppose it would allow glass skyscrapers, greenhouses, and... mostly windows? Will post if I try. Please share if you try.
  3. Next week, the Lost Colony: Spaceship Graveyard Kickstarter goes live. Preview video at https://www.youtube.com/watch?v=BoWMlOpl2Vk Pre-signups at https://www.kickstarter.com/projects/saucermenstudios/lost-colony-spaceship-graveyard Lost colony: spaceship Graveyard is the ultimate starship wreckage system. It's all about customisation, fallen spacecraft and the fragments they leave behind. This modular, 3D printable terrain is the second Kickstarter from Saucermen Studios and is even bigger and more diverse than the last. As stretch goals unlock, over 210 models become available to help you build incredibly detailed and tightly packed skirmish tables or larger, sprawling battlefields. The huge core set of 80+ interlocking spaceship wreckage parts is delivered as stl files. It features incredibly detailed, double sided hull plates with internal features, computer terminals, piping, machinery, airlocks, windows, rooftops, debris sections as well as attachable ship featuressuch as boosters, engines, landing gears, weaponry and hi-tech gadgetry such as sensor arrays. Follow the project at https://www.facebook.com/saucermenstudios
  4. I've been working on a hugely modular spaceship wreckage system. The base set has 60+ parts but the entire project includes over 150 models. Lost colony: spaceship Graveyard is the ultimate starship wreckage system. It's all about customisation, fallen spacecraft and the fragments they leave behind. You can follow the project at https://www.kickstarter.com/projects/saucermenstudios/lost-colony-spaceship-graveyard
  5. https://www.kickstarter.com/projects/thminiatures/desert-scenery-terrain-for-tabletop-gaming-and-wargames?ref=discovery_category_newest “I’m the last one... and now a silent cloak of darkness has fallen on the small vault in which I found shelter a few days ago! I thought I’d be safe here for a while. But that has turned out not to be true as danger lurks everywhere and nowhere all at once... However, I am the last… and the improvised torch I had made with a scrap of wood and some fabric from my clothes has started to flicker... I’m thus truly the last, and the shadows dancing to the rhythm of the flames across these cracked walls will soon give way to a cold and immobile void! Until then, I’m taking advantage of the final glow of my torch to write these few lines in the small booklet that’s never far from me... I am the last survivor of the mad expedition to this lost, nay, damned city… yes, as in a few hours the sand will have soaked up even the last drop of the blood now flowing from my leg, which was crushed by a large boulder, which I neither have the strength nor the will to move. I’m stuck here and condemned to remain here for eternity, or at least until my final breath... It’s my unbound pride which has led me to this desperate situation with no end possible other than this atrocious and pointless death... yet things started out so well... I had finally discovered the famous City of the Sands, and I naively believed that History would remember my feat as well as my name... the truth is much more cruel! I remain alone in the silence of the night… slowly agonizing... I am… the last… the last!” For this fifth Kickstarter campaign, THM has been burning the midnight oil and is proud to introduce a whole new line: DESERT. A complete line of new products. .STL digital versions to print at home. The possibility to get the All-In box and all Stretch Goals PAINTED. Perfectly scaled for 25 to 32 mm miniatures or simply for the pleasure of collecting, these sceneries will answer to the most demanding among you. THM terrain pieces are cast in the best resin available on the market making them robust and modular. For this range, THMiniatures uses pressure casting, which totally suppresses bubbles and displays the smallest details of these finely-sculpted pieces. Mat from PWorkWargame.com On the right you will find different pledges. Each pledge level has the cost and what items are included. With the exception of the DESERT ALL-IN, the PREMIUM and the 3D pledges, it is not necessary to immediately choose your items when you pledge. THMiniatures will send an access to the pledge manager once the campaign has been finished. This ensures that you can still pick items that will get unlocked during the campaign! instagram: @paintofthegame Mat from PWorkWargame.com
  6. Hi guys! For this fifth Kickstarter campaign, THM has been burning the midnight oil and is proud to introduce a whole new line: DESERT. A complete line of new products. .STL digital versions to print at home. The possibility to get the All-In box and all Stretch Goals PAINTED. Perfectly scaled for 25 to 32 mm miniatures or simply for the pleasure of collecting, these sceneries will answer to the most demanding among you. THM terrain pieces are cast in the best resin available on the market making them robust and modular. Support this project and unlock stretch goals! Kickstarter “The front door seems really scorched from the inside, professor! No doubt rubble keeps it from opening… But it looks like there’s an opening in the wall, where part of it collapsed, we could go in from there, sure, but be very careful, as this large building could come apart in an instant and bury you forever!” “A column of this sort is really quite rare in this geographic area? Pity it’s broken… Get three men to start digging around it right away, it’d be capital to find the missing pieces, especially its capstone! It will help me understand the cultural influences that underlie the civilization that flourished here for centuries!” “Finally, here’s the first stage of our travel in front of us! Admire this gorgeous centuries-old portal, my friends, and behind it, once we’ll have crossed its gates, our incredible adventure will take on a new importance; follow me, let’s go discover the mysteries buried in the City of Sands… Let’s go, as the world belongs to the daring!” thank you guys :)
  7. WIP is here.First 3 pages include lighthouse. Mobile site has been a pain, so I'll add comments later. This was meant to be modular for storage.
  8. So I salvaged this bit of 16×20 particle board from a broken picture frame. I'll be using some of my foam core to make a city square/crossroads board with my foam rollers. Something for city games that isn't too time consuming, but is also good for a wide spread of genres with the proper buildings and scatter The tough part will be steaming off the paper and cutting down the various bits for rolling.
  9. It has been a while since my last post, I'm am just struggling to find the free time to sit down and paint or build at the moment. Anyway, this week I got the opportunity to run some run some 'build along' model making workshops with the kids at the Youth Centre where I work, and we have been putting together little X-mas themed display pieces. It was actually pretty fun being able to share and introduce a new generation to the joys of my nerdy hobby. I was pretty pleased with how they turned out so I figured I would share. The base is just a piece of log, and the moose is a very cheap plastic toy (I repainted mine), which I managed to find at a local discount store in big buckets of 50 animals for £2, they really cheap and nasty, but actually paint up nicely. Everything else is just standard modeling stuff, sculptamold, static grasses, clump foliage etc. On another note I have not forgotten about or abandoned my Apocalyptic Suburbia Journal, it is still sat on my desk gathering dust. I plan to get back to it in the new year.
  10. (Yes, the title is a throwback to a contest I ran years ago on here....no I'm not running another one, with today's shipping rates, ugh......) This is where I'm going to work on 3D printed terrain pieces for Star Wars Legion, most of which currently are going to be spaceships. Because why use generic terrain when you can be shooting Rebel Scum hiding behind X-wings and the like? Up first is this: All the FDM bits are there, but most of the resin bits (guns, ramp, interior) are still in a bin waiting to have their supports removed and cured. I figured I should get a thread started as maybe that will get me over that initial hurdle of actually starting. This has all been printed for a week or two and just sitting there....plus I'm gonna need that airbrush booth for other things sooner or later.... I will, of course, be attempting to make this look somewhat like the original episode 5 version, not some retconned prequel sillyness. Now to go listen to some Prism.
  11. New range of scenery by Hammerlot Games. Link: https://www.kickstarter.com/projects/hammerlot/dark-stones-the-cult-begins
  12. Started painting my Townhouse from Tabletop World. Scale 75 Inktense Wood.
  13. Every year I put together a village using as many of my noncombative miniatures along with my Dwarven forge village a few pieces from my parents ceramic village and my old shops from the fire as she bears campaign It may not be finished yet but its a good start to the holiday!
  14. So I got a newsletter with super early (2020) kickstarter tease (image behind the spoiler).
  15. My project for August (and probably September) is to paint up some of the pile of terrain pieces in my collection. I've been busy washing, scraping mold lines, and priming this week. Some of what's ready: Bones altar, tomb, arch, spider throne and graveyard fences: Pile of stones that came with a dragon (not sure which one). Want to use this as a test piece before I open DDS2. Octopus fountain, a 3d print that was a gift from a friend. I got primer and a base coat on it but wasn't sure where to go from here: Spartan statue (there are 2), Halloween spooky tree, and a creepy statue that I forgot to clean and prime. I'm not sure if it is supposed to lean like that, and if not, if I want to correct that. There will be more later. My first goal is to do the arch and fence pieces. There is one more small fence which was miscast, I am working on it with greenstuff.
  16. Against all expectations, I'm getting back into 40K. This is because, against all expectations, some fine friendly folks are opening a FLGS that's actually local to me. That is, it's in the small town I live in. Activity is mostly been MTG and other card games along with 40K. Since they are just starting out they don't really have any terrain to play with. As it happens, I dont' have lot of stuff for 40K unless the battle is being fought on a planet that just happens to resemble the Ethiopian countryside. However, I have way too much "possible terrain stuff"/junk laying about so I figure I could knock some things out for people to use at the store. Here are some trees I put together (bases will be done later): Other plans are To copy Chris Palmer's board game punchout ruins. So sad about all the punchouts I have thrown away.. Add some Deadzone terrain bits to a styrofoam packing shape to make a bunker. Build some of the Deadzone terrain as scatter terrain. Maybe make a tower and some barriers? Any other ideas for quick, cheap, hard wearing 40K terrain are definitely welcome!
  17. Just a random collection of recently painted 3D prints. All of these are from a slightly modified Creality Ender-3 A Longship from EC3D: The Wilds of Wintertide The Draken Airship, from Lovecraft Designs Oh, well! Also from Lovecraft Designs The Ferisia Mage Tower:
  18. Okay, so this isn't so much a "conversion" as it is an "appropriation." I had #77470 "Elthin Bluesteel, Gunslinger" (Pathfinder Bones) in my box o' Kickstarter Bones, while I was digging through to find anything that might even remotely look appropriate for a "Wild West" scenario. Sure, he's got some crazy boots, a big ol' dagger, and some sort of leather armor layered thing going on with his torso area, but he's got a gun, a cowboy hat, and a drape to one side that feels kind of Eastwood-ish to me. He also suffers from a wee bit of "melty face," as there's next-to-no definition to that face, and I'm still not even sure where the eyes were supposed to be, exactly. In my case, though, that only inspired me to notice that the details for his leather armor, etc., were so shallow that most of the parts incongruous to a cowboy gunslinger could probably just be painted over. He's not going to win any contests, but looks passable as another pistol-toting gunslinger in just another ordinary western town. (In this case, it would be the Flats outside quasi-historic Fort Griffin, as interpreted by Dog House Rules LLC in their "Frontier Towns: Fort Griffin" supplement. I based the scratch-built building off of a floor plan by Karl Keesler, and it's the central piece to a mini-adventure pulled from the book.) Anyway, I just think there's something ... amusing? ... about when I can delve into Reaper's regular fantasy line and find something that would work perfectly well for other genres. For some subjects, there's nothing terribly special about it: A fox is a fox, a bird is a bird, a dog is a dog, a cat is a cat, and it's not the least bit surprising that a pack of little animal familiars in the fantasy line would work just as well as pets for a modern or historic or even sci-fi setting (we just pretend that they're REPLICANT animals, or we paint them in funky colors). Plus, there are a number of D&D-ish monsters that bear no resemblance to anything recognizable from well-known myths and such -- and the only reason we think of them as "fantasy" was because Gary Gygax found a bunch of cheap plastic imported Kaiju toys and transformed them into "owlbears" and "rust monsters" and so forth for D&D, and "D&D is fantasy," so that's that. Still, somehow there's something "neat" about digging through a big box o' Kickstarter Bones, picking up some barbarian model, and realizing that if only I swap his bendy axe with a spare 40K POWER AXE, and paint up his armor plates to look like scrap metal (maybe with some paper-printed license plates and stop signs glued on), he'd make a GREAT post-apocalyptic raider type, etc. Or, some beast-man monster type could just as easily be some sort of pulp-universe alien, if only I paint up his armor a little differently and stick a ray-gun in his hand. And one of these days I'm going to turn that Mantis Assassin into a Kamen Rider. ;) Oh yeah, and as for the building: That's scratch-built from foam-core, cardstock (for raised details such as window and door frames), mat board, craft sticks, chopsticks (for the porch pillars), and wire, decorated with some Hirst Arts Castlemolds castings (for the porch furniture).
  19. I think most GM's can sympathise, sometimes your players just get lucky going through a dungeon. Maybe the dice are on their side or maybe they're just a bunch of min/maxing little murder hobos that have destroyed everything in their path. What you need is one final encounter, one last way to try and salvage at least some of your pride and show them that they're not quite as in control as they think they are. There's a room. It's certainly locked and probably warded and what player can resist that? Once they force their way the find this ancient stone circle. There's some sort of mossy ooze growing on its base, but the players attention is drawn to the softly pulsing light from the giant cabochon jewels set as eyes in the carved dragon heads. How can they resist? A massive thanks to @TaleSpinner for sculpting such an awesome piece, it was a pleasure to paint! This is when you turn around the portal What comes out of it? Not sure, but its certainly something draconic, maybe even something with 5 heads Thanks for looking, all comments and criticisms are gratefully received. Hope you liked it.
  20. There are some things that don't really fit a project and aren't important enough for a thread on their own. I'll put those here. Like this campfire. 3D printed from the Artisan Guild welcome Pack
  21. I'm sure many of you can sympathise- we see a cool model in a kickstarter, finally get it delivered and then sit flummoxed whilst trying to figure out exactly how to paint said mini. This Mystic Portal has been sitting on my painting desk since last June and I finally figured out what to do with it. Imagine that your players have just finished ransacking your meticulously planned dungeon/keep/cavern system. They've breezed through the encounters, possibly due to good dice rolls or possibly that they're a bunch of min/maxing little murder hobos. What you need is one final encounter, one last chance for them to shine or to let them spectacularly fail. There's one last room left and it's securely locked. It'll certainly be magically warded and if I know my players then that's a challenge that they won't be able to pass up. Inside the room is a single portal, made of nondescript stone but with stunning looking gems set into the eyes of it's carved dragons. Surely none of them would be daft enough to trigger an obviously dangerous portal? You haven't met my players My plan to paint one side of the portal the naturalistic stone colour and to paint the other side the fully active, just about to summon a multi headed dragon, portal. This means that when they invariably trigger it, all I have to do is spin it around and savour their worried/confused faces Here's hoping that I can actually do it justice. This is the portal. It's cast in translucent bonesium, which I like because it gives you a choice between taking advantage to it's see through quality or to just paint it like a normal mini. I opted to paint it as normal. There was a slight bit of warping on the base piece, but the old 'boiling/ice water' trick sorted it out in 5 minutes. I'm planning on setting the base on some warning runes, so I used the Greenstuff World Dwarven rolling pin on some foam to see how it would fit onto the pattern. On to the painting! I painted the inactive side of the portal Cloudy Grey 9089 and the active side Pure Black 9037. I'm not sure if I'm going to fuzz up this line or leave it as a stark contrast. I added a black/ green wash to dirty up the stone and added a little bit of orange to the stone to give it a little bit of texture The real work begins! I started blocking in the colours for the active side of the portal. Red, purplish black, white, green and blue. It's almost as if I'm trying to match my half finished Ma'al Drakar My coordination went a bit wobbly with the foo dogs(which are awesome, btw!) so that's where I left it for tonight. We've got a storm coming in tomorrow, so I'm hoping to get some more work done on it tomorrow. Any comments/criticism/suggestions are, as always, warmly received.
  22. Looks interesting for the terrain, if not the miniatures. Two armies package includes two 20"x20" fortresses for less than $100. There are a couple of things that give me pause, though. First time creator, and claims to be in Chicago but English is clearly not his first language. May not mean anything but makes me wonder. https://www.kickstarter.com/projects/crumb-group/eternal-eight "After over three years in the making, we are proud to present you the Eternal Eight - a WORLD'S FIRST 3D mini war game with innovative real 3D RELIEF. The goal of the game is to capture the enemy’s King. The advantages of Eternal Eight are the 3D castles, fortresses and villages with a myriad of traps, labyrinths and secret passages. All of the army bases (castles, villages, fortresses) are easy to assemble and move around. The game can be easily incorporated into your existing game table setup or provide a great addon to some of your existing mini war games."
  23. Stumbled across this and thought it might be of interest to some folks here. Be a different way of putting together woods and stuff for traditional wargaming. https://www.kickstarter.com/projects/babbletree/terragon-terrain Pretty much the entire 'leader' page is GIFs so I'm not going to try and copy it over to here.
  24. So, I invoke the 3 foot rule on these; one could go back and forth forever attempting to edge half-timbered buildings. I have been idly working on new scenery since the pandemic, and finished two more buildings plus a well I bought a few months ago. (That’s lightning speed compared to some projects.) These are sold on Amazon by some outfit called Ender Toys. I picked up a group of four, and a second group of two, some fences and the well. If these are an example of what I could get at home, I’m not rushing out to get a printer to wrestle with. The filament lines are pretty distinct close up. However, they are light and didn’t take all that long to paint, so I think they will be fine in a game. I posted the earlier buildings plus some tree bases in this thread: https://forum.reapermini.com/index.php?/topic/92205-tree-group-bases/ The overall building collection now looks like this, including a Battle Masters tower: My crystal ball says there is a skirmish game in my near future...
  25. As Halloween approaches the dollar stores are filling up with cheap decorations and spooky bricabrac. Amid all the potential projects a certain reflective skull caught my eye. Not knowing if it would take paint or not I decided to roll the dice on a few. I attached them to some bases, added a bit of sand, and the next day I took them out to prime. They ended up taking primer just fine, though I guess I shouldn't be surprised with the primer I use. Unfortunately I forgot to snap a picture of their grey primed goodness. Next up were the basecoats of the skull and "dirt". I didn't get great or even smooth coverage on the skulls, but it was good enough as I was just going to add a heavy wash anyway. The wash was a bit thicker than I wanted but again I figured it was passable and more than good enough to move onto a final drybrush. Not too bad, but there is definitely room for improvement. I guess I'll just have to practice a bit more with my new drybrush. I finally took the leap and tried Uncle Atom's makeup dry brushing technique. Though this project probably qualifies as a failure, I do see the potential. Now all I need is more practice, it's not like I don't have a huge backlog of terrain just waiting to be painted.
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