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Berton & Bradbury bills itself as a MAGIC circus, so let's see a couple of fortune-tellers and mystics! The lady--Mme Zaragossa, the Sybil of Syracuse--is from the Nolzur's pack with the barmaid. The headscarf and dress looked vaguely Roma, so I decided to take that and run with it. And a pack of Deep Cuts wizard accessories I had gotten for the books and bottles included a crystal ball, so this was an easy choice! She refuses to clarify if the Syracuse she hails from is Greece or New York. Can she actually predict the future? For player characters, absolutely. The gentleman--Dr. Desmond Mesmer, Mentalist Extraordinaire--is from Black Cat's Civillians and Townsfolk line. He has a great worried expression. Maybe he's picking up on a hostile, and equally powered, intellect? The hypno-eidetic phantasms of his Zoeotropic Chresmodeon won't fool anyone with ACTUAL knowledge of the future! Or perhaps that oddly enthusiastic volunteer placed something from Mesmer's deeply-buried past in the lead-lined Box of Secrecy.
It's not quite certain when the Zeta Reticulans started interfering in Earth affairs, but interfere they did. No one paid attention to a few crazed hillbillies or irate cattle ranchers at first, but a pattern began to emerge. They are expert bioengineers and their masterful probulations appear geared towards creating 'sleeper agents.' Some wild-eyed conspiracists insist they have agents in the highest levels of the Earth Government, but this is clearly paranoid raving. It is possible they are remote descendants of the far-flung High Martian empire. (These are Black Cat Bases Aliens. I made a dumb mistake and painted some of their tunics dark purple; it didn't work, but a thin coat of metallic pale blue over it works great. The spaceship is a pepper-grinder lid and a part from a discounted dollhouse grill, plus some earpieces from earphones the cat decided to destroy and some bits and bobs.) The Zeta Reticulans have mastered the matter transmitter and the tractor beam. (Palettes and yellow transparencies.) 50291, Billy Joe, Zombie Hunter, features as a guest star.
From the smoking, slagged warzones of New Xibalba, overshadowed by the mighty gas giant Kukulkan, come these scenes of the MOLE PEOPLE FROM SIRIUS!! Black Cat Bases can be justly criticized for various reasons, but they do have a few amazing sculpts about which I will hear no wrong, and among them are the talpid Smoggers. Look at these weird bastards! So much implied culture and technological history in such simple sculpts. They are the right size, stockiness, and cthonicity to fit the 'dwarf' niche in a spacefuture game. The emphasis on mittens, furs, goggles, and respirators, and the ludicrous blunderbusses they use paints a really vivid and unique picture. Look at this fellow. What a perfect, Munchian encapsulation of fear, agoraphobia, anxiety, and alienation, all with no actual facial features. That's genius. Here's a set of three Tunnelers, the excavating labor force. Details on the hands indicate the claws are somewhere between gloves and prostheses. Again, what expressive body language! Timorous furtive, and unheimlich. You would be as scared of them as they would be of you. Propitiating the Machine Spirits: (Scatter terrain is found objects and glue, the rusty Zap Howitzer is a broken pin vise and watch parts--everything that looks like it should swivel indeed does!--and the Slag Crucibles are repurposed Tork paper towel roll spindles. Paizo flip mat is the planet surface.)