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My LFGS had a painting contest on its FB Star Wars Legion page a bit ago. 2 weeks to paint up a squad of at least 4 figures. As creativity counted, I decided to set my white and black paint aside and paint something besides Stormtroopers. I took a look through the Rebel scum I'd acquired and really like the poses and sculpts for the Rebel Veterans. I'd planned to do the whole box of 7 figures, but (as anyone who's seen my WIPs knows) I'm not the fastest painter. I'm lucky if I can get one figure done in two weeks. So I quickly decided to just do 4 figures for the contest. I liked how they came out, and they did get "best painted" in the contest, so I guess they are alright. It then took me another 6 weeks to finally finish the last 3 figures (see? Sloooooow.) But the whole unit is finally done. Should probably read the rules on them sometime soon..... Now back to all those Stormtroopers.
Star Wars Descent - better known as Imperial Assault - is out now. I played 2 missions with some buddies last night and we had a blast. If you're familiar with Descent, IA is pretty much Descent 3.0 with a Star Wars skin. I really like the changes that they've made to the system so far, but I haven't played as the Imperial Player yet so I'm not sure how that compares to playing the Overlord in D2E. If you're not familiar with Descent, think of IA as D&D with only combat. Each time you play you assemble a map using different tiles that connect together like puzzle pieces. 1 player controls all of the Imperial forces, while the other players each control 1 character playing for the Rebels. You then try and complete your mission parameters in a set time limit. The missions chain together to form a campaign during which you can improve your character's skills, abilities, and gear. (Or you can just play one-off missions.) Sadly I can't pick up my copy until Thursday night. The agony!!!!