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Having just started a 45 figure batch paint of guardsmen, I decided a side project may be in order. Just a little something I could fiddle with off and on to disrupt the monotony and I knew just the project. About a year ago, after I finished my first commissar, I thought it would be a good idea to paint all my commissars differently. That way I could tell all of my HQs or elites apart, but wouldn't you know it after a couple games I realized it was completely unnecessary. Having already started down that path however I decided to press on. Within about the first week of pondering different color schemes I had a great idea. Unfortunately I lacked the skills and hobby confidence to attempt it. This past year I've managed to learn quite a bit though, especially about sculpting/working with greenstuff. So I think it's time to attempt a Hulk Hogan commissar. First up was locating a good reference photo for both his moustache and boa (see above). As the moustache was the trickier of the two I decided to start there. In a twist of fate getting a good texture was the easy part, but getting the proper size wasn't. After some back and forth I finally got the size correct. Then it was just a simple matter of using a pin and a toothpick to achieve a hair like texture. This is what you get zooming in, but at a regular viewing distance I think it looks good. Next came the boa. Try as I might I couldn't get a good feathery texture going. I could get a good amorphous blob/coral like texture though. Much like the moustache it'll fail upon close inspection but I think with a good paintjob it'll hold up just fine. See I told you that moustache is passable with some distance. Now it's just a matter of letting everything dry before priming. I guess it's a good thing we have holiday commitments for the next couple days. As with any greenstuff project you always end up with some leftovers. After adding a skull to the Hulkster's base I thought I'd share the wealth with a few random models from my desk.