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Found 7 results

  1. Young Swamp Dragon "Copper Dragon on Marbled Tiled Hex Base" At the monthly Paint Day I host in Seneca Falls, NY ... Finger Lakes Paint and Game Day ... a Reaper forumite came up for a visit from down near NYC. He brought with him some great pieces of marble tiles that were left over from a floor installation. These tiles are 3/8 inches thick and one inch to a side hexagons of white marble. He gave me several before he left to return home. Not long after that day, I decided to utilize one of his amazing pieces of marble for the Reaper Miniatures Young Swamp Dragon, sculpted by Kevin Williams, that had been sitting in his blister pack on the wall above my work table. But I wanted to really utilize the gleaming white marble and pay an homage to the base. So using plastic squares as individually placed tiles I set out to make a marble floor on top of the marble base. The base turned out wonderfully. But what kind of dragon was I interested in painting? I certainly wasn't interested in making him a "swamp" dragon. After some thought and a comparison of size to some of my other dragons, I decided he would be a copper dragon. But that led to the idea that the copper dragons would molt their skins like lizards and snakes. This molting would in fact take the form of verdigris (copper rust) and form around the outside of the dragon as it slept for long periods. I set out to create a verdigris combination of paints to paint on his wings and underbelly. But after some conversations with other artists and a specific comment from the provider of the marble tile, I decided the dragon was shaking off his molt and scattering bits of the verdigris around the floor and that his wings were still not finished molting and that hardened bits were still attached to the dragon. To see everything that went on in the production of this piece, please check out the WIP. Thus, I present to you, my copper dragon: Enjoy. Check him out in the Inspiration Gallery. (Approved) Added to Thrym's Index of Reaper Miniatures & Thrym's General Show Off List
  2. Decided to start a project based on a piece Knarthex gave me at Paint Day last Saturday. It was a neat piece of white marble in the shape of a hexagon that was intended to be used for floor tiles. One side of the hex is glued to string webbing that would keep a sheet of them together and spaced correctly. So, I put the smooth side down and cleaned the back webbing off the edges and contemplated the piece and what minis I have waiting for bases. I chose the P-65 Heavy Metal Young Swamp Dragon I've been saving since Reaper cleared out their lead for Bones. So, I decided to apply little plastic squares as tile work. I left the alignment rough as I will rough em up and age them. The web backing will keep the basing materials secured to the smooth marble. Here's a pic... Next, drying glue and sawing lead.
  3. Make old school hex style terrain maps for your RPG with a new version of Hexographer from Inkwell Ideas: https://www.kickstarter.com/projects/inkwellideas/worldographer-hexographer-2-easy-map-world-creator?ref=nav_search Hexographer 1 is available as a free version or paid download (currently $16). The software is a bit clunky from a UX perspective, but I had fun playing around making maps. From the Kickstarter page: It is hard to believe, but Hexographer is 7 years old! My thanks to everyone for your support over the years. Classic Style Map This project will help us take the tool to the next level! Here is what we can do with a new version (not all of this is in the demo version yet): A new architecture allows us to have undo/redo functionality. Better "child maps." Create a world map and from that same map create a continent level map as well as a kingdom level map. It will remain one file so most changes to one level map will be reflected in the others. Hexographer's rather simple "note" functionality can expand to allow you to detail each location as well as things about your world not tied to a location: religions, cultures, important NPCs, etc. It becomes an interactive Gazetteer! We're adding an entirely new, more realistic icon set to the software. Polygons, Lines, Ovals, etc. have more options for shadows and textures. Easy drag and drop of labels and features: Most apps make this tricky, but we're improving it. Icosohedral Maps have been planned into Worldographer from the beginning. Configuration of new terrain, features, and textures is much easier. (Just drop files to a specific folder.) The new user interface framework gives the software a cleaner look. Mini-generators create details for notes about cities, castles, ruins, etc. Import Hexographer 1 files. Child Map/Map Levels Example Another classic map style.
  4. Nuclear Plant is the first piece and series of pieces I will be making for my wargaming endeavors. The idea of my pieces are that they will have multiple pieces: So instead of, "The building is now destroyed" and you remove it from the game board, you replace it with the completely destroyed version. On top of that, the constructed piece will have removable bits so it shows a change-over-time. I like a good atmosphere when I play. This piece I had in the back of my head during Thanksgiving last year. My sister-n-law made these desserts that came in these squarish cups. I turned them upside down and the follow is what I saw. Supplies: Squarish dessert Cups Cologne Sample bottles (from Mary Kay) Plastic card from an Electrical sign off a construction site Old plastic sprues from Gundam model. Woodland Scenic Realistic Water. and finally, the top antenna piece: a flow control piece from a faucet.
  5. wax_eagle

    Hex Camo Stencil

    So, I've been thinking about painting some of my CAV in a camouflage pattern. I've got an airbrush (though haven't tried using it yet), and was thinking I'd find a digicamo stencil in about the right pixel range. Then I saw the CAV art work in the book and had a thought. Turns out that someone makes a hex camo stencil set (Anarchy Models, they did a KS a while back and are still around and selling online). However, I wasn't quite sure how big their hexes were and how well they'd translate to CAV's scale (They look a bit too big). Does anyone have experience with these stencils? Else have a good hex camo stencil set they can recommend?
  6. Pingo

    Happy birthday, Hex!

    Happy birthday. May it be a fine one.
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