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Found 48 results

  1. Weird-O

    Battletech - WarShips!

    FINALLY back in a WarShip frame of mind, so here we go! First up is the Essex-class CDS Architeuthis: Up next is Alliance Naval Star, consisting of the Nightlord-class CSR Lynn McKenna, Essex-class CSR Marshal Ney and CSR Mulhacén, Whirlwind-class CSR William Adams, and Fredasa-class CSR Kutkh.
  2. Xiwo Xerase

    Marik Militia Fire Lance

    These are the first four BattleTech miniatures I've painted this year. They have been painted to tabletop quality. The WIP for them is over here. The four miniatures featured here are: (from left to right) Catalyst Game Labs Catapult, plastic, from the Fire Lance Pack. Iron Wind Metals 20-211, Archer ARC-8M, metal (standing in for an Archer ARC-2R). Iron Wind Metals 20-200, Griffin GRF-6S, metal (standing in for a Griffin GRF-3M). Catalyst Game Labs Cyclops, plastic, from the Fire Lance Pack. They are painted in the parade scheme of the Free Worlds League Marik Militia: "purple, with highlights in red on the right side, and in blue on the left". For an idea of size, here's the obligatory picture with Sir Forscale: Individual pictures of the minis are hidden under spoilers. Archer: Catapult: Cyclops: Griffin: The two metal miniatures have been based using Iron Wind Metals hex bases. The plastic minis were removed from their integral bases and based on Proxie Model hex bases. The basing is simply paver sand glued down with superglue and painted. The paints used were: (all Reaper paints) Primary purple: Amethyst Purple, highlighted with Sorcerous Mist and Spectral White Blue accents: Cyan Blue, highlighted with Ultramarine Highlight Red accents: Phoenix Red, highlighted with Fire Orange Weapon barrels: Honed Steel, highlighted with Blade Steel, Filigree Silver, and Shining Mithril Joints and other metals: Tarnished Steel, highlighted with Blade Steel, Filigree Silver, and Shining Mithril Hands and other "rubber" parts: Stone Grey, highlighted with Weathered Stone Cockpits: Adamantium Black, highlighted with Pearl White and Vallejo Metal Medium Base sand: Yellowed Ivory, highlighted with Creamy Ivory Base rim: Gem Purple Wash: A mix of Brown Wash and Flow Improver As noted in the WIP thread: There are some mold lines that didn't get filed down. There is some detail that should probably have been enhanced (for example, filing down more on the Griffin's missile pod and recreating that detail, or drilling some of the missile launcher holes deeper). Some detail in the Archer's missile launchers was obscured by CA glue. (Gluing on the missile launcher doors was painful.) When the Catapult was removed from its integral base, its outside toes were mangled. As always, constructive criticism and comments are welcome. I won't be doing further work on these minis (unless I break one) but I can always use advice for painting future minis.
  3. BattleTech is one of my long time loves for games and it's what got me into the miniature hobby. I have actually been avoiding painting my BattleTech minis for a while so I'm hoping this will give me some amount of momentum. The four miniatures featured in this WIP thread are, from left to right: Catalyst Game Labs Cyclops, plastic, from the Fire Lance Pack. Iron Wind Metals 20-200, Griffin GRF-6S, metal (standing in for a Griffin GRF-3M). Iron Wind Metals 20-211, Archer ARC-8M, metal (standing in for an Archer ARC-2R). Catalyst Game Labs Catapult, plastic, from the Fire Lance Pack. These make up the Fire Lance of the Marik Militia company I have painting off-and-on (mostly off). The colors of the Marik Militia are purple, with blue highlights on one side and red highlights on another. Here's an example I've already painted: The metal minis have been based using Iron Wind Metals hex bases. The plastic minis have been removed from their integral plastic bases and based on Proxie Models plastic hex bases. All of the minis have been glued via glue gun onto little holders I made from spare parts (PVC pipe, a wooden dowel, and washers). These are mounted via magnets on my normal painting holders (plastic tubes with a squared base). The point of the holders is for easy removal from the holders for photography. (This was actually my first time using a glue gun so if some of the minis look crooked compared to the base, that's why.) The minis have been primed white using Reaper Brush-On Primer and then painted with a mix of Brown Liner, Brush-On Sealer, and water to show details. (All of them but the Archer were painted using a 1:2 mix of Brown Liner and Brush-On Sealer. The Archer was painted using a 1:1:1 mix of Brown Liner, Brush-On Sealer, and water.) The bases have been covered (or filled) with paver sand glued down with superglue. (I'm pretty sure I picked this up from @Weird-O.) Here's an obligatory picture with Sir Forscale: I've included pictures of the minis in spoilers: Archer Catapult Cyclops Griffin I'm going to point some of the obvious mistakes to get those out of the way: There are some mold lines that didn't get filed down. There is some detail that should probably have been enhanced (for example, filing down more on the Griffin's missile pod and recreating that detail, or drilling some of the missile launcher holes deeper). Some detail in the Archer's missile launchers has been obscured by CA glue and will need to be recreated with paint. (Gluing on the missile launcher doors was painful.) When the Catapult was removed from its integral base, it's outside toes were mangled. Neither of the metal minis are pinned. This is a pretty big mistake and will be painful if either of then fall. Some of these mistakes won't be addressed. I'm going to live with that. So let's talk painting. The guiding principle, beyond the Marik Militia parade scheme is "rule of cool". It doesn't make sense for weapon barrels and joints to be metallic but it looks cool. The planned colors are: Primary purple: Amethyst Purple Blue accents: Cyan Blue Red accents: Phoenix Red Weapon barrels: Honed Steel, enhanced with the Bones metallics Joints: Tarnished Steel, enhanced with the Bones metallics Hands and other rubbers: Stone Grey Base sand: Yellowed Ivory Base rim: Gem Purple I'm still trying to decide the cockpit glass color. On the other Marik Militia minis I've painted (like the Black Knight above), I've just used Adamantium Black. (An aside about base rims: When I paint BattleTech minis associated with a particular fashion, I paint the rim of the base a color based on the faction. Since the Marik Militia are part of the Free Worlds League Military (except for when the League doesn't exist), the base color is purple. I have a spreadsheet of faction colors I made some time ago, before the Bones paints came out. It uses some HD paints that aren't going to be rereleased, so I'll need to revisit that.) The challenge here is to paint all four minis to tabletop, in a timely manner, and without drybrushing (except the base sand, which will be drybrushed). Let's see if I can finish this by, say, the end of July.
  4. Weird-O

    Battletech - Great Scots!

    I don't play them that often these days, but the Northwind Highlanders mercenary regiments will always build a dear place in my heart, as their sourcebook was one of the very first Battletech products I ever bought. I'm especially happy with how the Locust turned out.
  5. Weird-O

    Battletech - VI Legion

    From the new Game of Armored Combat box, an Awesome painted in the colors of the Sixth Legion of the Marian Hegemony. Space Romans in giant robots!
  6. The first few in what will eventually be a reinforced company from the Capellan Confederation's Warrior House Imarra: A Raven and a Yu Huang.
  7. Some Battletech stuff, painted in the colors of the Atrean Dragoons of the Free Worlds League. Orion: Trebaruna: Carronade:
  8. Some stuff from my Clan Jade Falcon forces I finished a while back, and a Turkina finished more recently.
  9. Weird-O

    Iron Wind Metals - Kodiak

    Painted in the colors of Clan Goliath Scorpion, Delta Galaxy.
  10. Been working on my Star League collection for a long time, in dribs and drabs. I think I've actually broken the halfway point, but more importantly, I've actually gotten one of the component companies of my 146th Dragoon Regiment army finished. So without further ado, here's my command company: The Black Knight is a very popular and effective machine for SLDF commanders that still find themselves on the actual battlefield on a regular basis. The Command 'Mech quirk aids in doing the actual job of command, while the 'mech's legendary toughness and solid firepower do a good job at keeping said commander alive during trouble and eliminating that trouble, respectively. The Mackie and Guillotine are no-nonsense bodyguards, with one being a giant imposing brute to draw fire(and eliminate it), while the other is a maneuverable brute to outflank attackers(and eliminate them). The Falcon provides local reconnaissance, and a mobile threat to keep headhunters wary. It should be noted that the presence of two Beagle Probes makes this a very hard lance to ambush, allows the commander to monitor several remote sensors simultaneously, and(in Alpha Strike) spot for very accurate artillery support. Though part of the Command Lance, the fifth member rarely fights alongside them, instead being told by his boss to take his Exterminator and "Go thataway *gestures vaguely in the direction of the enemy* and be a pain in someone else's behind." He then proceeds to do exactly that, seeking out supply caches, convoys, and other soft targets to hit. The 146th is not a Royal regiment, so it is very unlikely that this mech is one of those equipped with the stealth systems that make Exterminators so famous, so actually taking on enemy command lances is unlikely except in the most favorable conditions. Second Lance is a much less subtle formation, existing solely to bring the larger two members of the lance to the battlefield. The two Sniper pieces carried by Helepolis BattleMechs don't represent the most powerful artillery battery out there, but mounting them on mechs does provide them with notable advantages. They can move through any terrain other mechs can, allowing them to keep up with their compatriots even in situations where vehicular or towed guns would get left behind. The armor and conventional firepower of a Helepolis means they don't need near as Mich of an escort as other batteries. Finally, their armor makes them better able to handle counter-battery fire. While I wouldn't try to sit still and engage in an artillery duel, being able to tank even a Long Tom hit or two before being forced to move can make a big difference when your side is depending on every shell you can send downrange. After all that, the other two mechs might almost seem like afterthoughts, but the Kintaro makes for an effective and mobile bodyguard(especially when its NARC boosts the effectiveness of the Helepolis's own weapons), and the Hermes' flamer can create smoke cover. It is also an excellent scout/spotter, being one of the fastest mechs in the unit. I say "one of", because every mech in this next lance easily claims that title by a huge margin. You want recon, here's your recon. Two Phoenix Hawks, one Stinger and one Wasp make for a deadly quartet of LAMs, able to perform scout or strike missions all along a HUGE battlefield. They cannot engage in pitched combat against ground or air forces, but their mere presence means that opposing forces cannot leave anything unguarded, lest it be destroyed as quickly as it is found. If I'm using the WSP-100 model, then in permissive air environments the Wasp can circle the battlefield at high altitude, using a TAG pod in the bomb bay to light up targets for guided munitions.
  11. Thoramel

    Weekend Painting

    My wife was sick all weekend so I canceled all my plans and stayed home to take care of her. Since she mostly just slept for two days straight this left quite a bit of time for painting. First thing I got completed was this dog from Iron Wind Metals and 77468: Christina, female cleric. This is a pretty cool figure, but I think it would be a lot more fun to paint in metal. I think the dog is supposed to be a pitbull maybe? Regardless, all the best mutts I've ever had were rottweiler mixes so that's what this became. Next are a pair of kobolds from last year's Dungeon Dweller promo. They're giants compared to the size of other kobolds I've painted. Practically goblins. But that's okay, like people, I don't see any reason why kobolds shouldn't come in a variety of sizes. Finally, I painted up the last of my skeleton gnomes from an OSM miniatures kickstarter I backed a while ago. In addition to a Necrognome and his army of skelegomes (will post the whole group some other time) it came with a Frankengnome's (Gnomenstein's?) Monster. I was a little sad to paint the last of these as I always enjoy having something cute yet deadly to paint on hand (what can I say, I like cats). But in a serendipitous coincidence a whole bunch of killer medieval bunny rabbits showed up on my door within an hour of finishing these! Anyhow, thanks for looking.
  12. Thoramel

    RPChallenge minis

    Taking part in the January/February RPChallenge and thought I'd make a batch post of some of the minis I finished over the weekend. First up are some gnome skeletons from OSM Miniatures. I know they're supposed to be scary and all, but I can't help think of them as hiding behind their pikes, afraid to face the heroes. Next are a couple of Iron Wind Metals sea serpents and a troglodyte. Picked them up from a bulk metal bin and thought I'd go ahead quick paint them up for possible use in a future game. Finally, here's 77480: Durok, Dwarf Ranger from Bones 3. Really enjoyed this one. I think he's going to get used as a scout or guide in an upcoming underdark-ish campaign I've got brewing.
  13. Thoramel

    Dinosaur

    Here's an unidentified sauropod of some sort I got out of a bulk metal bin at a convention. It's from Iron Wind Metals and was likely a Ral Partha figure at some point. Although it's kind of small compared to modern minis, I'm going to use it as a Ohmdenosaurus, Magyarosaurus, or some other smaller plant eating dinosaur. It's also my first dinosaur, but I found it really enjoyable to paint. It's making me happy I got a couple of the dinosaurs from Bones 4.
  14. Thoramel

    Imps

    These are a couple from my shelf of shame. They're 1978 Ral Partha gargoyles now produced by Iron Wind Metals. I originally thought they were some sort of Imp and started painting them that way. Then I discovered what they were and put them aside until I could strip them and start over. Then I decided I liked them better as imps so I gave them each about 5 minutes of attention and now they're ready to start tormenting my players.
  15. 72moonglum

    Shadowrun Hobgoblin from Ral Partha

    So here is my second hobgoblin that I've completed. I've actually got a pile of six hobgoblins, the Reaper Archer, this one and four Hackmaster Hobgoblins. Every so often I try to work on figures with at least some similar color schemes to make me work a bit more efficiently. Sometimes it works and sometimes it doesn't. With all the hobgoblins, their biggest commonality was the skin tones, after that they kind of branched out. Anyhows, here's hobgoblin number two, from a set of Shadowrun Metahumans. The set came with two gnomes (that I've already posted) and a cyclops which I'll get worked on after I'm hobgoblinned out. This guy ended up being pretty colorful. I had a full mohawk to work with so I had to throw some color into that! with those side lines of hair, I wasn't sure if those were supposed to be hair or some kind of cyborg cables, but in the end I opted for hair. Gave me a chance to throw a bit more color around! Enjoy!
  16. What a find! I stumbled across this guy at a little hole in the wall second hand store. Not bad for $5! The box lid was missing, but I knew exactly what it was once I saw it. One of the dragons horns was broken, and I decided to leave it. Some time ago I painted the Ral Partha version of this exact model. (It’s posted in the forum, but I don’t know how to attach, and that kinda wizzy computer stuff). Anyway I told myself when I painted the Ral red, “I wish I could get another and paint it blue”. While I’m still partial to my red, this blue is pretty nice! As always C&C welcome and appreciated. I hope you like it.
  17. Good morning everybody! So just finished painting this one Friday I think, and getting around to posting him. This one I think is one of Ral Partha's older Citadel crossovers, where something happened wherein Partha had to rescuplt new versions of some Citadel pieces. I think this was probably one of them not sure of the actual origin, and really not sure of the sculptor. I think It's Bob Charette, because there are similar faces with some other minis, but this is yet to be confirmed. Anyhoos, fun figure to paint, not a super svelte, big-boobed super model, and a very flat figure, but fun armor, shield and personality. Color choice as always was a big issue, had no idea what colors to do her. She got tanned skin because I was painting her with some other figures, plus she's a warrior, so she probably runs around outside a lot. The red hair? Why not is the only answer I can come up with. The hardest part of this one, was her upper lip, because she really didn't have much of one. So hope that turned out okay. In any case, enjoy!
  18. Hello guys and gals, here's a new figure I just finished, a Ral Partha figure from the eighties, a female warrior, kind of a bit barbaric, with axe and shield. As Always, deciding just simple things like colors were kind of more time consuming than they should have been. I did her hair black because I'd seen the same model very nicely painted and done blonde and didn't want to copy. This was sculpted by the great Julie Guthrie, sculpting goddess. Also had no idea what color the shield should have been so eventually and randomly chose green! Anyhoos, enjoy!
  19. So continuing on with my theme of black pants and clothing, and trying to stay in certain color schemes to make my life a tad more efficient, here is the other Monk/Martial Artist I finished basing last night. He has the same black pants more or less that the Brue Lee figure had, also nunchuks, and also ready to beat a wrongdoer into submission. This one is from the Hackmaster line that Ral Partha has brought back, sculpted in 2003 (I checked the bottom before I put him on his base) by Jim Johnson. Another fun and simple figure, not too many dingly danglies, just a man, his pants, a European shoulder bag, and a few weapons. I kind of wish his wrist bands had turned out a little bit better metalwise, but oh well, he's done and I'm not going back, too many things pending...
  20. So from my painting fervor, this is the third miniature I finished this last week, and I think my favorite. I actually took pictures of him yesterday to post, but when I looked at the pictures close up, I noticed he actually had a blade of grass on his head, right where his hair part was, so ended up having to re-photograph him. This figure came from the Ral Partha/Iron Wind Metals Chaos Wars Kickstarter and Tom Meier sculpted up two new elves for them, in the 25 mm scale that the other elves were done in (other figures that he had sculpted 30-40 years ago). There was a comparable figure he had done that was also and elf with an axe and shield that some day I'd like to paint as well, but here is his modern version of it. I really wanted to give his hair and skin a pale, ethereal look and wanted the colors too to not be to harsh with the clothing and weapons. I was surprised that he ended up actually being a pretty easy figure to paint, despite the small size. The only difficult part of this mini in all honesty was his eyes, which Tom Meier kind of made "proportionate", so they weren't exaggeratedly large like lots of figures are sculpted with. This has both good and bad parts. The good of course is you have a beautifully proportionate figure, the bad of course if you have to see what you can do with this little pindrops of eyes. I think I actually managed to do okay with them. I considered eye brows but then in the end decided against it, figuring in theory they would be such a light color they would hardly show anyway. And to give you a size of this miniature, here's a comparison shot against a US quarter: After painting this figure, it really puts me in the frame of mind that I'd like to paint more of Meier's contemporary stuff, like what he's done for Dark Sword for example.
  21. 72moonglum

    Hackmaster / Ral Partha Male Cleric

    Hi guys! So I've had a bit of time this week to do quite a bit of painting, so here is one of three figures I've finished recently. It's another one of the Hackmaster figures recently acquired by Partha, a Cleric sculpted by Jim Johnson back in 2003. As always, hardest thing to figure out was the color scheme, but I think it kind of worked out reasonably well. Chain mail is kind of a pain it seems, because as many times I gave them a coat and a wash, I can still see some little wholes. Oh well, must just accept it!
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