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  1. Been thinking about ways to play Warlord, even though there's no one around my area. I was wondering if anyone had considered playign Warlord using a virtual tabletop like Maptools? I have very limited experience with maptools, but it looks like you can program a framework that will make playing a game like Warlord much easier. In case you've never used Maptools or other VTs, they aren't video games. They are computer programs that allow you to play tabletop games by simulating dice, terrain, tokens, and measurements. Code exists in each token and other bit in the game, so the barebones interface can be molded to fit your desired game. In Maptools, you could turn off the grid and go with distance-based movement, then just use the dice and your paper army lists to play. Or you could program it so the interface would show things like character stats, status effects, and stuff like that. The game would not be automated, so you wouldn't be able to play without a rulebook. It would be very similar to the Army Creator's level of detail, where you can see all the stats but without the book you don't know exactly what they do. Still, I'd like to talk to whoever's in charge of Warlord and ask permission before working on a Maptools framework that would allow online Warlord play.
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