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Found 43 results

  1. Xenoplanetary mining is a tricky business. Mining in general is dangerous, and unknown worlds are exactly that. So the dark spaces of an unexplored globe could contain anything in their dripping, lightless, clammy halls. Green Team is about to discover this. Meet Green Team. On what was another boring expedition, in both senses of the word, under the crust of Xipetotec Alpha. And then--a muted slicky, sticky noise, like a the sound of a wet carpet and a spoon stirring jam. There's life down here! Inquisitive life, with no fear of humanoids! Inquisitive, fearless, and *very large* life. Very...mucoid, too. Look out, there, cadet! More soft, clammy, rippling noises. We are Not Alone. And Excavation Specialist Torelli in particular is not alone. By the time he hears the hiss of digestive juices on his suit and feels the soft inexorable flesh enfolding him, it is already too late. Sometimes the Company just isn't paying a spacer enough to stick around! After several hours of muted squelching and gurgling, once every scrap of organic matter and soluble minerals have been absorbed, the worms finally move away from the small heap of metal fragments and tooth enamel that was once Torelli. And in the dark silence that follows the worms are again left, as they have been for ages, alone. Waiting. And hungry. I love these disgusting sculpts. Great for Underdark and spacefuture alike, they are horribly organic, all sphincters and flaps and folds. They will engulf an adventurer. It is a soft death, but not painless. Something about that eye makes them look less brainless than one might think.
  2. The Froghemoth first appeared as part of an extraterrestrial biome in "Expedition to the Barrier Peaks" if memory serves, so a spacefuture setting is, if anything, returning it to its roots. Twisted, coiling, poisonous roots, in the fungal swamps of a jungle hellworld such as Retro-Venus! I went for an unwholesome, etiolated color scheme--which blends in pretty well with the rest of the terrain. More angles: This is a big miniature! Here it is towering over some tentacle-faced Cult Beasts from Midlam. They are about hound-sized in scale. The deep scars and tatters on the throat pouch indicate some sort of scarring from combat with others of its species, as rutting sea lions do. This is a beast too much even for the Beastmasters of the Venerian Amazons to handle alone! While we're at it, here's another view of the Cultist Beasts And a Venerian menagerie: I plan on getting Mudgullet and making a mate for this one at some point.
  3. In the country of the blind, the saying goes, the one-eyed man is king. Certainly when venturing into the obscure unknown of space, the monocular Illyrians are as good as any human, despite a completely different evolution. Their quick regeneration and centrally-located brain-analogue allow them to survive injuries a human could not, while their alien metabolism means resource competition between human and Illyrian is minimal. Here is one brave planetary explorer on a rugged rocky ringed planet. It appears extensively cratered, but the presence of atmosphere and weather should have worn the features down... Well, that answers that! Distant evolutionary cousins, perhaps? Or just convergence? These native life forms are unused to creatures with eyestalks like theirs that can move about freely on the surface! The eye-worms are unused eyestalks from a Wizkids Beholder--they come with a set each of Eyebeam Eyes and Regular Eyes. Waste not! They were inspired by this pulpy artwork--not mine, all credit to the original artist.
  4. Sometimes wires break, or the cat decides to play with dangling items, or frail electronics fry. That's not ideal, but it's not the end of the headphones' life. Pull the little rubber earpieces off of defunct earbuds and see what can be done with the shape! I used some earring parts to turn these into spacefuture zap guns of the ludicrous Earthworm Jim kind. Or consider jet boosters or suchlike! Lots of things involve chambers and tubes.
  5. Space is full of perils. There are creatures out there that have evolved to be perfect predators, killing machines without remorse or hesitation, carnivores with the cunning to manipulate tool-using sentients and the ferocity to exterminate entire species. One such evolved on Earth, and is greatly in demand for controlling space-vermin infestations on board ship. Don't leave port without a ship's cat! That's how the xenomorphs get you! The handsome fellow in burgundy is Commander Mudpie, from Hydra. More pics below: You thought letting the cat in and out was a hassle on Earth... The humble dog, one of Earth's first pioneers into space, can't be beat for loyalty or tracking. The hard part is making a spacesuit that can pick up scent samples in an airless environment. Who is a good spaceboy? It's this guy! More below: And lastly, another for the Space Apes faction. Having four hands is a real problem-solver in zero-gee. I love the little thumbs on Hairy Herbert's boots. Again, click for more angles. The bubble helmets are clever, and add to the effect wonderfully. I might remove the chimpanzee's faceplate for uniformity's sake. Special guest appearances by Space Roughnecks and Cold War's Space Ape (last seen as Gordy). Keep watching the skies, cadets!
  6. A return to the psychedelic fungal jungles of Retro-venus and the harsh plains of the Imperial homeworld, with a Space Princess for each. I really can't overstress what a lovely sculpt Azeemah, from Hydra's Imperials faction, is. Definitely looks as stern as she is beautiful, though not as cruel as her unstable sister. With her Void Metal saber and standard raygun, she is all business. More angles: Both the Princesses: And a cadre of the Imperial Court: And in the Venerian jungle, the no-nonsense Princess Alluria, ready for anything the planet throws at her, animal or vegetable. Guest appearance from the Death Lilies, and some Halloween Venus Flytrap decor. More below: And with a couple of her retinue (TWO males, she is *very* high-status).
  7. After giving both Buckland and the Miner a jaunty yellow-and-white scheme, it came burning hot into my mind that they should be part of a team of space roughnecks/asteroid miners/problem solvers. This is the rest of that team. First, Kulgara. She's a Pathfinder model, from the 'Iron Gods' adventure, and is a techno-badelf. What a great Space Orc. I think her vambraced fists count as construction equipment, and the ridiculously huge chainsaw (with knuckle spikes, in case you have a chainsaw fight and need to punch someone?) is beautifully over-the-top. I'm not sure what the lever-matic tool on her back is supposed to be. The giant wrench is from Bombshell. She's definitely in the right line of work here. Next up, Sluggo, the Space Henchman. Noseless and brutish, with gangly but muscular arms and a dyspeptic expression. I thought at first of making him the same species as the Andromedans, but decided against it and gave him a pale Vampiric Flesh+Magos Purple sluglike complexion. Jetpack is Bombshell again. I love jetpacks, though I'm afraid this one gets in the way of his suspendies. Serendipitously, I remembered the weird little Slimer-like alien I had leftover from Betty, Space Heroine (50150). It, too, has a big round noseless head, rubbery aspect, wiry limbs, and short legs! Perhaps it and Sluggo here are the same species; it certainly looks like it could hench in a pinch. I'll call it Squish. Also got a fella in a hazmat suit with some kind of Geiger-counter sensor or such, from Hasslefree. Seen here in a routine check of goo emissions levels. Just carrying out assigned tasks, nothing suspicious here. And here's the whole greasy roustabout crew:
  8. Yet a third, and thus far final, spacefuture character from Antediluvian Miniatures. He is billed as a bounty hunter and comes with two pauldron-mounted plasma cannons, but I wanted more of a blue-collar look. The industrial armor suit with its huge digging claw is amazing. The Miner is dwarf-sized, likely from a high-gravity world. It's a tough life, prospecting for minerals in the asteroid belt. More turnaround pix: Especially when the ore vats start acting up. BUT! once in a great while you strike paydirt. And with the credits from a haul like that, even after the Protectorate takes its cut, you're set for a Martian year of good times! Oh yeah, it's animal protein and Ganymedean moonwine from here on out! And the FLAVORED nutrient paste, every day! Success breeds envy, though...keep that exosuit on. Featuring guest appearances from Crosswire (50018), the robot from Briony, Cybertechnician (50064), some Mantic mining terrain, the previously posted Buckland Rogers, and some Hydra Galacteers, as well as Reaper's shipping crates, soda machines, and starship generator. The rusty shed is corrugated cardstock; the bar is mostly a repurposed toy-car blister pack with some wire and gewgaws, plus the Starship Door. This guy and Crosswire really would make a good pair of recurring bounty hunters/mercenaries/roughneck profiteers now that I think of it. The physical contrasts really sell them as a classic set of Those Two Guys.
  9. WHO GOES THERE?! Another alien, "The Assimilator" from Antediluvian Miniatures. This sculpt is based on the THING from "Who Goes There?" as interpreted by an Classics Illustrated cover artist. The illustration (pretty true to the original text!): The mini: The sculpt alone is delightful, but the opportunities for paranoia in your space opera or horror game are just too good to pass up! Crash-landing in Antarctica: "well this sucks." An encounter with the locals (featuring a Grenadier Elder Thing by way of Mirliton): "You must be new here." Guest appearance from Antarctic Explorer, 80072. (on left. OR IS HE?!) Side note: It is left unclear in the Campbell story whether the form of this thing ever belonged to aliens that were not THE THING, but if there were non-THING aliens with this body plan I'd guess they were related to Rhan-Tegoth from "The Horror in the Museum." Another polar three-eyed monstrosity with writhing tendrils all about it, with mental powers and an appetite for dogs and men? And published five years before "Who Goes There?" Probably an influence at least. Perhaps THE THING is an assimilator on the meta-textual level too!
  10. Antediluvian Miniatures is probably best known for its lost-world anachronistic reptiles, but they also have a space opera line! And in my opinion "Buckland Rogers, Bounty Hunter" is one of the best. A great crocodilian brute with gorilla arms and a face straight off of a Crystal Palace Megalosaurus reconstruction. Also a cybernetic reticule monocle and a three-barreled weapon of sinister design. Perfect for my retro spacefuture universe. Look at those savage jaws, the muscled neck-hump, the jaunty little jumpsuit! A great fit with my Galacteers (guest appearance from Betty, Space Heroine 50150) "gOOd dAycycle neighBoR maY i bOrroW a cUp of dEpROtonated anTimaTTer" Or with a rogue's gallery of other zoömorphic space aliens/a ragtag band of space pirates (featuring a Space Mouseling, 01434).
  11. Bombshell's Dr. Helen Salinger and GDF Security Officer both look like they would fit in with my Spacefuture Moon Communists of Lunarkompleks-Alfa. Particularly the Security Officer, whose hat matches the other Heresy Inspectors' very nicely. These are obviously working miniatures, so let's give them a job to do: generator maintenance and vending machine replacement! Here's 80053, the Starship Generator, and 49035, the soda machine, painted up as a Bouncy Bubble Beverage dispenser. (Drink B3--it's everyone's mandatory drink of choice! A variety of flavors from Extra Classic to Red Blast to Tastes Like Something Orange! All flavors may not be available at your clearance level. Check with your supervisor for details.) Now, thanks to some revolutionary policy changes by the High Commissar (the working man's friend!) these choices can be supplemented with Slurm Classic! Slurm Tropical Explosion! Slurm XXTREME! and Slurm Ultra! Also radical new grain-based relaxant beverage called 'beer.' Spreading rumors that 'beer' is imported from the decadent Earth Government is treason.
  12. I don't know precisely how the deal went down, but Bombshell's Neirans from their Counterblast line are pretty much Reaper Andromedans with a bit more height and bulk. (They also have some cycloptic Illyrians much like Sparg and one of the Alien Exotic Dancers.) This is one such, along with various colleagues we have seen before: https://forum.reapermini.com/index.php?/topic/91106-spacefuture-empress-messalina-iv-of-the-andromedans-and-vizier-as-zeta-reticulans/ Her Athame-Glaive demonstrates her ritual authority as General and Commander of the Empress's Fleet. (Before all this pandemic unpleasantness hit my home state, I visited New Mexico for a family vacation, and you BET I picked up some tabletop-scale flying saucers in Roswell.) With a member of the Technician Caste: Making demands of the Chief Scientician: "We need more SPEED, laboratory beetle! 3.2 c is simply not enough to take those witless Earthlings down before they can activate a counteroffensive!" "Feh! Cartilage-brained savage, there is only so far you can bend space before it starts bending back! Our wotta-metal hulls can withstand only so much hypergeometric translocation before giving way!" "THEN MAKE THEM STRONGER!" Giving the Grand Vizier a piece of her mind (she's not the best at subtle intrigue, preferring to cut right to the point, or the throat, either way) "So, scheming remipede, my underlings tell me that the platinum requisitioned for their catalytic cannon has been rerouted to the Citadel of Nobles." "A most unfortunate happenstance, War-Leader. Bureaucracy will err; I shall have the Commissariat ritually castigated." "It was specifically rerouted to a guild of pleasure-barge manufacturers." "The less civic-minded among the nobility are known for their excess. Would that there were some way to curb their indulgences; I, your humble servant and that of Empire, have tried time and again to..." "The guild is under contract to build YOU a Sybaric Yacht!!" "One must have some way to relax after the rigors of serving both Her Incomparable Majesty and the people, War-Leader; a very reasonable perquisite. It would be invidious to suggest otherwise. Now, to the point of this interlocution, if there is one?" "You always choose your words so carefully, Vizier. I'm so glad you chose 'point' right now."
  13. Just what it says on the tin. A princess from Cold War Miniatures...a SPACE princess! She looks like she'd fit in with my legions of Zarek, blue-skinned retro conquerors featured elsewhere in the Spacefuture tag. (Mostly Hydra Imperials, but some Reaper Numenera priests as well.) Here she is on a walk in the Imperial Gardens with her mother (played by Hydra's Empress Xenovia). Not sure the Empress approves of her daughter's choice of stepping-out wear--unlike the populace at large. Alas that looking at a member of the Imperial Houses without permission is punishable by a minimum sentence of execution, going up to some truly unpleasant punishments. It is estimated that Princess Khoshta is the third leading cause of death in the Citadel of Marduk.
  14. You may have seen the Zeta Reticulans before. https://forum.reapermini.com/index.php?/topic/83670-spacefuture-zeta-reticulans-and-flying-saucers/ If, in a reversal of roles, you were to be taken to THEIR leaders, this is what you would see. Patrick Keith really outdid himself with these sculpts. The mixture of decadence, arrogance, and calculating cruelty comes across perfectly, and that's without noses or eyebrows. The gestalt of scheming luxuriousness is remarkable.What plots and counterplots (and contingency counter-counter-plots) are they devising against Earth--and each other?! Sometimes it's tough being the messenger: Thin layers of metallic/pearlescent paint over underlying colors are a theme with this faction.
  15. My FLGS had a Brain-in-a-Jar, 77493, some months back, and of COURSE it came home with me. But then I hit a wall. The brain was enormous, far too large to fit inside a humanoid's head unless they were of giant size. Then, an epiphany! Inspired by this old pulp illustration and Wells's Selenites. I also had an old grab-bag Pickled Punk from Paizo: a wretched, foetal thing in a broken jar. So, discarding the jar component of both minis, I did some minor brain surgery and put together this tripod-borne Martian, inerrant in its calculations, an intellect vast and cool and unsympathetic, its distended cranium overshadowing its feeble frame: Among its peers, the other Martians: https://forum.reapermini.com/index.php?/topic/83813-spacefuture-martians-hydra-zenithians-zombiesmith-greys-incl-group-shot
  16. Eureka has a line of "Boiler Suit Apes." In this line, there is a collection of cosmonaut APES IN SPACE. What, am I made of stone?! Of course I had to get them. Uplifted apes are often used in the spacefuture as cheap, durable labor during the terraforming process--under the watchful eye of the Earth government, of course. Many work with bioengineered soil-tilling arthropods. Here are some scenes of a few of them overseeing the cultivation of a Neptunian moon. The gourdfruit trees are already coming along nicely. There are some rumors that the Space Apes have an underground separatist movement, resentful of their proper status as second-class citizens, and that they might try claiming some of their exoplanetary habitats as their own birthright, bought with the sweat of their low, beetling brows and the strength of their hairy, hairy arms. But who would believe such wild tales of our loyal, friendly helpers? Anyway, here's Taskforce Leader Aperella. A Charisma implant helps her keep her workers in line. And the Stakhanovite albino neogorilla Bonzo. He has the strength of ten men and the work ethic of at least five! Look at those bared teeth. That's the smile of job satisfaction. And here's Charlie. Always a curious fellow, that one. Chief Arthropod Wrangler. It's uncanny the way he can almost communicate with those buggers. Meet Diana! Diana oversees the environmental controls. It's a little warmer than the humans like in here, Diana, and the humidity is off by about 10 percent! She's doing her best, though, bless her. Keep up the good work, Diana! And last but certainly not least, Eddie. We've tried to get him to stop shambling, but old habits, you know! Eddie is a good worker, but did you know he actually failed his intelligence test? The psychologist administering it said the only way to score that low was to deliberately *try* to flunk! Poor, simple Eddie. And here's the whole gang! Wait--why do they have the emergency gauss rifles? And what's Cosmo doing here? W...What are you doing, fellows? ...Pals? Edit: New arrival, Gordy!
  17. I've had Garzuhl, the Mantis Man Ranger, painted up since 2015 or so, and just knew she was going to be the core of an insectile faction at some point. Then Nolzur's put out some Thri-Keen, and Reaper's Umber Hulk Burrowing Behemoth came out, and things fell into place. From the sweltering hive-cities of Mercury Terminus to the windswept ice-plains of Ganymede, the Kithkthix (for that is as close to their name as we can pronounce without pheromone glands) dig in and build their mounds anywhere they can get a foothold. Their societies are termite-like, with castes for every position. Intensive artificial selection is used to form new castes as necessary--a barbaric practice to humans, but the communal Kithkthix identify as a collective rather than as individuals. The only pronoun in their language more specific than smaller than We[caste] is Queen. Here are a few representatives of the hunter/gatherer caste (Nolzur Thri-Keen and a grab-bag D&D Thri-Keen), on the search for organic matter that can be used to grow the spores of the fungus that is their sole sustenance. and a more mature member of the caste (03850, Garzuhl) with her domesticated seeker trilobites. A member of the Warrior Caste, ready to rip and rend any threats to the colony: And a member of the Excavator caste, earthmovers par excellence. This specimen appears to have sustained an injury--but what could cut through that zinc/iridium-reinforced carapace? Group shot: BONUS: The Manna-mold contains all the amino acids, lipids, and vitamins needed for human survival, plus digestible carbohydrates. Nevertheless, it is not recommended for human consumption, especially not the ROYAL SOMA strain, as there can be adverse metabolic consequences: (...annnnnnd THERE's the last of the Pinnacle mutants.)
  18. Diversity is important, and my Imperial forces and Venerians have been lacking. Well, I mean there's some ethnic diversity, but all the Venerians are ladies and all the Imperials are men. So here's a male Venerian (Hydra Valkeeri Mind Slave B if I recall). He looks like he should be played with minimal charisma by an actor named Brick Manjaw. Or Chet Chesthair, something of that nature. Him with the gals: And likewise from the Valkeeri line, here's Empress Xenovia. But a) she's an Empress, and b) the outfit seems a bit more like the Imperials of Lord Zarek than the retrofuture vavoom Valkeeri. And the whole crew:
  19. Just a simple pair of horrible spacebeasts frolicking in their native hellworld! I'll have to gloss up the molten bits of the base at some point. Any tips on lava bases I should be aware of? In retrospect, I think the glowing mouths were inspired by the "gorilla-wolf motherbroccolers" from Attack the Block. I do not know if the designers intended this, but the pair of them are in a perfect pose for Magma Wrasslin.'
  20. From the depths of SPACE, they came! A menace unlike any the Solar System had yet seen! Their weapons--inexorable! Their strange mental powers--UNCANNY! Bombshell's Counterblast line has a faction called the Edofleini. Can't prove anything, but I feel strongly that the designer had read David Wiesner's "June 29, 1999" at a formative age. The Edo are giant-brained cephalopods with zap guns and psionic powers, and if that doesn't tickle your fancy, perhaps a Space Squid has used an Emotive Transductor to suck all the JOY and WONDER from your heart? (They can do that, you know!) I couldn't resist, anyway. Tried to give them a color scheme inspired by this coconut octopus. Here's the four-eyed leader of the bunch, in its magnificent robe of office. The gold-armored subordinate with Neural Halberd: A vicious enforcer, tentacles flailing: A four-eyed underling: And a runtish Spawnling: And here's a group shot! Keep watching the skies! Guard your brains! ARE YOUR THOUGHTS YOUR OWN, CITIZEN? Ever so many more pictures below if you click: Update: a very sizeable BRAIN SQUID, also Bombshell. "Destroys Nulls" is here to eat softshell hypercrabs and subjugate inferior intellects, and buddy, it's all out of hypercrabs.
  21. At last, a return to the retro-future that never will have been! 01434 is a three-pack of mouslings with four head options included. A plucky, adventurous crew of spacefaring rodents. It is unclear if they are an uplifted species, or naturally evolved descendants of the lab mice shot into space back in the heady fossil-fuel days before the Last World War. After all, who KNOWS what kinds of effects Deep Space has on the murine body and mind? (See PKD's "The Infinites" and James White's "The Conspirators"; no doubt there are others). But they're here, and they have blasters and space suits, and what more could you want? Are you made of stone?! Introducing the quick-witted Buck Roquefort! The intrepid Flash Gorgonzola!! The dauntless Honor Chevington!!! And the *overwhelmingly* well-armed James Camembertius Kirk!!!! 80085 is a BIG Bones mecha-mousling with missiles to spare. He is ready to rain down hellfire and bring on FROMAGEDDON. (or perhaps, LEERDAMMERUNG? Golly I love cheese puns.) Here's the three from 01434: And the whole crew (note, 01434 comes with mix-and-match heads--three bodies, two helmets and two unhelmeted heads): A bit of surgery later and I put the leftover smaller helmet on 80085, the Space Mousling Heavy. I believe @Corsair was asking on another thread about small mousling heads for a Starfinder Ysoki; this is one possibility, being noticeably smaller than its counterparts and also space-ready! I recently impulse-bought some pale neon yellow paint, and used it for the bases and minor OSL. The asteroid is a stress ball I touched up with some Reaper Alien Goo and that same phosphorescent paint. A bunch more pictures if you want them; C&C welcome either way. Onward and starward, cadets!
  22. I promised "other, different Space Apes," and now it is time to deliver. These are from Eureka's Boiler Suit Apes line, and I wish they would cast more (many things are out of stock and have been for some time.) A few uplifted apes and monkeys have gone rogue! They issued a manifesto calling for simian liberty and a small area of sovereign territory in a rainforest, to be run by the apes themselves (don't say it) as an (don't say it!) agrarian representative democracy. The separatists are led by the mighty and charismatic silverback, General Jumbi. He is both their military and administrative leader (don't say it) and all decisions of importance go through him, as their (don't say it!) unquestioned highest authority. The General's second-in-command is Cornelius, an engineering genius of an uplifted chimpanzee. His custom-engineered multipurpose flamethrower is feared by all who have encountered the war-band and survived. But Cornelius is conflicted; while he loves burning things, his complicity in killing weighs him down emotionally (don't say it). This pyromaniac's guilt tormenting him is a (don't say it!) constant source of turmoil and misery. Here is Zephyr, their communications and technology specialist. Much of the group's funding comes from his financial hacking and judicious investments (don't say it!). Formerly an administrative assistant at a major conglomerate, he is well-versed in (don't say it!) co-ordination, logistics, and resource management. And here are Rango and Tango, artillery specialists. Under the General's brilliant direction, they fend off Earth Government troops in a series of (don't say it) small-group precision hit-and-run strikes, using (DON'T SAY IT!!!) superior knowledge of the terrain and bushcraft to avoid detection while inflicting massive punishment on the more technologically equipped vehicle-bound force. DON'T. SAY. IT.
  23. And I *THINK* this should be the last of the SPACEFUTURE posts for a while (at least until I get the insect faction done). Reaper's Frank Russo, Mercenary Hero (50044) is a great sculpt, with a Superman jaw and muscles and a well-stocked utility belt. I think he was meant to be a gritty, grimdark superhero/villain/antihero after the line of Punisher or Crossbones or Reaper (dude comes with an extra head with a skull mask). He's a good Special Operative, but I wanted to put some color on there, dammit! The result is more "The Incredibles" or Spaceman Spiff than "secret agent." (Here's the sort of thing I imagine is a slow Tuesday for this guy: ) I got a regular, non-Wastelander Maelee from Bombshell a while back. A gorgeous sculpt; tried to do her justice. She, too, looks like she lives a life of vaguely futuristic adventure and excitement...more on the engineering-by-the-seat-of-her-pants, Ms Fix-it side of things than the fightpunching and pew-pews, perhaps. More rogue/bard than fighter, as it were. And then there's the last of the Zombiesmith Mad Scientists...now, again, I can't PROVE anything, but I'm willing to bet the sculptor was not unfamiliar with the "Invader Zim" cartoon. Clearly a genius, clearly unstable. Capable of working technological miracles. BUT while all of these look good and pulpy and retrofuture-compatible, they didn't *quite* match any of my existing spacefuture human factions (Galacteers, Space Communists, Wastelanders). So what do you do with a bunch of misfits? Put them all on the same team! And look at that: we have a fighter, a specialist, a wizard...just need a healer to round out the traditional party. And I found a metal Baymax for about a dollar... TASK FORCE GAMMA!
  24. As every space-cadet knows, life exists just about everywhere it can. Our spiral arm is just teeming with sentient species, Space Monsters, and things in between. These silicious stalagmen, the Slishans of Titan, are probably in-between. They're from Hydra's Retro Raygun series, and their grumpy expressions and rugose crusts are delightful. Meet Gak and Yurk: And their colleague, Vork. Wait! Vork's got a gun! How did it get a gun? IS it actually a gun? Does it know how to use it--and if so, will Vork be a benevolent leader? Last but certainly not least, Old Grandcestor One-Tusk. I got a Roper in one of those WotC random boxes, and then never used it for a year. So I got some Green Stuff and put lips, tusks, a tongue, and an extra pair of eyes on there. What great spacebastards they are!
  25. More denizens of the post-nuclear hellscape, though they could also work well as SPACEFUTURE COMMUNISTS OF MARS ("Keep the Red Planet Red!"). Wasteland Maelee and Ivan the Mutant occupy opposite ends of the Nuclear Glow-Up spectrum. First, Ivan. Painted him ages ago, mostly in washes. This is another of that 3-pack of mutants from Pinnacle's "Hell on Earth" line. He has a bad case of Gnarly Arm, and those veins look like they might be infected. On the other (giant, mutated) hand, everyone likes a guy who can bicep-curl a tractor. Bombshell's own Wasteland Maelee, by contrast, is looking fine. Mechanic and fix-it gal of her settlement, her skills are always in demand. That colossal wrench is good for braining radioactive monsters, too, and she has the arms to swing it. She's one of my most recently-finished minis and I have to say I am not displeased! Used some flesh-tone wash to give her a set of sick abs, and used 'Ardcoat for bright eyes and lip gloss. I could do a close-up of that face without shame. The thing under her eye is supposed to be a band-aid, I think.
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