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I was going to start a topic about my new journey into digital sculpting, but I decided that I didn't want this topic to be just about me. I'll still give my story, trials, tribulations, joys, and frustrations, but I hope others will too. This thread is then a place to discuss anything about digital sculpting. If you are a sculptor, I want to hear your thoughts on it and your journey with it, or your reasons for avoiding it. If you are a painter/collector, what are your thoughts? What do you like about digital, what do you dislike. I'll leave it here for now, and come back and post my story and where I'm at in another post. (Do you guys think I should pin this, or are we getting too many pinned topics? Do we need a separate thread for 3D printing, or will this suffice?)
Hello all! I'm really trying to learn about sculpting for miniatures and here's my current project: It's a Golem from artist Chris Walton It's just at the Armature phase right now but i've started to block in my major shape masses. I'll post that when i get a bit further. Any help/suggestions/direction on how to make this more viable for print at around 30mm would be most appreciated! All the best, Andrew Cothill
Hello everyone! Just got some of the green stuff and thought I'd share what I'm doing with it. At first I was just going to use it for improving the bases of my minis, but I quickly realized I'll be using it to mod some of them and eventually do full on figures of my own. First up, I made some rocks for this wizard's base: Next, after finding that working with the stuff is so fun, I decided to make a lil' skull: And for fun, here are a couple of digital sculpts I did when I first got ZBrush earlier in this year. An orc head, and a Chinese style dragon that I got frustrated with and didn't finish: Anyway, I'll just keep updating this thread as I sculpt more stuff in the future. Comments and critiques are welcome.