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I was going to start a topic about my new journey into digital sculpting, but I decided that I didn't want this topic to be just about me. I'll still give my story, trials, tribulations, joys, and frustrations, but I hope others will too. This thread is then a place to discuss anything about digital sculpting. If you are a sculptor, I want to hear your thoughts on it and your journey with it, or your reasons for avoiding it. If you are a painter/collector, what are your thoughts? What do you like about digital, what do you dislike. I'll leave it here for now, and c
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zbrush My Zbrush sculpted models
rintintin posted a topic in Show off: Sculpts, Conversion, Terrain.
HI, Thought I would create my own topic so I can share the models I create. Crits and comments welcome. This is my latest mini. Created just for fun. I think it should be called " The summoning" though I am open to ideas :) Got a few pictures of the 3d print of this guy. Not the best photos but you get the idea. -
Hello all! I'm really trying to learn about sculpting for miniatures and here's my current project: It's a Golem from artist Chris Walton It's just at the Armature phase right now but i've started to block in my major shape masses. I'll post that when i get a bit further. Any help/suggestions/direction on how to make this more viable for print at around 30mm would be most appreciated! All the best, Andrew Cothill
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Hello everyone! Just got some of the green stuff and thought I'd share what I'm doing with it. At first I was just going to use it for improving the bases of my minis, but I quickly realized I'll be using it to mod some of them and eventually do full on figures of my own. First up, I made some rocks for this wizard's base: Next, after finding that working with the stuff is so fun, I decided to make a lil' skull: And for fun, here are a couple of digital sculpts I did when I first got ZBrush earlier in this year. An orc head, and a Chinese style dragon that I got frustrated with and di