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Battle System's "Maladum" : Fantasy Miniatures Game and Multi-Level Dungeon Terrain


ced1106
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Synchronise your watches and mark your calendars: the Maladum: Dungeons of Enveron Kickstarter goes LIVE on March 15th at 13:00 GMT.

 

In case you hadn’t heard already, Maladum is our new fantasy miniatures game, developed from the popular Core Space mechanics. Despite the shared DNA of the two games, Maladum has been reworked from the ground up to immerse you in the magical fantasy setting and streamline the rules. The core set is packed with value and comes with beautifully detailed miniatures, our award-winning terrain, a neoprene game mat, cleverly designed character boards, an RPG style experience system and over 20 branching adventures to play through solo or with friends. If that’s not enough, the modular terrain and miniatures are perfect for games like D&D, Pathfinder, Warhammer Fantasy Roleplay or Mordheim.

 

EDIT: Live! : https://www.kickstarter.com/projects/battlesystems/maladum-dungeons-of-enveron?ref=nav_search&result=project&term=Maladum

 

Based on Battle System's "Core Space" mechanics. Spellcasting system should be interesting. Terrain is preprinted cardstock. You'll still want to paint the punched out cardboard edges (and the miniature) to look like this picture, but it's definitely less work than painting terrain! Search on "Battle Systems Maladum" for the designer notes and game rules, "Maladum Facebook" for fandom, and "Battle Systems Kickstarter" to see their previous projects. Beasts of War "How to Play" : https://www.beastsofwar.com/featured/lets-play-maladum-dungeons-of-enveron-battle-systems/

 

I also have a thread on painting their Fantasy Village Set : https://forum.reapermini.com/index.php?/topic/99834-battle-systems-fantasy-village-set-painting-the-edges/

 

I think their terrain is great for buildings, and works for "flat" terrain bits, such as chairs, tables, and books. I prefer conventional miniature terrain bits for "round" objects, such as barrels, flames, and chests. It's still less work to get to the table, and less expensive as well. 

 

KS coming next month! 🙂

 

 

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Edited by ced1106
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I have lots of their other fantasy terrain. For me it’s just perfect. Not so much interested in the new rules, just got no time for another hobby. But I guess I‘ll get all the dungeon equipment. Very excited what’s going to be in the upcoming KS!!

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Posted (edited)

Someone on Dakka asked what others like about the Core Space game (available retail, and what Maladum is based on), so I thought I'd repost my reply here!

 

Theme: Instead of the usual generic killfest, you're playing a crew of traders who are sneaking into an alien compound, grabbing what they can get, and fulfilling the mission objective. This often means avoiding direct confrontation with aliens, or at least snuffing them out before it's their turn! You're not entirely defenseless, as the captain's a good shot, and the crew has a not-wookie for close combat!

Alien artifacts: Most "always available" abilities are through your equipment. You start with the terran equipment, but soon grab and search for those cool alien toys. This does mean that you should at least play two scenarios, one for looting, and the other to actually use your better equipment.

Skills: Skills are more like "bursts" of speed, combat ability, or other special abilities. You have a limited number of skill pegs that you can use during the game for cinematic effects (or just increasing movement so you can get the heck away from the bad guys!).

Sandbox: While Core Space has a campaign and additional scenarios from Battle Systems and fans, it's easy to create new scenarios, such as a second game with the same terrain setup, but a different objective and entrance point. It's also not hard to use Battle Systems or other science fiction terrain with the Core Space system.

Terrain: The terrain requires assembly, but it's printed, so gets to the table faster. Battle System's first products were terrain for 28mm, so you can use it for other 28mm games. As a solo player, I've used their Fantasy Set for Rangers of Shadowdeep and the unpublished Lasting Tales. The printed terrain actually looks good with painted conventional 3D terrain.

 

****

 

I should mention that, while terrain set is dungeon-themed, specific parts of the terrain can be used for various medieval settings. Make sure you look closely at which terrain each pledge offers!

 

Ruins:

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Cities and Towns:

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Edited by ced1106
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Posted (edited)

You can't fight here! This is the War Room! 😄

 

Dungeon terrain SG!

 

EDIT: War Room unlocked! Unkempt beds added so you can make a barracks! 

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Edited by ced1106
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Looks pretty cool but they're not going the CMON route of "Look at all this exclusive Kickstarter material!"  Unless I'm just misreading the thing.  Looks like something I'll be able to pick up for sale in a month that doesn't have Adepitcon.

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All the stuff will be available retail!

 

The PM will have new game mats (dots not grid), and terrain packs from the expansions, if you want the walls but not the gameplay content.

 

The pledges essentially bundle the main sets with some small sets sold separately at retail. Assuming you want what's offered in the SG's, then the pledge is discounted from MSRP. However, you're still paying shipping. 

 

Anyway, some floor tiles for multi-level dungeons, and standalone buildings! Your ramshackle hovel and ratty old inn await!

 

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6 hours ago, JoeGKushner said:

Looks pretty cool but they're not going the CMON route of "Look at all this exclusive Kickstarter material!"  Unless I'm just misreading the thing.  Looks like something I'll be able to pick up for sale in a month that doesn't have Adepitcon.

Yeah, that’s right. Personally I don’t like exclusive this and that. Main reason for me on getting nearly all the stuff is the huge discount I get when pledging now (like with Bones KS)!

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