FPilot Posted October 9, 2004 Share Posted October 9, 2004 Because of further revisions to my porting system, I had to totally rework the Unseen. Below are the latest versions of the Locust, Stinger and Wasp, three very popular scout 'Mechs of the Inner Sphere. In addition to the MWDA pieces, there are CAV-scale model kits of the Macross Valkyries (Stingers and Wasps) in production from the Japanese companies of ARII and Nichimo. (Special Note: Jump Jets have not been playtested yet [to my knowledge].) LOCUST 3 DAMAGE TRACKS MM: 24. POWER: 4. COST: 41 ACA: +3. COST: 1 DCA: +3. COST: 1 ARM: +1. COST: 6 PW: 10. COST: 16 TL: +3. COST: 15 ECM: +3. COST: 12 CHAIN LOCK POD; POWER: 2. COST: 25 WEAPONRY DOUBLED SMALL LASER: RNG 12; H/S (+2/+2); PW 3; COST: 9. ERLM: RNG 24; H/S (+2/+0); PW 2; COST: 3. BREEDER: LTV 160 TARGET: CALCMASTER ECM: GARRET T-10 TARGET TYPE: HARD MOVE TYPE: CAV ROLE: SCOUT TOTAL COST: 129 POINTS STINGER 3 DAMAGE TRACKS MM: 18. POWER: 2 [4 WHEN JUMPING]. COST: 31 ACA: +3. COST: 1 DCA: +5. COST: 3 ARM: +2. COST: 8 PW: 8. COST: 12 TL: +4. COST: 20 ECM: +3. COST: 12 JUMP JETS; COST: 9 WEAPONRY DOUBLED MACHINE GUNS: RNG 12; H/S (+3/+3); PW 4; COST: 14 ERLM: RNG 24; H/S (+2/+0); PW 2; COST: 3. BREEDER: GM 120 TARGET: DYNATEC 990 ECM: DATACOM 26 TARGET TYPE: HARD MOVE TYPE: CAV WITH JUMP ROLE: SCOUT TOTAL COST: 113 POINTS WASP 3 DAMAGE TRACKS MM: 18. POWER: 2 [4 WHEN JUMPING]. COST: 31 ACA: +3. COST: 1 DCA: +5. COST: 3 ARM: +2. COST: 8 PW: 8. COST: 12 TL: +4. COST: 20 ECM: +3. COST: 12 JUMP JETS; COST: 9 WEAPONRY DF STREAK 2: RNG 24; H/S (+2/+2); PW 1; COST 18 (NOTE: THE MWDA VERSION REPLACES THE STREAK 2 WITH AN IF LRM 10...) IF LRM 10: RNG 32; AOE 1; H/S (+3/+3); PW 2; COST 56 ERLM: RNG 24; H/S (+2/+0); PW 2; COST: 3. BREEDER: GM 120 TARGET: WASAT ECM: IRIAN TARGET TYPE: HARD MOVE TYPE: CAV WITH JUMP ROLE: SCOUT TOTAL COST :(W/STREAK 2) 117 POINTS, (W/LRM 10) 155 POINTS Quote Link to comment Share on other sites More sharing options...
ecs05norway Posted October 24, 2004 Share Posted October 24, 2004 The problem with the MWDA Stinger is that it does NOT use a LRM-10. It uses a pair of RL-10's, which are single-shot unguided rocket packs. It doesn't really convert over well to CAV. Stick with the SRM-2. Quote Link to comment Share on other sites More sharing options...
FPilot Posted October 24, 2004 Author Share Posted October 24, 2004 Wasp, not Stinger. I'm only going by what's on the MWDA mini. The thing has a 10-head missile launcher on its sternum--rather hard to ignore. Quote Link to comment Share on other sites More sharing options...
Lars Porsenna Posted October 25, 2004 Share Posted October 25, 2004 All of the MWDA reseen are also in Project Phoenix. Both use the Rocket Launcher-10's. AFAIK the MWDA stats do not vary much, if at all, from the TRO: PP publication... Damon. Quote Link to comment Share on other sites More sharing options...
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