Ulyss Brisonne Posted December 19, 2002 Share Posted December 19, 2002 Hi- after our few first games of CAV our playing group is going mad for the idea of campaign play. Now, I've got a system in mind that I think would work, invlvng randomly generated campaign maps, event cards and a couple of other funky little things, but I wondered if anyone had something in place already. What we're after is something that replicates the effects of experience, long term damage, sudden strategic moves etc. while being paprerwork light and not restrictive to points values for games. Any thoughts? I'll put something together to be posted and pulled to pieces this weekend, but all input welcome! Quote Link to comment Share on other sites More sharing options...
wolf Posted December 22, 2002 Share Posted December 22, 2002 Ulyss, the person to ask would be Nadin. She's got a draft of some pretty decent campaign rules, but I haven't heard her mention them much lately. They are pretty through and she may let you loose on them. Quote Link to comment Share on other sites More sharing options...
nadinbrzezinski Posted December 22, 2002 Share Posted December 22, 2002 Send me an email, so I know where to send them. Will email you the rules, but there are official ones in the works, in a scenario book that is due out by February if memory serves... and there is a scenario from it in Casket Works 14 again IIRC. (the Last Casket Works, you can even find it online in PDF format) Nadin Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.