Jump to content

UNIT: Danithal


Cerridwyn1st
 Share

Recommended Posts

Prince Danithal, Warlord of the Elves, is a Mage 1/4. He also has Defensive Magic. There are only two Defensive Mage Spells - Bolt (cg 2) and Dispell (cg 3). Neither of these spells are within his casting ability.

 

I thought maybe the Defensive Magic was something he'd be able to use in a Campaign setting, perhaps a higher level would make him a more powerful spellcaster, but that isn't the case.

 

So what gives? Is this a misprint? Should he have a higher casting ability, or NOT have Defensive Magic, with a lower point cost?

Link to comment
Share on other sites

  • Replies 21
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

My vote goes for "to be used for later spells yet to be released".

 

Then again, Having two badass fighter mages in the faction wouldn't be that bad of a thing.

 

With either outcome I'm pumped. More spells or a cooler warlord. There is no BAD outcome.

Link to comment
Share on other sites

Prince Danithal, Warlord of the Elves, is a Mage 1/4. He also has Defensive Magic. There are only two Defensive Mage Spells - Bolt (cg 2) and Dispell (cg 3). Neither of these spells are within his casting ability.

I had this same question and did a search before posting. If the answer was posted elsewhere could someone please direct me to it. Having a special ability and not being able to use it diminishes the characters quality.

Thanks

Link to comment
Share on other sites

Since there is no real answer I'll play Danithal as a 2/8 Mage, at least until the faction book comes out. Thanks

There is a real answer: he has a useless ability (defensive magic). He is officially playable as such.

 

So, did you waste a buch of points? No, because most of the points are built into the defensive-capable spells. The design intent is to make things forward-compatible. There is currently no defensive spell at casting grade 1, but there may be in the future. When one comes out, there will be no need to errata every mage, and (in my opinion more importantly) no need to get every faction book to keep up with the changes.

 

Incidentally, an easy fix is to (as a house rule) change him to 2/4 rather than 2/8 - enables the trait without impacting his spell capability.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...