FPilot Posted December 24, 2004 Share Posted December 24, 2004 That's right! I will drag a bunch of real-life vehicles kicking and screaming into CAV, just to make you run out and buy some models to fill out your forces. We start off with that chariot of the desert--the Israeli Merkava. MERKAVA M.B.T. The Merkava was developed by the Israelis in response to the changing environment of desert combat, specifically the proliferation of man-portable anti-tank weapons seen in the 1973 War. In light of the terrible casualties suffered by the Tank Corps, the Merkava was built mainly for crew survivability. To that end, it gained two features unique among late-20th Century tanks. The first was a forward-mounted engine, which allowed for an armored hatch to be installed on the back of the hull. This gave the crew a means to escape quickly if the Merkava took a fatal hit--and also provided space for a squad of infantry to be carried internally, for combined operations missions. The forward-set engine also added that much more armor protection for the crew. The second unique feature of the Merkava, added after the Lebanon campaign of the early 1980s, is a light mortar built into the after part of the turret. This weapon can be fired while the crew is "buttoned up" as an alternative to the main gun and coaxial machine gun. It is often useful in night fights since it can fire illumination flares. (Author's Note: In this vehicle's stats, I simply took the existing Infantry Light Mortar from the JoR and added the points penalty. This is to reflect the modifications done to make the weapon vehicle-compatible.) The Merkava proved its worth in the Lebanon invasion; although some tanks were wrecked in combat, no Merkava crewmen were lost or even seriously wounded. 4 DAMAGE TRACKS MM: 10. POWER: 4. COST: 21 ACA: +1. COST: 1 DCA: +4. COST: 3 ARM: +3. COST: 18 PW: 13. COST: 24 TL: +4. COST: 23 ECM: +4. COST: 14 WEAPONRY: LT. MORTAR; RNG 36; AOE 1; H/S (+0/+6); POWER: 1; COST: 24 COAX MACHINE GUN; RNG 18; H/S (+0/+4); POWER: 4; COST: 18 MAIN GUN; RNG 36; H/S (+5/+1); POWER: 4; COST: 52 TROOP CARRIER BAY (CAPACITY: 1 REGULAR INFANTRY STAND); COST: 3 BREEDER: AVDS-1790 TARGET: KNIGHT 3 ECM: AMCORAM LWS-2 TARGET TYPE: HARD MOVE TYPE: TRACKED ROLE: TANK COST: 201 POINTS Quote Link to comment Share on other sites More sharing options...
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