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Getting Started with CAV


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Well, I'm an avid Warlord player and BL NE005 in Omaha.

I am curious about CAV because the mech models look really sweet.

Just kind of wondering how the game works and what I would need to begin.

Is there a few mechs / vehicles / models that I might want to start with?

 

I am clueless thus far but maybe somebody can explain this game to me :)

Thanks!

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Reaper offers a CAV starter set that includes four models, the rulebook some dice and a deck of CAV initiative cards that can get you set up playing and learning the setting background pretty well. It's $39.95, and that's less than you'd pay for the four included models if you bought them separately.

 

Remember that CAV is currently a Pre-RAGE game and will do things somewhat differently, but you'll be able to understand where things in RAGE came from. The datacards are very much more complex, for one thing. Hopefully soon they'll be taking the CAV 2.0 Beta Public and you'll be able to play a version of the game you'll be much more familiar with.

 

Since you're in Nebraska I'd suggest you get in touch with Chrome (BL NE001), who's also located in Omaha. He's one of the guys who runs Mil-Net, the primary CAV fan site, and is an all-around swell guy to boot.

 

Good Luck, and welcome to the game. Some of us are always here to help you out.

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And, you might be able to get in touch with the guys I was playing CAV with. They play(ed?) Saturday afternoons at the Dragon's Lair down in Millard. I'll hunt down the contact email of the guy who took my place, and send it to you. He can also help get you going.

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While you learn CAV, you can also try mirroring your forces - (heck, get two starter sets) and that way when you run it through for players - they each have the same forces so they can really pick up the game without worrying about "Gosh, do his guys overpower me"

 

For more advanced games you can start combining arms, like infantry and tanks - but to start it's probably easiest to deal with CAV on CAV action.

 

You can also grab some Dictators and use the CAV quickstart guide as a handout (there is a version of it online in the resources) and let players just have a slugfest - then give them multiple dictators so they can better understand how sections work.

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I'm going to be running a game in a couple of weeks, probably at Ground Zero on 50th St. I'll drop you a PM once I've got the time and date solidified. Since you really want to learn tho, what days/times work best for you? I'll try to set it up so that you can make it.

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