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Minis You Would Like To See Part II


Kheprera
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Mine is not a new request, but I would love to see more Goblins for the Reven army. specifically some grunt models, and maybe some Worg rider cavalry types. A Goblin Sgt with the blazer ability to supervise the Skeeters, allowing Neek to receive a field promotion to Cpt with at least one elite (Lunk) would be cool.

 

Some Bugbear or Hobgoblin Hero's or Adepts might be rather cool as well.

Hill Giant solo monster.

 

I really want to see the fluff piece of Neek's faction within a faction come to pass.

 

 

 

Within DHL, I definitely have to agree that having some ruffian/cutpurse/street scum type figures would be great. The Townsfolk pack with the brigands is just too clean and neat. Having some figures from the dirtier side of the streets would be nice. Other Townsfolk for packs that might be nice would be farmer, merchant, drunkard, porters, City Watch, some generic people that could be placed in tavern, marketplace, etc. Maybe some teenaged and adolscent figures. There is the mom with the baby and toddler, but other than that, kids are fairly limited. Some Oliver Twist-esque orphans with an Artful Dodger figure might work nicely, particularly as NPC for city based campaigns. You could make little packs of street urchins/cutpurses.

 

Townsfolk Pack: Merchant, Scribe, Bodyguard, Moneylender

Townsfolk Pack: Artful Dodger with 3 teen/adolescent street urchins

Townsfolk Pack: Farmer w/ pitchfork, Farmer with hoe or shovel , 2 Farmhands (adult or teen). The farmers could also be useful for angry mob scenes.

Townsfolk Pack: Drunkard, Cutpurse, Mugger

Townsfolk Pack: City Watchmen x2 - with clubs, Detainee

Townsfolk Pack: Jailers and prisoners. Some manacled wretches could have multiple uses.

 

I'd also like to see some more natural animals beyond the Familiar packs. Some of the bigger critters have already been mentioned, but one of the things I would like to see are just some other dogs. There are a ton of wolves, and multiple variants of these. I'd just like to see some normal dogs - like a pack of hounds, maybe a mastiff or wolfhound or similar war/guard/large hunting dog, maybe a mutt or too.

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You mean githyanki like these?

No. Definately not.

 

Those are the ones that got picked last in githyanki sword school. These don't look tough at all nor (in my opinion) look like them.

 

So I beg Reaper once again. Please, for the love of Pete, githyanki.

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While I like the overall look of Reaper's "Astral Rievers," one thing I really disliked was the armor (or lack thereof). Githyanki are always described as wearing "baroque" armor, so figures wearing a bit more steel would be appropriate, IMHO.

 

I loved those other Githyanki. Were those from the old GW line?

 

Damon.

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While I like the overall look of Reaper's "Astral Rievers," one thing I really disliked was the armor (or lack thereof). Githyanki are always described as wearing "baroque" armor, so figures wearing a bit more steel would be appropriate, IMHO.

 

I loved those other Githyanki. Were those from the old GW line?

 

Damon.

I don't remember. Do to company restrictions I am unable to view "Game" sites. Those Githyanki are really cool.

 

 

All I know is that the AR's look really wussy. Maybe its the fact that the sculpt make it look like they are all scared. I don't see Gith in them at all. The closest thing about the AR and the Gith are sword (which I don't hate) and the name.

 

MORE Githyanki

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As for the Githyanki, I'm not certain, but there may be some copyright restrictions. Some monsters/humanoids are public domain as they are brought from historical mythology, but others have been created by specific game systems and some companies aren't very lenient with their creative licenses.

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Personally, I don't like the Astral Reavers either. The hair is a little silly, the face/facial expressions are weird, and the poses are ick. The swords are a bit much too. Body shape and proportions are right for githyanki, who are very thin. The faces are fine too, but the expressions or too strange. So, all together, it doesn't work. Through conversion, I can alter pose, hair and weapons, but there is nothing I could do to fix those faces.

 

The prepainted D&D mini sets have at least one githyanki. Although, I don't prefer the plastic, their gith with a good repaint would look pretty nice.

 

Currently, I am trying to find a human wielding the mother of all two-handed hammers. Since I'll probably have to sculpt the hammer. I'm looking for a cool human mini that could easily be altered to hold a hammer. Problem is I don't want a mini with a shied, in platemail, or the 'naked barbarian' thing. It's becoming quite a chalenge.

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Summoned Monster packs I, II, III ,... , IX.

 

The more commonly summoned monsters in a pack would be great (aquatics can be skipped). Of course I'm not sure how popular a giant bee or bombardeer beetle would be, but still it would be nice to have the option there. Now I guess I could go collecting some real life bugs and use them as giant bugs, I don't want to gross out the more skiddish people...

 

I'm a bit tired of using dice for the critters I summon every game if you can't tell.

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More angels.  I went through the catalog marking mini's for potential use in Heaven vs. Hell type thing and there's a marked disparity between the number of angels and demons.

I can understand why angels, and other good-aligned creatures, are underrepresented by miniatures companies. After all, mostly you use miniatures when you need to run a combat, and mostly your PCs are going to be good-aligned, so you probably will have them fighting evil-aligned opponents. That's where the demand is for miniatures.

 

Having said that, it would be nice to have not only more angels, but more celestial figs of various sorts. For example, it would be cool to have those guys with human heads and winged lion bodies, from Hebrew and Babylonian myth -- what are they called?

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