ecs05norway Posted March 22, 2005 Share Posted March 22, 2005 7: Introduce a new, intermediate rank. This would have to be done by the medium of the Faction books. Call it "Colonel" or something. Quote Link to comment Share on other sites More sharing options...
Stubbdog Posted March 22, 2005 Share Posted March 22, 2005 my very small $0.02 on this subject. I have only bought my first couple of Warlord figs lately and have not played a game yet. But, am trying to learn the rules for when it is time. I personally like the 1st two ideas given the most. My thoughts related: 1. Introducing new warlords - I like this idea for a simple and probably dumb reason, but it holds true all the same. I love the Overlord minis as a whole, but I hate the Warlord Liche for that faction (strictly from a miniature point of view). To have the ability to choose from a couple of different Warlords would be great, so that I didnt have to take him. 2. Introducing the "Writ of Command" - Another great idea. This would open up the ability to bring in some of the awesome DHL or Exalted based minis for more than just "generic" units. Quote Link to comment Share on other sites More sharing options...
Moderator Froggy the Great Posted March 22, 2005 Moderator Share Posted March 22, 2005 I gotta admit, Writ of Command as a purchasable SA sounds cool. Maybe have it as different options, depending on the troop size you want to give, if you're be-writting an elite, or just a straight cost or a cost based on number of DTs if you're just be-warlording an existing leader. Quote Link to comment Share on other sites More sharing options...
Qwyksilver Posted March 23, 2005 Share Posted March 23, 2005 Writ of Command would probably be best used for people in a Warlord Campaign, where there is an ongoing storyline, and the concept of a Sgt moving up the ranks because he has survived and led troops to victory would make sense. You could have the writ set a new point cost to the figure, and possibly improve their basic figures by giving them an additional damage track with improvements of +x. across the board for the data card. Quote Link to comment Share on other sites More sharing options...
spiritual_exorcist Posted March 23, 2005 Share Posted March 23, 2005 I agree that is a pretty cool idea. Quote Link to comment Share on other sites More sharing options...
Reaperbryan Posted March 23, 2005 Share Posted March 23, 2005 I would like to chime in: @ Abngi: let me address 2 of them specifically Suggestion 4 - A Scenario involving 1001+ pts but specifying "No Warlord" is certainly possible, and anybody who wants to may post one at ReaperGames, or submit it to CasketWorks for possible inclusion in a future issue. Writ of Command - Certainly, the idea of a Writ of command sounds useful. It would Very Easily work as a scenario rule - Field Promotion: For this scenario you will select 2 elites to be granted "Sgt 4-10/0", and 1 Sgt to be granted "Captain 3-10/1" or 1 Captain to be granted "Warlord 3-11/2" etc, etc. etc. Modify the above, and expand the scenario to include more than just that, as you will. BL members - be aware that although we discourage house rules - for BL events we encourage Scenarios, even homewritten scenarios. Give this a shot, see how it changes things. Realize that almost every argument on these forums can be applied in a Scenario - Giving Scenario designers a chance to twist the rules they dislike and try them new ways. Playing the scenario gives you a chance to test the rules in real conditions. If you guys have a scenario that sets things up in a way you like, run it a lot, incorporate parts of it into new scenarios, and submit all of them to ReaperGames or to CasketWorks. Oh, and one final thing: Don't be afraid to post ideas, concerns, and feedback here. We won't reply to every thread. We won't automatically rush out to make every suggestion a new rule. But trust me, we read every single one of them. We want to know what we are doing well, and what we are doing not so well. Quote Link to comment Share on other sites More sharing options...
TankerJak Posted March 24, 2005 Share Posted March 24, 2005 *points to reaperbryan's post* And this is why I love this community. Quote Link to comment Share on other sites More sharing options...
Reaperbryan Posted March 28, 2005 Share Posted March 28, 2005 1. Introduce lower-powered (and lower-priced) Warlords in the faction books. Pros: new models, more flexibility, removes the similarity of same-faction armies. Cons: would be over a year away for some factions. http://www.reapermini.com/forum/index.php?showtopic=14152 I dealt with suggestions 2 & 4 already. How about This one? It's answered in the above link. Quote Link to comment Share on other sites More sharing options...
abngi Posted March 29, 2005 Author Share Posted March 29, 2005 Cons: would be over a year away for some factions. How about This one? It's answered in the above link. A great start, but doesn't deal with the negatives for whoever is the last one to get a faction book. Quote Link to comment Share on other sites More sharing options...
All-Terrain Monkey Posted March 29, 2005 Share Posted March 29, 2005 If you've noticed Abnqi we've been releasing models prior to the book being published, so chances are even the last army out book-wise will have new warlords to use before their books hit the shelves. Quote Link to comment Share on other sites More sharing options...
Humansquish Posted March 29, 2005 Share Posted March 29, 2005 Lol, the Darkspawn need grunts not new warlords. Good news is we'll be getting warriors in a couple of months. Quote Link to comment Share on other sites More sharing options...
abngi Posted March 29, 2005 Author Share Posted March 29, 2005 ...chances are even the last army out book-wise will have new warlords to use before their books hit the shelves. Partial use, anyway. Innate: Draining Touch, for example, won't have rule text until the month of the scheduled faction book release. Having the minis a month before the faction book is some consolation, but not much of one when it changes the final fix-time from 15 months to 14 months. Back on topic, the preceeding simply underscores the need for at least an interim fix. Scenarios won't cut it, as they are at the disgression of the organizer. Faction books won't cut it if you are the last one scheduled. Quote Link to comment Share on other sites More sharing options...
Melbourne Mew Mew Posted March 29, 2005 Share Posted March 29, 2005 Just chiming in here to say that I would really appreciate the ability to upgrade a Captain to a Warlord, for a different reason. I'm interested in running an all-Bladesister army, with Nicole in command. Most of it would be easy - the Bladesister stats are for the veteran soldiers, other mercenary troop stats and female figures for grunts (I presume the Bladesisters, despite the name, would have archers, spearwomen and other kinds of troops in their company rather than having it be a one-trick pony - and that Nicole would know more than enough strategy to realise that a one-trick-pony force is a VERY BAD IDEA), perhaps use some of the generic stat blocks for lesser officers/NCOs... but I REALLY want to keep Nicole as C-in-C of the Bladesisters, and therefore to have her as a Warlord. Hey, as a matter of fact... would it be possible to put an all-Bladesisters army as an option when the Mercenary faction book comes out? And while we're on the subject, how about doing a mounted Nicole figure, and other female cavalry? (I'm not sure if you remember my bemoaning of the lack of female mounted warrior figures back in the Minis You'd Like to See thread, but I figure it won't hurt to repeat myself here) Quote Link to comment Share on other sites More sharing options...
abngi Posted March 29, 2005 Author Share Posted March 29, 2005 Okay, it would be as easy as adding a "new item" to the Errata page: Writ of Command Category: Item Point Cost: 5 Bonus: Special Notes: Only Leader models may purchase a Writ of Command. For purposes of company composition, a Leader with the Writ of Command fulfills the requirement to field a Warlord in Fighting Companies of 1001+ points. A Leader with the Writ of Command does not fulfill the requirement to field a Warlord when fielding 3+ Captains. Quote Link to comment Share on other sites More sharing options...
abngi Posted March 29, 2005 Author Share Posted March 29, 2005 Or, almost as easy, just publish a character (the stats are straight from the Generic Captain): and a new Special Ability: Command For purposes of company composition, a Model with Command fulfills the requirement to field a Warlord in Fighting Companies of 1001+ points. A Model with Command does not fulfill the requirement to field a Warlord when fielding 3+ Captains. A Model with Command is considered to have the same Affiliation as the player's declared faction. Alternatively (and better in the long run), add "Aligned" as an affiliation that means "same as the player's declared faction" and remove the last sentence from SA: Command. Quote Link to comment Share on other sites More sharing options...
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