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NMM Advice


tatsu
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My very first attempt at NMM. Colors used were VGC Wolf Grey, Black, VGC Stonewall Grey, and VGC Ghost Grey for the blade. VGC Charred Brown, Cobra Leather, Filthy Brown, Sunblast Yellow and Skull White for the hilt.

 

nmm1.jpg

 

nmm2.jpg

 

I'm asking for advice on the sword blade and gold ( :wacko: ) hilt. Any would be really appreciated. At the moment, the NMM seems quite lacking to me. Thanks in advance!

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tatsu i think that for a first try @ NMM it looks great. only thing that seems to be lacking is the brightness. im pretty sure that most of the NMM painters use white for the final highlight on everything gold, steel, etc.. but im not positive and im unable to do NMM. Jester has posted his reciepe for all kinds of NMM on his site. it really does look very good. maybe just one more highlight on the sword itself in white would make it perfect.

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If you look at both the gold and steel parts, you'll notice the gold seems a lot more convincing. That is because it clearly goss from very dark, to very bright. On the steel, the difference between the darker and lighter part is not enough to convey a sense of hardness. You need to work your gradients from almost black to pure white there.

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Alright, thanks alot of the advice!

 

I will give the blade a few more white lines and hot spots. Do you think the shadow side of the blade should be darker?

 

And I just noticed that I had erased most of my shadows for the gold hilt! Now there's only patches of shadow here and there. That's what I get for trying a new technique at 3 in the morning. :wacko:

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The thing with NMM is that practically every surface has to sport a gradient, even though not all have to go all the way from black to white. The shadow side could start almost black, and towards the tip you need to work a gradient just a bit above medium grey.

 

The lighted side has to be worked from a ligth/mid grey up to white, but the edges have to be picked up as if they were a different surface, that is, the line should not be white all around, or the end result would be similar to a Tron prop. Basically, you'd want to go from, say, dark to light upwards on one surface, and the adjacent one should go dark to light downwards.

 

Whenever having both gradients going in the same direction is a must, then you should make sure there is a slight warp in them, so as to depict the slight changes on the reflections from different angled surfaces. I do have some specific examples somewhere on these boards. One quick search for "threvus", "lightbringer" or "fianna" should do the trick, I think...

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