Super Jag Posted April 1, 2005 Share Posted April 1, 2005 While I have not implemented "house rules" it has recently been requested of me to do so by a number of players with regards to "negative TL" values. There aren't that many TL systems that degrade to the point of actually having a negative TL value, but the fact that there are some does seem silly the more I hear and think about it. I understand the whole degradation pattern, but like I said... seems silly. So, does anyone have some logical rationale for why negative numbers would not just default to a zero? Has anyone already implemented a house rule to this effect? Any thoughts on the subject would be interesting... thanks. Quote Link to comment Share on other sites More sharing options...
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