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infantry question


butterflytank
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The intent was that mortar teams go in FS platoons. But you're right, the rules don't say you can't.

I recall pointing that out early on, and being told that the rules would be changed to prevent that sort of abuse. Hopefully they remembered...

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The intent was that mortar teams go in FS platoons. But you're right, the rules don't say you can't.

I recall pointing that out early on, and being told that the rules would be changed to prevent that sort of abuse. Hopefully they remembered...

 

I don't. Force Flexibility is paramount.

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The intent was that mortar teams go in FS platoons. But you're right, the rules don't say you can't.

I recall pointing that out early on, and being told that the rules would be changed to prevent that sort of abuse. Hopefully they remembered...

 

I don't. Force Flexibility is paramount.

 

 

Force Flexibility is one thing... having five Heavy mortars stands with a single Rifle stand and calling it a rifle platoon is abuse.

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Spartan and I brought this up to Matt at Nukecon. We played a game about 9k/side. He used 10 inf w/hvy mortars as a rifle platoon. After the game I pointed out to chris that he was fielding the wrong units in his rifle platoon. He said it doesnt say you cant... we went to matt and he said that they werent intended to be in rifle platoons. Who knows though. THey may or may not change things.

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I dunno, I could understand one or two mortar teams in a rifle or mech inf platoon supporting your rifle teams or whatever kind of teams you have in the platoon, but not the whole platoon or a majority thereof consisting of mortar teams, kinda defeats the purpose of the dedicated fire support platoon.

 

I agree Sarge. Maybe a light mortar stand in an inf. platoon but there's no way there would be hvy mortars in a regular inf. platoon.

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The intent was that mortar teams go in FS platoons. But you're right, the rules don't say you can't.

I recall pointing that out early on, and being told that the rules would be changed to prevent that sort of abuse. Hopefully they remembered...

 

I don't. Force Flexibility is paramount.

 

 

Force Flexibility is one thing... having five Heavy mortars stands with a single Rifle stand and calling it a rifle platoon is abuse.

 

Not if that's the way it was intended.

 

Things that were intended to have different force organization options were specifically modified from the very beginning of closed beta with SA's like scout and specialist, as well as by their model types (CAV, Infantry, Gunship, etc). It seems to me that if it was intended, the SA "Mortar" would have been an easy way to fix it.

 

As it stands, the rules for platoon organization underwent a pretty extensive revision between Open beta 1.0 and 1.5, but any exceptons to exclude mortar squad from rifle platoons didn't materialize.

 

What's next? An all-encomapssing rule to state that Primary Platoons can't have any indirect attacks because they belong in the Secondary Platoons?

 

Someone found an effective tactic. Figure out a way around it. I know that a few squads of mortar infantry is nothing a couple of fast movers with shredder couldn't handle...

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Someone found an effective tactic. Figure out a way around it. I know that a few squads of mortar infantry is nothing a couple of fast movers with shredder couldn't handle...

Or an AOE/4 IA with Airburst Munitions and Counter Battery :devil:

 

My beef isn't so much with the rules aspect of it, but to me it violates the spirit of organizational rules. The way I look at it there's a dedicated Fire Support Platoon for a reason. Does that mean I'll gripe and moan about it if I see it in a game? No, I'll just pummell them with shredder attacks or SAs/upgrades that confer shredder and go back to my regularly scheduled slaughter.

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I don't. Force Flexibility is paramount.

 

 

Force Flexibility is one thing... having five Heavy mortars stands with a single Rifle stand and calling it a rifle platoon is abuse.

 

Not if that's the way it was intended.

 

Things that were intended to have different force organization options were specifically modified from the very beginning of closed beta with SA's like scout and specialist, as well as by their model types (CAV, Infantry, Gunship, etc). It seems to me that if it was intended, the SA "Mortar" would have been an easy way to fix it.

 

As it stands, the rules for platoon organization underwent a pretty extensive revision between Open beta 1.0 and 1.5, but any exceptons to exclude mortar squad from rifle platoons didn't materialize.

 

What's next? An all-encomapssing rule to state that Primary Platoons can't have any indirect attacks because they belong in the Secondary Platoons?

 

Someone found an effective tactic. Figure out a way around it. I know that a few squads of mortar infantry is nothing a couple of fast movers with shredder couldn't handle...

 

If that's the way it was intended then why bother with the distinction between Rifle, Fire Support and Mechanized Infantry platoons to begin with? All infantry models could've just been lumped into a generic "Infantry" platoon category and considered a primary or secondary force.

It may not be violating any rules but it is most definitely violating the spirit of the game. Which, IIRC was an argument used in one of the threads involving players constantly upgrading all their models, and everyone agreed that was a valid point. I make the same point here.

Having 5 stands of assault infantry and 1 stand of mortar and calling it a rifle platoon is fine by me. Having 6 stands of light mortar and claiming it's a rifle platoon doesn't make sense on any level.

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