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Carrying People


Sir Drake
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Alright here is another one that might wrinkle a few feathers. I'm not sure this is even legal, but it seems to be by the rules.

 

1. I see there is a rule that allows you to spend an action picking up objects or even bodies.

 

2. So my question is, does the body have to be stunned/dead. Or can they be alive?

 

3. Why would you want to do that, you might ask?

 

4. Here is a sample situation. I have Priest Halbarad who was in a battle and has suffered 2 wounds. Fighting right next to him is a light lancer. Since my opponent was concentrating on the priest, the light lancer is unwounded.

It is now my turn to move my unit. Halbarad is bound to die unless I can get him behind some woods only 10" away.

Since Halbarad's movement is now 3", there is no way to get him there.

Can the light lancer, spend an action picking up Halbarad, then move 12" behind the woods to safety?

 

This opens up whole sorts of rules questions if this is legal though. Can Halbarad perform an action when he is dropped. Like healing himself.

What if it isn't an infantry, but instead a cleric like Isarah who is also mounted?

 

The real tactic I was considering using this on was my Cav hitting a wizard. Offering him mercy. He accepts and joins my side. Then on my next turn, carrying him away from the enemy battle line to be healed. Since his move is probably pretty low at this point.

 

Still pretty new to Warlord, so maybe this has already been discussed. If so, sorry, I didn't see it.

 

Just seems to me, if you can carry a body, carrying someone who is alive is even easier.

 

Thanks,

SD

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Alright here is another one that might wrinkle a few feathers. I'm not sure this is even legal, but it seems to be by the rules.

 

1. I see there is a rule that allows you to spend an action picking up objects or even bodies.

 

2. So my question is, does the body have to be stunned/dead. Or can they be alive?

 

3. Why would you want to do that, you might ask?

 

4. Here is a sample situation. I have Priest Halbarad who was in a battle and has suffered 2 wounds. Fighting right next to him is a light lancer. Since my opponent was concentrating on the priest, the light lancer is unwounded.

It is now my turn to move my unit. Halbarad is bound to die unless I can get him behind some woods only 10" away.

Since Halbarad's movement is now 3", there is no way to get him there.

Can the light lancer, spend an action picking up Halbarad, then move 12" behind the woods to safety?

 

This opens up whole sorts of rules questions if this is legal though. Can Halbarad perform an action when he is dropped. Like healing himself.

What if it isn't an infantry, but instead a cleric like Isarah who is also mounted?

 

The real tactic I was considering using this on was my Cav hitting a wizard. Offering him mercy. He accepts and joins my side. Then on my next turn, carrying him away from the enemy battle line to be healed. Since his move is probably pretty low at this point.

 

Still pretty new to Warlord, so maybe this has already been discussed. If so, sorry, I didn't see it.

 

Just seems to me, if you can carry a body, carrying someone who is alive is even easier.

 

Thanks,

SD

 

A nice tie-in question here is whether a model is allowed to make a toughness-test while being carried. Or, whether you can even pick a model up that's knocked unconscious. And, of course, whether either is allowed when an *opponent* is carrying you....

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THis answer seems to indicate you can indeed carry a model like Halbarad in the manner that you want to:

 

Carrying a Model while Flying (Thread: http://www.reapermini.com/forum/index.php?showtopic=19154 )

Q: I have a player who is a little devious. He is using a banshee being carried by the bone horror. The banshee is then making attacks from the air. I don’t see any rules forbidding this combo. In fact the necropolis book has a scenario in which the town’s folk are being carried away as prisoners. They are able to make attacks while being carried. Are there any suggestions on how to handle this combination? Would the banshee be a legal target for ranged attacks? Would the banshee gain the benefit of flight vs. ranged? Would the banshee gain cover vs. ranged from the bone horror?

 

A: Under "Other Actions" on page 59 of the warlord rulebook it states "While Carrying an Object, the Model may not initiate any for of Combat Action" An invoke action is required for a model to fly or burrow, which when performed would cause the model to drop the model it was carrying. Also, the model being carried is still a valid target for ranged or magical attacks. Since it would be impossible to establish B2B contact with the carried model, you would not be able to conduct a melee attack until it was dropped. Keep in mind that performing a defensive strike/shot/magic by the creature doing the carrying causes the model being carried to be dropped as well.

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Ok, so carrying people is allowed, then this opens up a whole new slew of questions.

 

1. Is there a size limit to what I can carry? Can a size 1 model carry a size 2 or even size 3 model?

 

2. If a person is being carried can they be targeted? By missiles or magic?

 

3. I would assume any AOE conditions that hit 1 will hit the other.

 

4. Can a person being carried do anything while being carried? ie. For action 1, I have model 1, pick up model 2. Model 2 casts a spell. Now onto action 2 Model 1 then moves their full distance and drops model 2. Model 2 then makes a further move.

 

Really abusive situation:

Model a picks up model b. Model c then picks up model a. Model c then moves 16" cavalry move (base 12" move + 4" since he made contact with an enemy) and drops models a & b into combat with him. Models a & b now beat up on the enemy model with support from b.

 

Here is another. 3 Cavalry models. A picks up B, who has already picked up C. A moves his 12" and drops B. B moves his 12" and drops C. C now moves his 16" and hits an enemy model with a charge range of 40"???

 

I can see this getting more an more rediculous as a single cavalry model can carry around a whole string of a unit. With a carrying b, carrying c who is carrying d. :wacko: Huh!!

 

I know this sounds rediculous but I guarantee I'll see it if there isn't a rule the prohibits it.

 

I can understand 1 model carrying 1 other model. And even model 2 being able to perform an action when they are dropped, so unless there is a rule that prevents this, I think you need to limit it.

 

But this is only my small opinion. I played some heroclix for a bit. And one of the most abused stuff was models carrying around other models so much that they had to put in some rules to limit it.

 

I also think there should be a rule about carrying things with size larger than you. Can the human size model really pick up the hill giant and drag him across the field. I can understand cavarly as really we are talking about carrying the rider while the horse follows along. But what about trying to carry a centaur?

 

Just some WA thoughts on it. Just wanted to make sure this doesn't become an issue. Maybe there are already rules in place that prevent this and I missed them.

 

Thanks,

SD

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I remember playing a Moria skirmish under the Savage Worlds "Showdown" rules. The first thing the Fellowship's player did during the Bridge scenario? "Legolas (the fastest character) picks up Frodo and runs for the Bridge!" ::D:

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Ok, we've covered this action before and after review we've decided to make a fundemental change to it that overrides any previous Erratas on this action.

 

 

The action was never meant to be a "Ride" action, it was meant to be a way to pick up immobile object and move them around. See page 59 of the Warlord Rulebook for the description of the action right after the Header. So the following text now applies to the Pick up/Carry Object action

 

A model that has positive Damage Tracks(ie has not been stunned nor Slain) may not be picked up or carried by another model. A model that is Stunned may be picked up or carried and may make its tough check on its next activation as described in the Toughness SA description. If the model makes its Toughness Check it is immediately dropped. If the model is being carried by a model that is either Burrowed or Flying and does not also have the appropriate ability (Burrow or Flyer) to survive at its current level (Burrowed or Flying) the player that controls the carrying model must immediately choose to come (Up/Down) to the surface (even if its not its turn) or the carried model is slain outright (not stunned).

 

Note: Models from the Crypt Legion operating with the Dark Energy Army Ability operate slightly differently. If dropped by a Flying model the model is stunned on the ground and is considered to have been coup'd removing any tough it had except the Tough +1 it recieves from Dark Energy. Models that have been buried alive by being dropped underground are not damaged and must spend both of their actions to return to the surface. This is a mandatory action.

 

Also, a Model may only be picked up by a model or Group of models that are in the same troop, that are equal or greater to its base size. A totem of battle requires a totel of 4 base size.

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Thank you, thank you, thank you. I can guarantee you this will save you so many headaches, you don't even want to think about it.

 

This was really the answer I was hoping for. You'd be surprised by what people will come up with and the crazy stuff they will try.

 

 

Thanks again,

 

SD

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It's actually tempting to suggest that Mounted models be allowed to carry a single model of smaller base size, to represent the variety of fun things mounted infantry can do, rescuing the mage, etc... I would just say that it costs an action for the carried model, as well. This prevents idiotic situations like the relay races.

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Also, a Model may only be picked up by a model or Group of models that are in the same troop, that are equal or greater to its base size. A totem of battle requires a totel of 4 base size.

Does this work in reverse as well, e.g. a model with a base size of 2 is it able to carry two madels with a base size of 1. I only ask this because a while back I play a "raid the village" type senario were i was the raider (i think Brushmaster said it was from the necropolis book :blink: ) and it didn't make sence that a rivertroll (base size 2) was limited to only carring the same load as a model half its size (a single villager:base size 1).

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I'm glad to see this ruling.

 

I am too. The can of worms that opens up is just not worth the trouble. Could you imagine what the Necropolis could do if you were allowed to carry a model unrestricted. Just think, Crypt Bats carrying Crimson Knights into battle or for the Elves how about a Giant Eagle carrying Mossbeard? I would really just rather not have to worry about it and commend Reaper for nipping such cheese in the bud.

 

William

:blues:

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