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Toy Soldier

113B Main Street

Amesbury, MA 01913

978-388-2512

 

Saturday June 24th, starting at Noon

Guardians of Forgewalk Marches

(Warlord Tournament: Registration opens at 1:00, Games begin promptly at 1:30)

This Tournament is part of Storminator's Forgewalk Marches Grand Prix. The Guardians of Forgewalk Marches is a Swiss Style Tournament for Warlord, the fantasy miniatures skirmish game by Reaper Miniatures. A series of skirmishes will determine who controls the approaches to the Dwarven City of Aizen Krahl. Prior experience of Warlord is necessary to play in this Tournament. Registration at ReaperGames is highly recommended. Models not provided.

  • 1000 point armies, second printing rules (no generic cards), downloadable errata & all published faction books.
  • Three 60 minute rounds of one-on-one battles, 15 minutes between rounds.
  • Prizes to top 3 finishers, best painted army and St. Murphy's Luck Award.

The Sword of Kings

(Warlord Demo: Noon)

The sword of Lorenses, a magical weapon of ancient times, was once thought to be a myth. Lost centuries ago, the weapon has come back to the light of day and is once more wreaking vengeance upon the world. Darrisset, Overlord of Craclaw, has made it known that he will pay riches beyond all imagination for the capture of this sword, so deep is his lust to wield it. Mercenaries and brigands from all across the realm of Taltos have tracked the sword and it's wielder to this place, and here they will make their move. Many bands of mercs with the same target fighting with each other for the same prize.

 

The Sword of Kings is a demo for Warlord, the fantasy miniatures skirmish game by Reaper Miniatures. Warlord features a fast-paced easy-to-play system based on the Damage Track® system made popular in CAV. No prior experience of Warlord is necessary to play in this game.

  • The game will consist of one Nefsokar army in the center controlled by the BL.
  • Players will each control a different Faction's Company.
  • The goal will be to kill the BL's Warlord, pickup his sword, and get off the board.
  • Everyone is fair game.
  • First one off the board with the sword is the winner.

Equipment Ho!

(Warlord Scenario: Noon)

How much gear can one model carry? Take your Warlord, your favorite elite and only enough grunts to make that a legal troop. Add equipment until you reach the 1000 point mark. Games don't last long, usually play multiple games.

 

Equipment Ho! is a scenario for Warlord, the fantasy miniatures skirmish game by Reaper Miniatures. Warlord features a fast-paced easy-to-play system based on the Damage Track® system made popular in CAV. Some prior experience of Warlord is necessary to play in this game.

  • 1000 point armies, second printing rules, downloadable errata & published faction books.
  • Players will each field their Warlord, one elite and two grunts/adepts loaded to meet the 1000 point limit..
  • The goal will be to kill them all
  • Everyone is fair game.

Reaper Paint and Take

(1:00-5:00)

Reaper Miniatures presents a Paint and Take. Primered miniatures will be available for choosing. Sit and paint one using both of Reaper's paint lines, ProPaints and the NEW Master Series Paints. Take it with you when you leave. All materials provided. If demand is high, participation may be limited to number of minis per person.

Reaper Speed Painting

(12:30 and 3:30)

Reaper Miniatures presents a Speed Painting Contest. Six individuals will have forty-five minutes to completely paint a primered figure supplied by Reaper Paints and brush will be provided. Prizes for the participants supplied by Reaper Miniatures.

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I am hoping to make this tourney and use the army I was going to use at CaptC's a couple weeks ago. :bday:

Hope you can make it, Ranz. We missed you at The Whiz. I was hoping we'd see more Bloody Strippers in the Marches... wait that didn't come out right :devil: ... at the tournament, but as we all know real life gets in the way of gaming... a lot.

 

I plan to attend as well. We'll see if my work schedule allows for it.

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Equipment Ho!

 

How much gear can one model carry? Take your Warlord, your favorite elite and only enough grunts to make that a legal troop. Add equipment until you reach the 1000 point mark.

 

Players will each field their Warlord, one elite and two grunts/adepts loaded to meet the 1000 point limit..

So which is it? Only enough grunts to make a legal troop or two grunts/adepts? Some Warlords require a minimum of 5 units to make a legal troop.

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Equipment Ho!

 

How much gear can one model carry? Take your Warlord, your favorite elite and only enough grunts to make that a legal troop. Add equipment until you reach the 1000 point mark.

 

Players will each field their Warlord, one elite and two grunts/adepts loaded to meet the 1000 point limit..

So which is it? Only enough grunts to make a legal troop or two grunts/adepts? Some Warlords require a minimum of 5 units to make a legal troop.

 

It has to be a legal troop. If your Warlord requires 5, you must bring 3 grunts, or at least one soldier must be Cavalry. Conversely, if your Warlord has a minimum of 2 or 3, you must still bring 2 grunts to have a 4:1 Models-to-Elites ratio.

 

PS

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I checked with the Warden and I seem to be cleared to go. Little league/softball/graduations appear to be over by then. :bday:

 

I plan to use a new force I'm working on. I hope to have all of the models at least haalf painted. WHat will the VPs be like in the 1000 point tourney? Whattabout objectives and such? Hope to see you all there!

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[*]1000 point armies, second printing rules (no generic cards), downloadable errata & all published faction books.

[*]Three 60 minute rounds of one-on-one battles, 15 minutes between rounds.

[*]Prizes to top 3 finishers, best painted army and St. Murphy's Luck Award.

 

How are you going to score it to determine winners?

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[*]1000 point armies, second printing rules (no generic cards), downloadable errata & all published faction books.

[*]Three 60 minute rounds of one-on-one battles, 15 minutes between rounds.

[*]Prizes to top 3 finishers, best painted army and St. Murphy's Luck Award.

 

How are you going to score it to determine winners?

 

It's going to be one of two ways: either a series of To the Death's more or less scored as the Whiz Store tourney, with winners determined by highest total for the 3 rounds, or a series of linked scenarios with winners determined by highest totals.

 

I'd rather do the latter, but I'm not sure I can design and score the different scenarios to my satisfaction without some playtesting. I'm leary of doing anything experimental as part of the Grand Prix, so I might stick with simple and straightforward.

 

In either case I have a poster board that will have the scoring rules on it, so it'll be displayed at all times. :)

 

PS

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It's going to be one of two ways: either a series of To the Death's more or less scored as the Whiz Store tourney, with winners determined by highest total for the 3 rounds, or a series of linked scenarios with winners determined by highest totals.

 

When you figure the 'more or less' out would you please post it for us?

Thanks ::D:

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It's going to be one of two ways: either a series of To the Death's more or less scored as the Whiz Store tourney, with winners determined by highest total for the 3 rounds, or a series of linked scenarios with winners determined by highest totals.

 

When you figure the 'more or less' out would you please post it for us?

Thanks ::D:

 

Here's what I've used before. I might make some tweaks.

 

 

Tournament Scoring

 

Victory points

Primary Points

Defeat enemy: 12 points

Lost to enemy: 5 points

 

Victory is determined by points of models killed. Spells/equipment used count as points killed for your opponent. Multi-track models with less than half their tracks remaining count as killed.

 

Secondary Points

Killed enemy’s highest point model: 3 point

Lost own highest CP spellcaster: -2 point

All troops half dead: -1 point

 

Killed/Lost for bonus points means killed, not half or less tracks remaining. Troop is half dead if half the models of the original troop are dead, or in the case of a solo, half or more damage done.

 

Final Bonus

Control the center: 2 point

 

 

Control is having the only models within 8” of marker at end of game

 

After the first round, players are matched up by highest total score. No pair of players shall play more than one game against each other during the tournament.

 

Tournament is three rounds.

 

PS

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