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Denelspire (1.2)


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I'm thinking about adding Crusaders as my second faction, and I am looking for some insight. I'm considering the Army of Aurellius sublist, and I am aiming for the 1501 mark. I really like the idea of a rush of Justicars, so I'm considering:

 

Gerard

Valandil

Justicars

 

Sir Broderick or Brannor

Halbarad or Finari

Justicars

 

???

 

???

 

What advice do more experienced players have?

 

Also, what is the survivability of Justicars versus Templar Knights?

 

Thanks

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Knights / Ironspines , 2 :1 combo works well with attack and defensives strikes since the Knights have the "Trencher" SA . I prefer Halbarad bhecause clerics are what Crusaders are good at and if he does have to get into h2h , he's no slouch . If you are considering Justicars , you might want a couple of Hospitaliers to keep them at max for as long as possible . Ivy Crown Skrimishers are good cheaper grunts , I like to use them in a group of 6 with a Battle Nun or 2 for some extra punch . Solos I'd look at would be the Celestial Lions and the Hound of Judgement . Oh , and try and equip as amny troops as possible with a banner , helps when attempting to "Mercy" your opponents . ::D:

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Knights / Ironspines , 2 :1 combo works well with attack and defensives strikes since the Knights have the "Trencher" SA . I prefer Halbarad bhecause clerics are what Crusaders are good at and if he does have to get into h2h , he's no slouch . If you are considering Justicars , you might want a couple of Hospitaliers to keep them at max for as long as possible . Ivy Crown Skrimishers are good cheaper grunts , I like to use them in a group of 6 with a Battle Nun or 2 for some extra punch . Solos I'd look at would be the Celestial Lions and the Hound of Judgement . Oh , and try and equip as amny troops as possible with a banner , helps when attempting to "Mercy" your opponents . ::D:

 

That strategy is solid for a normal Crusader army, but since you're shooting for sublist of aurelius I'm just going to tell you right away: don't do it.

 

Ok now that said advice is out of the way here is how I build my sublist army. I generally run with Sir Danel, because for 102 points he's pretty tough. The Guardian Beast is a sweet buy and already comes with the Judgement special ability. Generally you're going to want to mix your number of knights and justicars. Knights seem to have the better survivability, but the justicars can pack a punch if you have enough healing. I always run with Gerard in the sublist, he's a decent enough cleric and if you're dying to you can take a halbarad with him to keep the healing up all around.

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Gerard

Valandil

Justicars

 

Sir Broderick or Brannor

Halbarad or Finari

Justicars

 

???

 

???

Unless you have some great desire to have a captain, why not spare yourself the points, and bring that 2nd elite under Gerard's troop? Remember that once you take a Warlord, the rest of your command structure is irrelevant; 1 Warlord can support an infinite number of sergeants without any captains whatsoever. You'll save yourself 41-48 point by subbing Malcom or Conlan (I'd suggest Malcom to lead this 2nd troop of Justicars). Then use Conlans to fill out the remainder of leaders in your army, stacking those troops with lots of Templar Knights (since Conlan is not unique and the Knights are not adeptified in this list). Also, if you are using the test-version of the 25% merc rule, consider the possibility of taking Marda of the Blade with some Bowsisters for some ranged support in lieu of one of those troops of Knights led by Conlan. Maybe even toss in a couple Bladesisters with them for protection, or Shadowsisters for some shock-value. :devil:

 

~v

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Remember that once you take a Warlord, the rest of your command structure is irrelevant; 1 Warlord can support an infinite number of sergeants without any captains whatsoever.

That is not true. Taking a Warlord means that you can take an unlimited number of Captains. You still have to maintain the proper ratio for Sergeants.

 

Rich

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I stand corrected. However, for the purposes of this example, you could still field up to 4 sergeants under the Warlord with no need for captains. That's 5 troops, plus your solos, which should be more than sufficient for your 1501 army, especially considering you'd be fielding Gerard.

 

~v

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That strategy is solid for a normal Crusader army, but since you're shooting for sublist of aurelius I'm just going to tell you right away: don't do it.

 

 

Do you mean don't use that strategy, or don't use the sublist?

 

Don't use the sublist, as a whole it's fairly underwhelming, with the major faction ability of knights going from adepts -> grunts. The other abilities are meh.

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So I'm a newbie, just got the rulebooks and some figs about 2 months ago. Got a couple friends into buying and painint before all the changes. I'm looking over the data cards from the Beta and was curious what you guys thought about the Crusaders changes. Finari looks awesome but I think Broderick got nerfed. What do you guys think?

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Despite being a little under powered , I think Broderick is great for a cheap troop leader that can carry an elite . Finari is great for those Mercy rolls now if you give her some support . She never got use be me in the past and I'v e already used her several times now and she's non-unique . :wub:

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there are a bunch of models that have changed in role with these changes. There are a few that I admit I really had a hard time accepting the changes for. But, the end about the only thing i can suggest is that you look at the positives of Broderick (or any other model that changed dramatically). He is now still a very serviceable model that is only 44 points with the ability to have an elite. And being a leader he is a very cheap model with a decent discipline that can convert. So, more points to spend on a good elite or troops to beat up the target and then the cheap leader to come in and convert. And with the new rules for reach, dont discount trencher, it is going to be vital to the crusader book of tactics.

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