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Dungeon Magazine--Savage Tide Adventure Path Play by Post


haldir
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alrighty then,

 

since I've read & re-read the Savage Tide Player's Guide cover to cover now & thought over something, I decided to let everyone have their respective District Feat for free as a bonus + Rylek, your character will get a history type of feat for free to replace the District feat. Here I have for everyone so far

 

Zaak--Still workin on your's (sorry, but I'm thinkin it'll be a archery or bonus to skills feat)

 

Vieta-- Even thou your from the Noble District, the way your history has been said, I'll let you take the Azure District feat instead that being

 

Water Rat [General]

 

Most of Azure District's citzens learn to swim at a very early age & take to the water as easily as land.

 

Benefit: You gain +2 on Swim Checks. When wearing light or no armor & not encumbered, fatigued, or exhausted, you can swim at 1- half your speed as a move action or your full speed as a full round action. While swimming, you gain +2 bonus on Initiative Checks.

 

Normal: Without the benefit of this feat, a character swims at 1-quarter his speed as a move or at one half speed as a full round action.

 

Yarrin--

 

Your's is the same as Vieta, the Water Rat feat

 

Gil

 

I decided to give you

 

Knack for Magic (General)

Magic is not that mysterious to you, & it's gifts have made your life a little easier.

 

Benefit: You get a +2 bonus on Spellcraft skill checks. In addition, you have an innate talent for magic, granting you the following spell-like abilities as a 1st level caster:

1/day--Detect Magic, light, & prestidigitation (if Detect Magic counteracts with gnomish spell stuff, not sure not up on gnomes stuff, then the gnome racial is what you use & just disregard this one)

 

Tolan-- I think you choose your feat already, go ahead & choose anther feat if you'd like & just slap the Child of Shadow (General) feat in to your bonus slot, if not let me know.

 

just a bonus

 

later

RM

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Gil

 

I decided to give you

 

Knack for Magic (General)

Magic is not that mysterious to you, & it's gifts have made your life a little easier.

 

Benefit: You get a +2 bonus on Spellcraft skill checks. In addition, you have an innate talent for magic, granting you the following spell-like abilities as a 1st level caster:

1/day--Detect Magic, light, & prestidigitation (if Detect Magic counteracts with gnomish spell stuff, not sure not up on gnomes stuff, then the gnome racial is what you use & just disregard this one)

 

Uhm, This is the feat I chose during character creation...

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got the pm today from yah Unglef.

 

If you have your basic stuff (appearance, armor, weapon ie what can be typed out for the story) all ready & such I can still bring yah in for the dinner & such, no worries.

 

If you want to email me the stats just send it too [email protected]

 

later & thanks for joining

 

RM

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