SaintRigger Posted July 3, 2007 Share Posted July 3, 2007 I dunno... felt we needed this thread. ;) I'm thinking about getting the rules myself, I have a metric boatload of sci-fi figures I might as well find a *fun* game to play with them :) Quote Link to comment Share on other sites More sharing options...
anvil Posted July 3, 2007 Share Posted July 3, 2007 I have the rules, but haven't played it yet. Looks like fun, but since the great sell-off of Warzone and 40k, I'm a little spare on Sci-Fi figs. Quote Link to comment Share on other sites More sharing options...
robertsjf Posted July 3, 2007 Share Posted July 3, 2007 Also have the rules but it seems like one of those games that has to be initially taught by someone who had been taught by someone else. Or maybe I'm just a 'tard that can't wrap his mind around the rule verbage even with the pretty diagrams.... Quote Link to comment Share on other sites More sharing options...
SaintRigger Posted July 3, 2007 Author Share Posted July 3, 2007 I'm the same way with rules. If someone walks me through them I'm find - but I've only read a few rulebooks which were completely intuitive. This is why conventions are a good thing, you can get demo games in, learn the mechanics and then the rulebooks simply click. Quote Link to comment Share on other sites More sharing options...
Sergeant_Crunch Posted July 3, 2007 Share Posted July 3, 2007 I've been on the fence with Defiance. I wanted to wait for AICOM, but I don't think that's going to happen anytime SOON. That and I need another game to have and not play like I need a hole in the head. On the other hand, I downloaded the free rules from their site and it looks like it's a cool game. Had to reread a couple sections, mostly on how forces are organized and models/equipment purchased. It would probably make more sense if I had the full rules with the instructions on creating the stats. Quote Link to comment Share on other sites More sharing options...
CyberShadow Posted July 4, 2007 Share Posted July 4, 2007 OK, got to get a reply in here before the 'press office' turns up. I think that Defiance does need to be read with a few minis and a couple of dice in front of you. I am the only person with the rule book that I know, so I didnt have any-one to teach me. However, there are a lot of examples in the book, and setting these up and rolling a few dice really helped me to understand the system. Also, it is best to ignore any force creation rules to start with. Download a basic list from the main site and use these stats to get a handle on the game. Quote Link to comment Share on other sites More sharing options...
Baphomet69 Posted July 4, 2007 Share Posted July 4, 2007 (edited) A link would be helpful... I found it, but the STOOOPID filter at work...: "You cannot access the following Web address:http://www.mj12games.com/The site you requested is blocked under the following categories: Phishing, Criminal Skills " Edited July 4, 2007 by Baphomet69 Quote Link to comment Share on other sites More sharing options...
Sergeant_Crunch Posted July 6, 2007 Share Posted July 6, 2007 Yeah, I get the same message at work. Quote Link to comment Share on other sites More sharing options...
Moderator Froggy the Great Posted July 6, 2007 Moderator Share Posted July 6, 2007 Most of you should know this, but it's ok to discuss non-Reaper games on these boards. Carry on. </mod> Quote Link to comment Share on other sites More sharing options...
vejlin Posted July 6, 2007 Share Posted July 6, 2007 the rules are well written from a logicians point if view, with ambiguities and vagueness in only a few places. The only thing that jumps out to me and bothers me is the lack of a unambiguous definition of the unit perimeter. Quote Link to comment Share on other sites More sharing options...
smokingwreckage Posted July 7, 2007 Share Posted July 7, 2007 I thought the unit perimeter was pretty simple. If it's ambiguous it's likely Demian thought it simple enough to not need elaboration. I think the summary is the most unambiguous: "in other words, units may not intersperse". Elites get to ignore (and are ignored by) any and all applications of unit perimeter. So anyway you could say the press office is here. Fire away with any questions you may have, and don't jump right into building troops and weapons from scratch. And like I keep saying, it plays much faster and smoother than it reads- the rules are pretty thorough and take some getting through. I've played, like, three games, so almost all my knowledge comes from reading the rules several times ;) Now that Cybershadow mentions it, it seems utterly, utterly obvious to sit down and actually run the examples. Why didn't I think of that? Quote Link to comment Share on other sites More sharing options...
vejlin Posted July 7, 2007 Share Posted July 7, 2007 (edited) At first I assumed that the perimeter was the convex hull containing all minis of the unit, because this is the only consistent way of defining it I could come up with, if you're free to define which minis are on the perimeter yourself then the rule becomes next to useless since most often you'll be able to define the perimeters so the units don't overlap. Problem is that in some of the examples the perimeter is not convex, so it's still not clear to me how the perimeter should be defined. Or wait ... could it be that two units do not overlap if I can come up with a pair of any two perimeters that don't overlap? Linkie for convex hull: http://en.wikipedia.org/wiki/Convex_hull Edited July 7, 2007 by vejlin Quote Link to comment Share on other sites More sharing options...
M. Eversberg II Posted July 7, 2007 Share Posted July 7, 2007 I'm giving this game a look at, and comparing it between No Limits to see which one I should play. M. Quote Link to comment Share on other sites More sharing options...
smokingwreckage Posted July 8, 2007 Share Posted July 8, 2007 The convex hull you linked is how I've always thought I'd play it, but it doesn't come up much since everyone tends to clump squads together, which is a bit odd when you think of it. Quote Link to comment Share on other sites More sharing options...
CyberShadow Posted July 13, 2007 Share Posted July 13, 2007 Just a quick question to see if anyone is better informed than I am... has the Defiance expansion been released yet? It was due out last May. Thanks. Quote Link to comment Share on other sites More sharing options...
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