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D&D 4E seems to be looming ahead.


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http://www.wizards.com/default.asp?x=dnd/products Looks like they gots a big thing a happening


The life run of 3.5 has had the majority of the books one would expected from it...


PHB x2

DMG x2

MMx4 [3.5, III, IV, V]

7 Complete Player books

Dragon book

A few environment books

A few race books

Horror book

Cthulhiod book

Mini book

Mass battle book

Tome of magic

Spell compendium

Magic item compendium


SO maybe the time is right


Kinda a hubbub going on enworld.




Note: all Wizards threads have been locked down. Look for them again in about 19 hours and 26 minutes. Or earlier. Check the clock.


4th Edition is Coming

* The big announcement will be made at GenCon shortly.

* Specific 4e forums have been created at the Wizards site: http://forums.gleemax.com/forumdisplay.php?f=686

* Yes, there will be a "Player's Handbook", "Dungeon Master's Guide" and "Monster Manual" in 4e. Probably. (Source: http://forums.gleemax.com/showthread.php?t=905789)


D&D Insider

* This is the "D&D Online" section of Gleemax

* It contains a "Dungeon Master's Kit" that includes the following:

- dungeon builder (map tool)

- adventure builder

- PC generator

- other things (Source: Wizards forum post)

* "Character Generator"

- character sheets

- character visualizer (Source: Wizards forum post)

* "My Campaign"

* "My Character" (source: http://forums.gleemax.com/showthread.php?t=905809)

* "D&D Game Table" (source: http://forums.gleemax.com/showthread.php?t=905805)

* "Dungeon & Dragon Magazines" (source: http://forums.gleemax.com/showthread.php?t=905804)


4E will not be a Open Gaming Licensed property

* Instead, 3rd party publishers will be able to get licenses to create 4e material from Wizards. (source: jgbrowning This post)

* Fans will be able to publish material on Gleemax under (free) license from Wizards. (This material will be available to Wizards to republish; see discussion on Gleemax TOS).

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Yup, definately time to switch to Savage Worlds. I was unimpressed with 3rd ed., and I am learning to loathe 3.5. Can't imagine why I switched from GURPS. It took them 15 years to come out with a 4th edition, as opposed to 2-3 years for WotC.

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I'm tired of D&D's constant "new version" releases. They're as bad as Microsoft. <_<



Like anvil, I haven't been happy with D&D 3rd ed in general, and miss Hero System and GURPS (I prefer GURPS for fantasy as they do magic better than Hero). I think I'll be working with those systems more and more. I had also liked the OGL, and felt that it helped open the gaming community up to inspire more people to get their feet wet. Now, it's becoming a closed world again. :down:




Thankfully, we have Reaper. :wub:

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My condolences to those who will be buying those books all over again, confident that this edition will fix all the nagging problems--just like the last one did, and the one before that. :lol:


Sounds as though that silly open gaming nonsense is getting reined in, too.

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Ugh! This is the reason why I stopped at 2 edition so many years ago.


So now a whole new set of books, time to learn the rules and to convince the rest of the group to do the same. They should spend time and energy to ADD to the system not revamp it.


My 2 cents

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Meh. That's just the way of things I guess. Won't matter to me much. If I do pick up the new rules I'll probably do the same thing I did with 3E and just pick up the core books. My group never got into 3.5 anyway. I may have to start looking into a different system as well though. A nice generic system where the core rules don't change much would be nice. The biggest problem with Wizards is that their idea of new material consist of new ways to create characters that unbalance the system so they have to constantly go back and fix them. I personally prefer new setting material, new creatures, and well written adventures.

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As if I needed another reason to stay at 2nd Ed. I didn't buy into 3.0 until finding a bargain-bin PHB & DMG, just to see what all the fuss was about. Very soon I found the reason for their placement in the bin; 3.5 was announced. Just as I start looking at 3.5 locally, thinking if 3.5 is the only thing to play in this area, it's better than not playing at all. Nope, didn't even get that far and here we go again. At least this time I didn't waste any time or money on books or minis.


Fuggedabout it...I'm reopening my classic Greyhawk 2nd Edition campaign.

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It appears that they are also adding a (premium) online content subscription. One of the features is an online virtual gaming table. For about half a second, I was actually tempted to bite the bullet and try 4th Ed., no matter how carppy, if only becuase of this online feature and my inability to find a group locally to play. However, upon further reading, you pay your subscription for this online content and then ARE ONLY ABLE TO USE THE VIRTUAL GAMING TABLE 3 TIMES PER MONTH!?!? :rock:


Man, I was very unhappy with 3/3.5, but I've truly come to hate WotC now. :angry::grr:

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Yes.. WotC's debauchery (yes i'm sure they have regular orgies where they roll around in their ill begotten money) goes well beyond just tabletop D&D.. I used to read the novels, dragonlance and forgotten realms.. ravenloft never appealed to me. And ever since WotC started slapping their logo on the newly published books I had to stop reading them, I thought they were absolutely abysmal pieces of garbage. They should have never gone beyond the insidious realm of collectible card gaming where they at least had some talent.

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I'm generally of the mindset that 3.0 was huge step up from 2nd edition and 3.5 fixed a lot of the minor problems we had with 3.0. If 4th edition does for D&D what the SWRPG saga edition did for that ruleset, things are looking up.


That said, they must be on crack if they think most people are going to pay to play pen and paper RPG's online.

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I'm going to take a wait-and-see attitude. If its worthwile to upgrade to 4.0, I may consider it. It also depends on the group too (where we have hold-outs wanting only 3.0, so we play a hybrid 3.0/3.5 game). We too are a bit burned out on D&D and are looking at starting a SWRPG campaign, restart my Fading Suns campaign (using the Holistic's VPS system) and perhaps Savage Worlds.


I'm not so sure I'd be keen on changing FREX the skill system in 3.0 to the one in the Saga Edition SWRPG. While the skill system in the latter works OK, I think the biggest strength of 3.x D&D is the level of customization you can do, down to skills.



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