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Terrain and some other questions

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Let's assume we have a size 2 open hill with size 3 building upon it.

 

1. How many movement will take it from goblin beast rider to get to any floor of the building?

2" to get to the top of hill and +1" for each floor?

2. Does ridge-runner help here or building causes movement difficulties?

3. Does model flying above a ruined building (without roof) never receive bonus against shooting for obstructed LOS? We can't estimate in any way the height of flight, even if that is possible to fly in few millimeters above the last floor hiding behind the walls, right?

 

Burrow

4. Is that possible to surface inside of any terrain feature including buildings?

5. If, say, in the latter case there are enemy models in the room. Model can surface only if there is

enough free space in that room without moving anybody of the enemy, can't it?

 

Shooting

6. Indirect shot is not limited with height of an obstacle (wood or building), isn't it?

 

Base to Base contact

7. Are models A,B and C all in BtB contact with D and can fight, or only two of them? (all of the same, say, "standart" size)

 

|..A.||..B.| |..C.|

|___||___||___|

........|...D|

........|___|

 

Defensive things

8. Model is struck in melee, what type of defensive action can be done. Only melee, or shot/magic also (if SAs allow so)?

9. If a model in combat is being shot at, can it make defensive strike(s) at enemy in melee or responds only with shot/magic at the shooting/casting enemy (if having LOS)?

10. Can I shoot/magic at the enemy in BtB instead of melee strikes?

All these things are not clear described in rules.

 

 

Thanks!!!

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Let's assume we have a size 2 open hill with size 3 building upon it.

 

1. How many movement will take it from goblin beast rider to get to any floor of the building?

2" to get to the top of hill and +1" for each floor?

2. Does ridge-runner help here or building causes movement difficulties?

3. Does model flying above a ruined building (without roof) never receive bonus against shooting for obstructed LOS? We can't estimate in any way the height of flight, even if that is possible to fly in few millimeters above the last floor hiding behind the walls, right?

 

1. Correct.

2. No.

3. See the Errata on p.3 of the RC2007 document; LOS is determined seperately from Cover. Either the model can be seen or it can't. If you are talking about a ground model trying to use a wall of a ruined building for Cover, it has none, as Flying models always have LOS to the ground (and vice versa), and their height is automatically higher than all terrain, so there is no Cover.

 

Burrow

4. Is that possible to surface inside of any terrain feature including buildings?

5. If, say, in the latter case there are enemy models in the room. Model can surface only if there is

enough free space in that room without moving anybody of the enemy, can't it?

 

4A. Yes, a model may burrow through Terrain features such as a hill.

4B. While there is no official rule on this, the commen-sense answer to surfacing inside buildings is no, as the Burrow SA indicates that it only grants "the ability to move underground," not surface through buildings. If you and your opponent agree to letting burrowers surface in buildings before the game, though, I see no reason why you couldn't play that way.

5. And this is why 4B's common-sense answer is no.

 

Shooting

6. Indirect shot is not limited with height of an obstacle (wood or building), isn't it?

 

 

Base to Base contact

7. Are models A,B and C all in BtB contact with D and can fight, or only two of them? (all of the same, say, "standart" size)

 

|..A.||..B.| |..C.|

|___||___||___|

........|...D|

........|___|

 

 

6. Correct.

7. Your diagram is unclear, but B2B is not. To have valid Base-to-Base contact with another model to attack, the attacking model must be touching the defending model with at least some part of a flat side of its base. If you have 3 models in a line, and only model B one has any portion of a flat side of its base against defending model D, then only model B may make attacks (and further, gains no Support bonus from models A & C). You may not attack across the corner of your base. You may, however, defensive strike across a corner of your base.

 

Defensive things

8. Model is struck in melee, what type of defensive action can be done. Only melee, or shot/magic also (if SAs allow so)?

9. If a model in combat is being shot at, can it make defensive strike(s) at enemy in melee or responds only with shot/magic at the shooting/casting enemy (if having LOS)?

10. Can I shoot/magic at the enemy in BtB instead of melee strikes?

 

8. Melee.

9. If by shot, you mean subject to a Ranged attack, then it may only respond with a Ranged attack, only if it has Defensive Shot, and only at a model that attacked it.

10. You may use an offensive spell in melee, but you are subject to a Defensive Strike for doing so.

 

~v

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Ah, one more question...

 

In the description of First Strike SA "activation" is mentioned, but whose one?

Do we get this First strike only when charging or also when being charged?

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Ah, one more question...

 

In the description of First Strike SA "activation" is mentioned, but whose one?

Do we get this First strike only when charging or also when being charged?

Both situations.

 

~v

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Does the defending subject of a First Strike get a Defensive Strike?

 

Example...

 

Sir Azarphan is activated and moves to B2B for an attack on Lord Ironraven. Lord Ironraven has First Strike and rolls to attack Sir Azarphan. Will Sir Azarphan get a Defensive Strike? If so, would he still get another one when Lord Ironraven gets activated and takes his turn?

 

-mojoman

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Does the defending subject of a First Strike get a Defensive Strike?

 

Example...

 

Sir Azarphan is activated and moves to B2B for an attack on Lord Ironraven. Lord Ironraven has First Strike and rolls to attack Sir Azarphan. Will Sir Azarphan get a Defensive Strike? If so, would he still get another one when Lord Ironraven gets activated and takes his turn?

 

For your example, Sir Azarphan is the attacker, so he gets no Defensive Strikes (on his activation).

 

When Sir Azarphan moves into B2B and attacks, Lord Ironraven gets his 1 Defensive Strike (as a First Strike) and any damage takes effect. Then Sir Azarphan gets his 3 Melee Attacks. Since Lord Ironraven only gets 1 Defensive Strike (lacking Warmaster), Lord Ironraven gets no additional Defensive Strikes. Damage from Sir Azarphan's 3 melee attacks takes effect.

 

If Lord Ironraven had been in B2B contact with an enemy before Sir Azarphan activated, he would not get a First Strike but would get a Defensive Strike as normal (with damage taking effect at the same times as Sir Azarphan's melee attacks).

 

Turning the tables, if Lord Ironraven moves into B2B contact with Sir Azarphan and attacks, Lord Ironraven gets 1 melee attack (as a First Strike). The damage tacks effect. Then, Lord Ironraven gets his second melee attack (as a normal attack), and Sir Azarphan gets his 3 Defensive Strikes. Then, any damage from Lord Ironraven's second melee attack and Sir Azarphan's 3 Defensive Strikes takes effect.

 

Ron

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Shak already took care of most of it, but I will add in a few details I think he left out.

 

1. How many movement will take it from goblin beast rider to get to any floor of the building?

2" to get to the top of hill and +1" for each floor?

 

There still has to be a way for the model to get from floor to floor such as stairs or whatnot. And themodel has to be able to fit. in the room and on those stairs.

 

 

Burrow

4. Is that possible to surface inside of any terrain feature including buildings?

5. If, say, in the latter case there are enemy models in the room. Model can surface only if there is

enough free space in that room without moving anybody of the enemy, can't it?

 

I guess I differ from Shak here in that there is nothing that says burroed models are limited in surfacing only in open terrain. To me they could surface in buildings, water, the middle of a hill, the middle of a rock, or whatever. But, no matter where they surface, there is notation that states indeed you do have tohave space to surface, you cannot force any model, friend or foe, to move in order for you to surface.

 

Base to Base contact

7. Are models A,B and C all in BtB contact with D and can fight, or only two of them? (all of the same, say, "standart" size)

 

As Shak said, based on trying to guess at the layout of your drawing, if model B was flush all the way down with model D to where A and C only able to get corners touching, then A and C would not be in B2B. But, slide them straight down even a milimeter or two such that A and B have part of their flat side touching the sides of D and then they do have B2B contact. Or slide B over a smidge and then you could slide A or C ofver a smidge and you would have 2 of them in B2B. As Shak pointed ot, its all about the flat side touching for the offense (not the the defense that would get a defensive strike no matter the B2B contact).

 

 

9. If a model in combat is being shot at, can it make defensive strike(s) at enemy in melee or responds only with shot/magic at the shooting/casting enemy (if having LOS)?

 

Shak left out one thing. Based on your description of the situation, the model would not be able to do anything. Normally, when a model is fired upon by ranged combat, and if it had defensive ranged abilities, then it could ake a defensive shot. But, if a modelwith ranged abiliies is in B2B with an enemy, it cannot make ranged attacks, therefore if model from team A shoots at a model on team B that is in melee with a model from team A, then the model from team B does not get a defensive shot. Of course if you do this, then the friendly model in melee must also pass their discipline check for shooting into close combat otherwise become shaken.

 

10. Can I shoot/magic at the enemy in BtB instead of melee strikes?

 

When you are on offense, you may use magic while in melee. In fact your target of your magic does not even have to be the model in B2B. But, you may not make ranged attacks while in B2B with an opponent. You would first have to do a successful break B2B action.

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"Ranged Attack" being here strictly defined as D10+RAV, and "Magical Attack" strictly defined as D10+CP, regardless of whether it is cast in melee at whatever target. I mention this to remind myself while reading this, and any others who may be briefly confused like me though I know the rules rather well. Carry on.

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