spiritual_exorcist Posted March 26, 2008 Share Posted March 26, 2008 This is pure speculation on my part, i'm not involved in any official capacity. Ok, lets assume RC08 is finalized and out of the way, and that a complete Rules set is released, what sort of things would you like to see released, and how often? Fluff material? Mini-Factions? Compilation of Scenarios? Campaign Manager/Guide? Spellbook of new spells? Magic Item Book? Re-visiting the idea of faction books where fluff is incorporated with current datacards faction specific rules, items and spells? I'm assuming that the publishing any of the above material would occur online, I think it is the best we can hope for right now. Would you two or three of the above project each year? Or would you want 2-3 documents that contained a bit of each of the above ideas? What else would you like to see? Quote Link to comment Share on other sites More sharing options...
vejlin Posted March 26, 2008 Share Posted March 26, 2008 all of te above. If I absolutely have to chose only a few I'd have to say scenarios and fluff. Quote Link to comment Share on other sites More sharing options...
Saint Vierzehn Posted March 26, 2008 Share Posted March 26, 2008 Fluff material? It would be nice, but I can get on just fine without it. Fluff does add to the game, and requires no playtesting. Mini-Factions? Not sure what you mean by that. If you're talking about adding new factions to the game, I would advise extreme caution. With the BSG's a work in progress, we don't need to be considering more of that sort of thing right now. Compilation of Scenarios? I've seen some really bad proposals for scenarios, so I would advise lots of caution and playtesting for anything before it becomes official. That said, the scenarios that I've seen used several times at Reaper HQ's monthly tournies are pretty reasonable. Campaign Manager/Guide? I would like to see a campaign start. Also, the one-time special stuff that can occur in a campaign is a good opportunity to playtest stuff with no ill effect on the officially sanctioned game. Spellbook of new spells? Don't need it. Magic Item Book? Really, really don't need it. Seriously, there's no quicker way to screw up playbalance than to add a low point whizmo that can be taken by any model in the game. Re-visiting the idea of faction books where fluff is incorporated with current datacards faction specific rules, items and spells? I think I still have some of the old ones gathering dust. Would you two or three of the above project each year? Or would you want 2-3 documents that contained a bit of each of the above ideas? I would like to see it done the way that Blizzard releases software. Let it out when it's ready, when you've thoroughly tested it, and when you know it's a good product, which is not necessarily when it's "on schedule". -StV. Quote Link to comment Share on other sites More sharing options...
spiritual_exorcist Posted March 26, 2008 Author Share Posted March 26, 2008 Bloodstone Gnomes, Lupines, and Razig are what I would consider mini-factions. Somewhere in the neighbourhood of 12-18 datacards. Just of the top of my head I might consider idea like these to fall into that mold: Sisters of the Blade (Or some other comprehensive Merc force) A comprehensive Gnoll or Bugbear force An invading faction from another area, Asian, Barbarian, Malvernian whatever those are just random ideas I agree a spell and items addition would have to be pointed correctly (and over pointed rather than underpointed) but I feel like a large part of the gaming community enjoys this sort of thing. And truthfully, as long as they didn't get too gimmicky I would enjoy their inclusion myself. I'm a spellslinger at heart, and as it stand the game just doesn't have the variety for me that I like. I've seen a lot of crappy scenarios as well, they would need alot of work and playtesting, and I'd like to see them have a wide spread feel from the cliche to the unique. Quote Link to comment Share on other sites More sharing options...
shakhak Posted March 26, 2008 Share Posted March 26, 2008 I would like to see 3 books released every year. Here are the first things I would like to see released: A spells and equipment compilation: A few pages of fluff describing an item or two being collected and brought against each other by some of our favorite Warlord named characters. Then about 1 page of faction specific spells and equipment for each faction. ~5 spells per faction and ~3 pieces. Each page could be complemented by some concept art. Even if this book is hard to balance it will bring a little something for everyone to enjoy. A Mercenary supplement book: A book specifically for Mercs since they are a larger than normal faction and stand out. A few pages of fluff on each of our Merc warlords. Detailed explaination of the 25% Merc rule and tips on how to best compliment your army. A few pages that detail new Merc sublists for when they are played as a faction of their own. A Hanged sublist, A Sisters sublist, and a Scoundrals sublist. Scenerio and Campaign supplement book: A few pages of fluff detailing the current war in Taltos. A few pages that detail scenerios for tournament play. A few scenerios that are just for fun, possibly including a new statcard for a monster or giant dragon. A few pages for Campaign building and tips on how to run one. After those three books I would expect RC'09 Quote Link to comment Share on other sites More sharing options...
Knarfy Posted March 26, 2008 Share Posted March 26, 2008 >Fluff material? Very Yes. >Mini-Factions? I would prefer more sub-factions honestly. Especially for the merc's. Really, I would like to see some sub-faction lists for mercenaries that keep change of heart (cause its kinda nessesary for merc's to have real variety) and replace scoundrels luck with something. >Compilation of Scenarios? That could be interesting. Some nice generic scenarios ala the WH40k Standard missions could be nice. >Campaign Manager/Guide? Perhaps... >Spellbook of new spells? You mean like the RAGE Chronicles? >Magic Item Book? You mean like the RAGE Chronicles? >Re-visiting the idea of faction books where fluff is incorporated with current datacards faction specific rules, items and spells? Only if its free. Cause honestly, I would rather just have a cheaper book that contained fluff. Cause Im not gonna spend 20-30$ on a book thats gonna be 80% invalid in a few months. >I'm assuming that the publishing any of the above material would occur online, I think it is the best we can hope for right now. I could be interested in some of these things, but I honestly doubt I would be willing to spend money on much of any of it. As much as I would like fluff, I dont think I could bring myself to spend a bunch of money on a book that was nothing but. Pretty much all the other stuff is in the RAGE Chronicles. And any of that stuff I wouldnt be willing to spend money on because it wont be worth anything in a year (or less). >What else would you like to see? What I would really like to see is a small pocket-book softcover rulebook. It would contain the base rules of how to build an army and play the game, rewritten with all the errata and for maximum clairity. That way when people show interest in the game, we can tell them to buy that, rather than the big obsolete and overpriced hardcover. (I only say its overpriced because of the obsolesance) Quote Link to comment Share on other sites More sharing options...
kristof65 Posted March 26, 2008 Share Posted March 26, 2008 I'd like to see some scenario packs/books that focus on multi player scenarios. IMO, too many games are focused towards one on one matchups. Warlord lends itself very well to multi-player games, and I've seen several write ups and photo shoots here of multi-player games, which tells me others are using it that way. Let's emphasis that! Quote Link to comment Share on other sites More sharing options...
Saint Vierzehn Posted March 26, 2008 Share Posted March 26, 2008 Bloodstone Gnomes, Lupines, and Razig are what I would consider mini-factions. Somewhere in the neighbourhood of 12-18 datacards. No more right now, please. We've got plenty to deal with right now on that front. The ones we've got now need to be playbalanced and expanded (except possibly Razig, which seems to be reasonably well playbalanced and looks fully developed to me). Side note: The Koborlas look pretty poorly balanced to me. I think they're underpowered. An underpowered faction won't wreck the game, though, so I've not torn them apart the way I'm laying into the BSG's. Sad, really, because it was the lupines that first drew me to this game, and to the Merc faction. -StV. Quote Link to comment Share on other sites More sharing options...
spiritual_exorcist Posted March 26, 2008 Author Share Posted March 26, 2008 No more right now, please. We've got plenty to deal with right now on that front. The ones we've got now need to be playbalanced and expanded (except possibly Razig, which seems to be reasonably well playbalanced and looks fully developed to me). Side note: The Koborlas look pretty poorly balanced to me. I think they're underpowered. An underpowered faction won't wreck the game, though, so I've not torn them apart the way I'm laying into the BSG's. Sad, really, because it was the lupines that first drew me to this game, and to the Merc faction. -StV. I've got no problems with the strong claims you've been making regarding these 2 new faction, but what would you prefer? If you aren't willing to invest a few ideas then your only options are to put up with it as-is, play the BSG all the time and with your undeniable and unrelenting skills and win every game every time to teach everyone a lesson and make sure no-one has fun, or leave Warlord and find something else to occupy your time with. Quote Link to comment Share on other sites More sharing options...
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