Jump to content
Sign in to follow this  
joshuaslater

Warlord/Chronopia comparison

Recommended Posts

I like your take on the Crusaders; I suppose we'll have to leave it as being a matter of taste. I prefer a dark fantasy setting, where there are no real "good guys", just everyone trying to survive, or conquer, with some irredeemably evil undead/demons thrown in 'cause they're cool. Warlord has its' own cosmology, and that's not going to change.

 

You're idea for initiative is excellent for Tactitian. Allowing that model an extra card, or the ability to trade a card could easily be worked into a home brewed double blind deployment, and card based initiative.

 

As for Armor saves, again, some people love'em, some people hate'em. I've found playing both games that they played similar speed despite the extra dice. You're throwing defensive strikes in Warlord, armor saves and possible countercharge/stand fast strikes in Chronopia.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

×
×
  • Create New...