rgtriplec Posted April 12, 2008 Share Posted April 12, 2008 These guys don't have a Factions and Tactics pinned. Maybe a mod or Reaper peep could pin this one. I've read the fluff, and its very interesting. Though it's a little ironic that these builders of a great subteranian empire none have "burrow". When I first glanced over the faction abilities I thought they seemed okay. Now I'm leaning more towards the worst in the game. Whats the point of being able to move a max of 24" underground and then having to surface or wait for your opponent attack. Sure it saves you from a few ranged or magic attacks for one round but that seems weak compared to most of the other fa's, especially if you are facing a melee heavy army. seems like a very easily countered ability. If the bsg's stay underground then just totally evelope a couple troops they'll surface eventually. Also unless you are in a tourney where you don't know opponents, who that faces this army won't bring a couple cheap mages with rock friends or their own burrowers? I'd have rather seen a few models with burrow and a different FA. Maybe something based around the bloodstone and magic. I'll still field them because I want a hobbitlike army and have already bought 50 halflingesque proxies. Granted I haven't played them yet but on paper the FA's are uninspiring. Quote Link to comment Share on other sites More sharing options...
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