Warwick Posted April 15, 2008 Share Posted April 15, 2008 And this will forever mark me as a Warlord nutcase. I had a dream in which I designed a new map campaign system. Damn, if it doesn't look cool in the light of day. It's an unexplored area map in squares. Each square is a blank until someone explores it, then it gets a roll on a chart to see what is there. Each square also has a number on the four flat sides. If you want to attack an occupied square, the two numbers tell you what kind of forces you can bring. So if Player A has the number 1 on his side and Player B has the number 7, the battle is going to be 100 points vs 700. Sure, it's a bloodbath, but in this campaign each model has to be paid for. So if I can kill 150 points with my 100 points, that's a victory of sorts for me. Especially if I focus on killing off Player B's Shieldmaidens so he has to buy more next turn instead of Skadi. Also, this means I might want to move my army to another flat side, on which favors me instead of him. Okay, it's not perfect. It was a dream. I'm lucky I got this much out of it. I would make a bunch of changes, but the basics are kinda neat. It's like I'm stealing ideas from myself. And the map in the dream was really cool looking. Quote Link to comment Share on other sites More sharing options...
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