MattyFoe Posted October 24, 2008 Share Posted October 24, 2008 Had a dispute arise before the last CAV game over how free points affect expenditure maximums. Say we agree to a 2000 point game. One side chooses a Terran Air or Artillery doctrine. Now, they get 10% in free points. This does not affect game size, as I understand it. The just get to play with a force that may be up to 10% larger than their opponents' (assuming they spend at least 200 points on strikes. This means their entire force can now amount ot 2200 points. No more, right? They cannot claim that their force size is now 2200 and claim an extra 10% on those 200 points, no? They cannot "chain" up to 2220. It seems to me thatif one could chain even that once, then their is no reason that they cannot continue to claim 10% on each new little increment. While this number of extra points goes asymptotic quickly, it still seems to violate the common sense of the rule and technically would go on infinitely. Now their strike cap. Strikes say that you may spend up to 20% game points on strikes. That means a Terran player is restricted to 20% of the agreed game size. They are not allowed to count the extra 200 (from the above example) as part of the game size to allow them to inflate the strike package past 400 points. Obviously, the first point about overall points also applies to other "free points" doctrines such as the Terran infantry doctrine and Templar upgrade doctrine. I also apologize if this is at all disjointed and/or confusing, as I am trying to get it all out before my superiors realize I am still at lunch and not back working. :o) Quote Link to comment Share on other sites More sharing options...
SilverElf4 Posted October 24, 2008 Share Posted October 24, 2008 Had a dispute arise before the last CAV game over how free points affect expenditure maximums. There's alot of discussion about that on the first page of the Rage Chronicles 08 thread stickied at the top. On the first page of that thread, someone gives a capsule summary of the rule here. The Mil-Net guy never disagrees, so that would appear to be the answer. In other words, what he says is: With the doctrine, in a 2000 point game, a player could field up to 2200 points, with at least 200 and no more than 400 of those being on strikes. Quote Link to comment Share on other sites More sharing options...
Sergeant_Crunch Posted October 25, 2008 Share Posted October 25, 2008 Here's the breakdown: Total points available to the Terran player: 2200 Total points available for strikes: 400 Points that have to spent on strikes using the ones specified by the doctrine: 200 Points available for models/upgrades/assets other than strikes: 1800 to 2000 (depending on whether or not all 400 points were used on strikes So, if I wanted to max out on strikes, I'd take 400 points in strikes and spend 1800 points on models and other upgrades. If I were to do this with another faction, I'd spend 400 points on strikes and have 1600 points left for models. So basically it nets the Terran player about enough for one or two recon vehicles or a maybe a small infantry section. Quote Link to comment Share on other sites More sharing options...
MattyFoe Posted October 26, 2008 Author Share Posted October 26, 2008 Thanks guys. That should put an end to that debate. Quote Link to comment Share on other sites More sharing options...
demi_morgana Posted October 26, 2008 Share Posted October 26, 2008 damn, I regret I didn' choose terrans as my fraction... Quote Link to comment Share on other sites More sharing options...
Outkast Samurai Posted October 26, 2008 Share Posted October 26, 2008 But remember that those strikes and the points you use are only good so long as you have FIST models on the board. If you have really poor luck and get all of your FIST capable units wiped out before you use your strikes then you are out those points so it does come at a risk. Quote Link to comment Share on other sites More sharing options...
MattyFoe Posted October 26, 2008 Author Share Posted October 26, 2008 damn, I regret I didn' choose terrans as my fraction... Yeah, Terrans have some of the strongest doctrines out there. However, they are not a super faction. Just try to get some mileage out of whatever doctrines are available to your chosen faction and pray to Khardullis that it is not Malvernian. Quote Link to comment Share on other sites More sharing options...
Sergeant_Crunch Posted October 27, 2008 Share Posted October 27, 2008 That's why I like the air superiority doctrine, all infantry magically become FiST units. Quote Link to comment Share on other sites More sharing options...
demi_morgana Posted October 27, 2008 Share Posted October 27, 2008 Yeah, Terrans have some of the strongest doctrines out there. However, they are not a super faction. Just try to get some mileage out of whatever doctrines are available to your chosen faction and pray to Khardullis that it is not Malvernian. I know there's no un-beatable fraction: for example I piss my opponent off with fielding more sections than he can thanks to trmplars spec. rule: more sections -> greater mobility Quote Link to comment Share on other sites More sharing options...
Sergeant_Crunch Posted October 27, 2008 Share Posted October 27, 2008 Yeah, Terrans have some of the strongest doctrines out there. However, they are not a super faction. Just try to get some mileage out of whatever doctrines are available to your chosen faction and pray to Khardullis that it is not Malvernian. I know there's no un-beatable fraction: for example I piss my opponent off with fielding more sections than he can thanks to trmplars spec. rule: more sections -> greater mobility The downside to that being that sometimes you miss the killing blow by one or two hits. Quote Link to comment Share on other sites More sharing options...
demi_morgana Posted October 27, 2008 Share Posted October 27, 2008 that's true but at current stage of our gaming it's not a problem (yet... ) Quote Link to comment Share on other sites More sharing options...
MattyFoe Posted October 28, 2008 Author Share Posted October 28, 2008 That's why I like the air superiority doctrine, all infantry magically become FiST units. Except that only Artillery Superiority gives you the free FiST. Air Superiority allows extra slight sections. Quote Link to comment Share on other sites More sharing options...
Sergeant_Crunch Posted October 29, 2008 Share Posted October 29, 2008 That's what I get for posting after a long day without looking at the book. Quote Link to comment Share on other sites More sharing options...
shammond42 Posted November 1, 2008 Share Posted November 1, 2008 This raises a related question in my mind. In order to use a faction doctrine you have to have 25% of your task force has to be made of the correct models. Is that 25% of the allowed points or 25% of the points actually used? That is, if I don't use my full allotment of points does that reduce the number of points I need to spend on faction models? Steve Quote Link to comment Share on other sites More sharing options...
Sergeant_Crunch Posted November 1, 2008 Share Posted November 1, 2008 Points allowed. Using a 2000 pt limit for example, say I decide to use all 400 points of strikes. I still have to use at least 500 points of Terran models to qualify for the Terran faction doctrines. That would leave me with 1100 points I could use for non-terran UCOR produced models. Quote Link to comment Share on other sites More sharing options...
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