wildbill Posted October 25, 2010 Share Posted October 25, 2010 Really there is no certain goal. I was thinking about using the Switftaxe/Kneebreakers to hit head on and the bears to flank. I don't think the Swiftaxes and the Kneebreakers as a combo will work as you think they will. If you are looking for speed, try using: Ursula 5 Bear Riders Musician as a substitute for Logrim's troop and your Luck Stone. Yes, you have to sacrifice the Luck Stone, but it is an exact swap. No points gained or lost. You can also try something like this: Freya Fangbreaker + Book of Tactics 4 Shieldmaidens 4 Halberdiers Musician Standard Bearer Logan gains a Magic Weapon Lose the Luck Stone and put a Standard in Logan's unit This will leave you at 999 points (if I calculated correctly ). Or, you field it your way. Whatever makes you happiest. Wild Bill Quote Link to comment Share on other sites More sharing options...
ktyler09 Posted October 25, 2010 Share Posted October 25, 2010 I have ran the swiftaxe/kneebreaker combo before and it works pretty good. I usually run Logrim Swift Axe x4 Kneebreaker x3 musician I LOVE my bear riders and was just trying to fit them in there. Plus I thought the Snorri/Hammer combo could be fun. Quote Link to comment Share on other sites More sharing options...
wildbill Posted October 25, 2010 Share Posted October 25, 2010 I have ran the swiftaxe/kneebreaker combo before and it works pretty good. I usually run Logrim Swift Axe x4 Kneebreaker x3 musician I LOVE my bear riders and was just trying to fit them in there. Plus I thought the Snorri/Hammer combo could be fun. Oh, I never removed Snorri/Hammer from your list. I was just playing with Logrim's unit and the Luck Stone and the extra 5 points. (Well, I did consider trying to pull Mr. Oathbreaker and upgrading to a Stone Spirit. ) But, like I said, play what makes you happy. Wild Bill Quote Link to comment Share on other sites More sharing options...
ktyler09 Posted October 26, 2010 Share Posted October 26, 2010 Yeah man I have about 10 lists that I have played with over time and always trying to find something out the norm to run. This is my usual list that I run: Dwarves - 999 points Troop 1 Logan Battlefury Mithril Armor Book of Tactics Gilam, Rune Spelunker Berserker x 3 Mancatcher x 4 Warrior x 2 Musician Troop 2 Ursula, Bear Rider Armor of Courage Bear Rider x 3 Troop 3 Logrim Battlefury Armor of Courage Swiftaxe x 4 Kneebreaker x 2 Musician I haven't really played the dwarves much lately. I have been trying to figure out my Kargir that I have but I am close to giving up on them since I keep getting spanked. Though I don't think it helps that all I seem to play are Elves. Quote Link to comment Share on other sites More sharing options...
jdripley Posted October 26, 2010 Share Posted October 26, 2010 Don't let old WildBill get you down on Snorri. He's a fantastic model. You just need to play very conservatively with him. Get greedy for a kill with Snorri and it's all over. He's just too good of a target for an enemy army - especially if you tack on a big ticket weapon like the Hammer. What's that put him at, around 150 points? Be content to attack targets of opportunity for the first turn or two. Unless he's in a dangerous position and you need to get him out of dodge, activate him late in the turn to give your more opportunities to put your own models in between him and the enemy (yes this limits his potential shots. Yes this limits the enemy's possible routes to take Snorri out). I can pretty well guarantee you that if a game goes to 4 or 5 turns, and you've still got Snorri at full health and out of melee combat, you've probably got the game in the bag. At that point neither player will have enough cohesion in their army left to put together a serious attack, and Snorri can just shoot that big old crossbow and backpedal until the deed is done. Quote Link to comment Share on other sites More sharing options...
wildbill Posted October 27, 2010 Share Posted October 27, 2010 Or I can field my big bad Stone Spirit and burrow underground and then pop up and chomp Snorri into two. Quote Link to comment Share on other sites More sharing options...
jdripley Posted October 27, 2010 Share Posted October 27, 2010 You could do that too :D Quote Link to comment Share on other sites More sharing options...
Deadeye_Jake Posted November 5, 2010 Share Posted November 5, 2010 Quick question about the Stone Spirit. My son just picked up a Dwarf army (thanks to Reaper's very generous metal exchange program at Artist Con!!) but I note that there is no mini listed for the Stone Spirit data card. Was there one that is now out of production? Or am I missing one that exists? Assuming there is not a specific mini for this data card, what do people generally proxy for it? I see the Dark Heaven earth elemental but wasn't sure about size-appropriateness... Quote Link to comment Share on other sites More sharing options...
Shakandara Posted November 5, 2010 Share Posted November 5, 2010 (edited) Really? The model is the P-65 Earth Elemental. Which datacard (i.e. location - core book, reapergames.com website, etc.) does not have it? EDIT: I see it, in the core book. The datacards on reapergames.com list the sku for the P-65 Elemental. :) ~v Edited November 5, 2010 by Shakandara Quote Link to comment Share on other sites More sharing options...
wildbill Posted November 8, 2010 Share Posted November 8, 2010 Quick question about the Stone Spirit. My son just picked up a Dwarf army (thanks to Reaper's very generous metal exchange program at Artist Con!!) but I note that there is no mini listed for the Stone Spirit data card. Was there one that is now out of production? Or am I missing one that exists? Assuming there is not a specific mini for this data card, what do people generally proxy for it? I see the Dark Heaven earth elemental but wasn't sure about size-appropriateness... This is the guy I use (linky goodness) for my Stone Spirit. He fits nicely onto a giant sized base. I use this guy as my Earth Elemental proxy (more linky goodness). Wild Bill Quote Link to comment Share on other sites More sharing options...
rgtriplec Posted November 9, 2010 Share Posted November 9, 2010 I think the Grave Horror is my favorite earth elemental. Quote Link to comment Share on other sites More sharing options...
jdripley Posted November 11, 2010 Share Posted November 11, 2010 I use some stones I found out in the back yard. Hot glued them together into a vaguely humanoid shape. Only have to re-glue it every several battles, too! Quote Link to comment Share on other sites More sharing options...
jdripley Posted December 7, 2010 Share Posted December 7, 2010 I've been trying some new things with my Dwarves. Hardly new as far as the game is concerned, but new for me. I tend to favor blocks of warriors/halberdiers, shieldmaidens, and tough leaders and elites. My armies tend to lack ranged attackers and are often outnumbered. Not that that is a bad thing, but I'm branching out from that lately. I started this army by saying to myself "I want a full quarter of the points to be Piercers." I filled it in from there. Dwarves - 999 points Troop 1 Freya Fangbreaker Durgam Deepmug --Mithril Armor Piercer x 3 Shieldmaiden x 2 Halberdier x 3 Troop 2 Logrim Battlefury Piercer x 3 Warrior x 2 Halberdier x 2 Troop 3 Gargram Heavyhand Piercer x 2 Forgemaiden x 3 Halberdier x 3 Troop 4 Griffon 28 models, 4 troops, and 1 spy. I've got loads of models - I often land at or very near 20 models in my 1,000 point armies, so 28 to me is a huge number. I've got a big nasty model (Griffon) to give them fits. Troop 1 is fairly elite, the sort of troop I'm used to. Durgam and Freya make a pretty good tag team, and tossing in Halberdiers only sweetens the deal! Troop 2 is a weaker version of troop 1 and will serve to compliment troop 1. Logrim is my boy, never disappointed with him. Troop 3 is a very odd thing for me. Piercers are a given in this list, but I've never used Forgemaidens before. Martyr just doesn't jive with me. But I'm giving it a shot. I figure that Troop 3 will be my reserve troop, the one I will throw in when the enemy brings out some heavy hitter. Martyr is good for trashing models that are going to kill your guys on defensive strikes anyways. What do you think? Any obvious weaknesses? Quote Link to comment Share on other sites More sharing options...
rgtriplec Posted December 7, 2010 Share Posted December 7, 2010 I generally don't put many points into range either, or magic for that matter. When I do its usually in Ivar, Margara or the Warlord and then Kara or Snorri. But, for a list designed around 25% piercers I think it looks pretty good. Quote Link to comment Share on other sites More sharing options...
GnomesofZurich Posted January 13, 2011 Share Posted January 13, 2011 Hi! I'm new to the game, and looking at drafting a couple of lists to start with. When I saw the bear cavalry, I figured I would give a Dwarf list a try. This is just a conceptual list, not played at all, but I would be interested in people's opinions on how well it would work. Bears & Burrowers - 998 points Troop 1 Ursula, Bear Rider Durthen, Boarmaster Bear Rider x 5 Musician Troop 2 Abjorn Hofkeg, Miner Magical Weapon Gilam, Rune Spelunker Miner x 5 Musician Troop 3 Dire Bear Troop 4 Stone Spirit Troop 5 Luck Stone The list is pretty simple, taking advantage of natural synergies, if perhaps a bit light on numbers: two units of 7, and two monsters, very limited range attacks (just Gilam's spells, pretty much). Critiques are welcome. Quote Link to comment Share on other sites More sharing options...
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