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Lorderl

The World needs Heroes! Game

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THE WORLD NEEDS HEROES!

A Grand Duchy of Karameikos Adventure

 

 

IMPORTANT NOTICE

If you have not already done so, then please read the forums Playing Rules. This is a requirement for anyone interested in playing in one of my games here on the Reaper Forums. (This may also be a forum requirement!)

 

Also, here is the link to the Reaper Forums BB Code, may be useful to know a few of these :poke:

 

 

The materials used in this adventure are for the sole purpose of entertainment, all Trademarks and Proprietary Material belongs to their respective companies.

 

As always, a special thanks to Reaper Miniatures for providing us with this area for our gaming needs.

 

 

SOURCE BOOKS

Wizards of the Coast Inc.

Player’s Handbook v3.5

Dungeon Master’s Guide v3.5

Monster Manual I v3.5

Player’s Handbook II v3.5

Complete Series v3.5

Tomb of Battle v3.5

Weapons of Legacy v3.5

 

 

SOURCE MATERIAL & ADVENTURES

Scourge of the Howling Horde (WOTC)

King’s Festival (WOTC)

Barrow of the Forgotten King (WOTC)

Queen's Harvest (WOTC)

The Spider's Lair (0one Roleplaying Games)

 

I will be drawing resource material and information from many of the books released by WOTC. The above list is the primary core material and/or books mentioned or being used in character creation/development. I will update the list as new material is drawn from various resource books and modules.

 

 

DM: Lorderl

The Heroes

Haldir ____________ Ellaric Whiteraven (Male Human, Rogue 1)

Orcsoul __________ Gilaim (Male Dwarf, Warblade 1)

Stink ____________ Pecos Jack (Male Gnome, Scout 1)

Inarah ___________ Alsera Galathilion (Female Elf, Sorceress 1)

Spike ____________ Kelana (Female Half-Orc, Ranger 1)

Geraldo __________ El Elegante (Male Gnome, Bard 1)

 

 

Backup Player Roster

 

NPC Players

Bigs

Dilvish the Deliverer

 

The Graveyard & MIA's

Timmit ___________ Zouk Zots Nargle Pofenburg (Male Gnome, Cleric 1) (MIA & Bowed Out)

Clairobella _________ Ophelia Grayhawk (Female Elf, Sorceress 1) (MIA & Bowed Out)

 

 

Initiative Count: Barrow's Edge Group Initiative

Ellaric (XX)

Alsera (XX)

Elegante (XX)

 

 

Marching Order

Single Column ______ Variant Dual Column _________ Standard Dual Column

(1) (P1) Pecos __________ (1) Pecos __________________ (1) Pecos (2) Ellaric

(2) (E2) Ellaric __________ (2) Ellaric (3) Kelana _________ (3) Kelana (4) Gilaim

(3) (K1) Kelana _________ (4) Gilaim (5) Ophelia ________ (5) Ophelia (6) Alsera

(4) (G1) Gilaim __________ (6) Alsera (7) Zouk __________ (7) Zouk (8) Elegante

(5) (O1) Ophelia _________ (8) Elegante

(6) (A1) Alsera

(7) (Z1) Zouk

(8) (E1) Elegante

 

 

Map Links

Stallanford Area Map

Cavern Entrance Map for the Spider's Lair Group

Encounter Battle Map for the Barrow's Edge Group

Battle Map for the Wilderness Group

 

 

Other Useful Links

Spells Area of Effect Templates (You'll need to scroll down a bit)

Fumble System

NPC's of The World needs Heroes!

The Tangled Web

Invisible Castle & Latest Game Rolls

Edited by Lorderl

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HISTORY AND GEOGRAPHY

 

Karameikos is a large and prosperous land, with thriving trade and commerce. It is also a young nation, having only recently become independent of the great Empire of Thyatis, which lies to the east.

 

It was only thirty years ago that Duke Stefan Karameikos II made a deal with the Thyatian Emperor and gained the lands of Karameikos for his own. A wise and popular ruler, Stefan has united the fragmented lands into one nation, which bears his name.

 

It is rumored that some people in high places do not care for Stefan and wish him ill. However, such intrigues are only whispered in hushed voices by cowled and cloaked figures who prefer to talk in dark and hidden places.

 

Karameikos has many wooded and fertile lands, agriculture is a rich source of income. The hilly area, in which Stallanford is set, lies in the northern half of the country, near the city of Penhaligon.

 

The capital city of Karameikos, Specularum, is on the Shutturgall River, some 110 miles south from Penhaligon along the Duke’s Road. Halfway between the capital and Penhaligon is the city of Kelvin, ruled by Baron Desmond Kelvin II and home to some 20,000 people.

 

To the north from Stallanford, the road leads to the Duke’s Road Keep, a well manned fortress protecting the mountain passes. Trade routes pass beyond the borders of Karameikos here, and go on to Selenica, capital of the Republic of Darokin.

 

Penhaligon itself is the closest major town to Stallanford. Just under 4,000 people live there, under the rule of Lady Arteris Penhaligon, a renowned fighter who succeeded her father Arturus in the position when he died four years ago.

 

Penhaligon is a brisk, bustling town, with burgeoning trade by river and by road. It is well fortified to protect the Duke’s Road trade route, and while there are occasional skirmishes with orcs, goblins, bugbears and hobgoblins, the town is usually peaceful.

 

 

DANGERS WITHIN THE DUCHY

 

Despite its wealth and sound rulership, Karameikos has its share of problems. Orcs, goblins and their kin (notably the bigger and tougher hobgoblins) are plentiful in the hilly and mountainous northern lands, especially in the northeast, including the countryside around Penhaligon and Stallanford!

 

Bugbears are common in the southwestern forests, and ogres infest the hills north of those wooded tracts of land, where even an occasional giant or troll has been sighted.

 

More mundane creatures that can be dangerous to adventurers are wolves and bears, which can be found all over the duchy. This isn’t surprising given the large areas of foothills and woodland in the country. Great cats are a hazard in the northern hills, but they rarely attack humans unless they’re very hungry or provoked.

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SCOURGE OF THE HOWLING HORDE

 

The Town of Stallanford

Our tale begins in the town of Stallanford, which rest along the Duke’s Road and near the base of a series of rolling foothills. No one knows how long the community has existed, though Ian Turbrand, the owner of the Coronet and Cabbage Inn, insists that someone from his family has run the hostelry for more than three hundred years.

 

Stallanford is a rich and sleepy little town that benefits from trade with nearby Dwarf clans and peaceful relations with Halfling traders and gypsies. It has many trading houses and storage facilities for minerals and other commodities. As the town sits upon a popular trade route, its bustling and busy with many visitors and merchants’ wagons seeking hostels and stables for horses. There is a bit more excitement than usual in the air since the King’s Festival is drawing near!

 

The information below on the King’s Festival is easily obtained and common knowledge since many of the townsfolk can oftentimes be overheard discussing it or will gladly share the tale with you when asked.

 

Karameikos has no king, but this long held festival honors a great hero of the distant past, King Halav. Long before Karameikos was a nation, King Halav of the Traldar folk fought with his warriors against evil Beastmen. In a great battle, Halav and the king of the Beastmen fell, the evil ones fled and the safety of the humans was ensured.

 

Stallanford appears much like every other town in the land, with one exception, its graveyard, which the locals call Kingsholm.

 

Kingsholm lies on and in the nearby hills. The graveyard has existed for centuries. Some townsfolk believe the graveyard predates the community, and nearly all the people living in Stallanford evince a particular pride in that fact. Prominent individuals who die in Stallanford have the honor of being interred in the graveyard's mausoleum, the centerpiece of the graveyard.

 

Stallanford's guards, known as sentinels, patrol the graveyard almost as frequently as they patrol the community's streets. The most notable feature of the graveyard actually lies a little over a mile north of the town, high up in the hills, there stands the statue of an ancient king. No one in Stallanford knows who he was or why the statue was erected there, but the townsfolk live in awe of the monument. Indeed, while the common folk have no fear of their maintained graveyard, few venture up to visit the forgotten king.

 

 

Your stay in Stallanford has been uneventful, that is until last night. While relaxing at your favorite watering hole, the Hungry Halfling, word reached your ears of a small hamlet in the region, a full day’s journey on foot to the south, named Barrow's Edge that has sent out a call far and wide for adventurers to come to their aid, with promises of reward. The call did not include any specifics, nothing more is known.

 

You set out from Stallanford, though not necessarily together. While some of you may be headed to Barrow's Edge to determine what is amiss, others may be traveling the Duke’s Road for different reasons. Maybe you were passing through Stallanford as you made your way toward the city of Penhaligon and thought since Barrow’s Edge is along the way you might score some easy coin.

 

During the morning the weather looked awful, it was windy, with dark clouds looming in the distance. Stallanford Area Map

 

You are all now (or just arriving) at the wayside of the commonly traveled Duke’s Road, where many a weary travelers often stop for a rest. Its midday, the storm that was anticipated looks to have moved on, leaving an overcast sky in its wake and a light wind that ruffles your hair.

 

 

More to come…

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continued…

 

At the wayside you see two other people, an old woman and a male dwarf. The dwarf wears a cloak, studded leather armor, short sword, dwarven waraxe, and resting on the ground alongside him is his pack, which has a shortbow & quiver strapped to it. All his equipment looks well care for. He is currently smoking a pipe. (I’ll leave the old woman’s description to the NPC player)

 

The dwarf and old woman seem to be engaged in causal conversation.

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Zouk stands and stretches after spending the night camped under the stars. Picking a shady spot off to the side of Duke's Road the night before, the small gnome hadnt checked for roots and slept on one and is a bit stiff from it. "Will have to remember to watchout where I place my bedroll next time" he says to himself as he gathers his meager possessions and then taking some time to pray to Pelor for his guidiance and to eat a bit of breakfast, Zouk made his way off to find what fate had in store. Donned in his silver and gold lined armor with a matching colored heavy (for him) mace and buckler, several brown pouches hang from his side as well as a crossbow. A green and brown cloak drape over the gnome's shoulders and a hood covers his reddish brown hair.The gnome, content to be one with his own thoughts as the realisation of being on his own again comes to mind. How many years of study and prayer had gone by? Thinking to himself Zouk began to hum a favored marching tune of his race.

 

Coming upon an older looking woman and a dwarf engaged in conversation, the gnome steps forward and pulls back the hood to reveal his pointy elf like ears introduces himself " Greetingsandsalutations, MayPe..." Zouk pauses for a moment and takes a breath and repeats a bit more slowly " Greetings and Salutations. May Pelor's light shine upon you this day. My name is Zouk, cleric of the Sun God." at this the gnome takes a deep bow. "How fares your travels?"

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Having a travelling companion was not exactly what Kelana had meant to accomplish upon making her brief introduction to the slight-of-build brown-haired elven woman. It just so happened that the two wayfarers were wayfaring in the same general direction and it occurred to the half-orc that it would be better to be in the company of the elf should there be more interlopers ahead than to resume skulking through the brambles and the next encounter end much worse.

 

"Umm... y-y-you going for th'...um.... the...." Kelana clears her throat. ".... th'sign says Barrowsedge's in trouble...you going to help too?"

 

She instinctively cinches her cloak tighter round her neck, pulling the hood downward so that she can get away with avoiding eye contact with her new travelling partner. She keeps her bow clutched in her right hand, the left hand ready to reach for her quivver. Her attention is now on the road up ahead. There appears to be a small gathering of people in the far distance. She counts only three, and one appears to be a small child.

 

"Three...up th'road... see'em?", she asks the elf. "One's a kid ......or maybe goblin."

 

She draws one arrow and proceeds more cautiously toward the gathering in order to get a better look.

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Coming upon an older looking woman and a dwarf engaged in conversation, the gnome steps forward and pulls back the hood to reveal his pointy elf like ears introduces himself " Greetingsandsalutations, MayPe..." Zouk pauses for a moment and takes a breath and repeats a bit more slowly " Greetings and Salutations. May Pelor's light shine upon you this day. My name is Zouk, cleric of the Sun God." at this the gnome takes a deep bow. "How fares your travels?"

 

The old woman, ceases her conversation with the dwarf and looks towards the voice. Or rather looks towards where she thought she heard it. Looking into empty space, she adjusts her gaze downwards to meet the gnomes gaze.

 

"Greetings to you kind gnome. Thank you for Pelor's blessing. I am Savah the storyteller, and this" she says guesturing at the dwarf "is Dornal."

 

The storyteller appears to be in her late sixties and the years do not appear to have been kind to her. While at one time she may have been tall, the years have taken their toll, as evidenced by bent back and stooped shoulders. Her thinning gray hair hangs in a braid over her right shoulder, and she is garbed in well worn gray dress and brown cloak that for all of their evident age, have been neatly mended and patched. A piece of frayed rope serves as a belt, with a wooden flute and a utilitarian knife thrust though it. A crooked length of some light hued wood serves as a staff. Her voice is hoarse and quavering and her blue eyes, though slightly dimmed by cataracts, are lively and steady.

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Tromping down the roadway, tufts of dust puffing out from below his plodding feet, a dwarf comes rumbling and grumbling down the well trodden roadway. Passing a group of two, an half-elven woman, tree hugging fairies, and a half-orc woman, brutish barbarians, at least the fairies have manners. Giving the duo not much more than a sideways glance, a grunt in passing, and a shake of his scraggly bearded head, the dwarf continues to plod onwards in the direction of a slowly growing group of people. "I need a drink... again"

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As the dwarf huffs and puffs and gallops through, Kelana regards him with a comtemptuous "Hmmmmph" followed by her own brand of racial humour

 

"Dwarfs are so....... short.".

 

She then laughs at her own joke, puts the arrow away, and advances with a little more determination toward the gathered group. She has by now noticed that the tallest of the three humanoids is a rather bent-backed old woman, and likely harmless.

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Peering around the back corner of the caravan wagon he has hitched a ride from, Pecos Jack decides the upcoming wayside looks like a decent enough spot to part with his unaware companions. Content with his decision, he turns back to the small wooden figurine he has been whittling, his small legs dangling off the rear of the wagon.

 

A wide brimmed hat covers his dirty blond hair, cut semi-short. His dusty clothing, a mixture of tan and leathery colors, seems to loosely cover every inch of his body except for his neck up.....although his dark leather gloves dohang off his belt allowing for the nimble dexterity his fingerless, cloth undergloves provides for his woodworking. A long, curling moustache hides his almost ever present smile.

 

"Peculiar" he says to himself, cocking his head slightly as he eyes a half orc, drawing an arrow, that the wagon has just passed. He peeks around the wagon again to see if he missed some unseen danger lurking ahead and not finding any, he becomes very intrigued by the woman.

 

About the time he decides to grab his backpack and hop off the wagon to question her, the woman puts the arrow away while laughing....apparently at some joke a dwarf made as he passed her.

 

"Ahhh well" He shrugs as he goes back to his woodworking.

 

Pocketing the small knife and wooden figurine, Pecos Jack grabs his backpack and hops off the wagon as it passes the wayside.

 

"By Pelor!" He exclaims as he notices a small cloaked figure.

 

"I haven't seen another gnome in days!" he says as he approaches the group from behind the gnome. "Pecos Jack, scourge of the eastern seas, I am! Pleasure to meet you!" his arms outstreched by his sides in a welcoming gesture as if the other small statured humanoid was a long time friend.

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Aloft in the sky above the strange group gathered at the wayside, a hawk soars and circles. Those that happen to look to the sky see the lovely gray bird gracefully glide on the air currents and lower slightly to observe the gathering. She circles a few times before she disappears over the horizon. A matter of minutes, the gorgeous hawk reappears gliding above a slim feminine figure. As the young woman approaches the wayside, she can be seen to be an elvin maiden. As she walks, she seems to chatter blithely to her companion, with a wide grin and a twinkle in her eye, she simultaneously juggles something that glints in the sun. When she reaches the group at the wayside, she agilely catches the small mica covered pebbles she had cleverly been tossing. She shows no wariness approaching the strangers, in fact her lovely grin widens and her calm lake gray eyes twinkle with fun. Her golden hair glints in the sun and she dimples prettily as she greets the strangers, "Greetings, I am Ophelia Grayhawk, and this is Asturina. It is a pleasure to meet you all! I have been disappointed thus far in my journey to have not met any new friends. It's glad I am to have the opportunity to change that." She speaks charmingly without guile and with complete open friendliness and sincerity.

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Alsera agrees with Kelana, "there does seem to be a group gathering ahead of us," then sidesteps as more travelers pass, seemingly in a hurry. "I wonder if it is related to the trouble in Barrowsedge."

 

Entering the clearing she glances at the others, noting the weapons visible, nods a greeting, and then moves off to the side for a bit of privacy. Brushing dust off her plain boots and sturdy traveling clothes, Sera takes a quick survey of the open area, making note of anything of interest. Then, settling herself on a fallen log that appears to have served as a resting place for many other travelers, she lets her staff lay alongside, and reaches for the waterskin. "No doubt it will be a pleasant afternoon now that the clouds have cleared off. " She comments to Kelana.

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" Greetings and Salutations. May Pelor's light shine upon you this day. My name is Zouk, cleric of the Sun God." at this the gnome takes a deep bow. "How fares your travels?"

“aye, greetings Zouk.” Dornal say than takes a tote of his pipe. “A fine blessing it is indeed, seems your arrival would explain why the storm has moved on, and I was just telling Savah that bath time was coming early today.”

 

While appearing jovial, Dornal had a disciplined quality about him. He watched with a raised brow as others appeared at the wayside. He was a bit surprised, for he had thought there wouldn’t be much activity on the road because of the storm. Though I guess no more surprised than when he stumbled upon the old women sitting alone.

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"Greetings, I am Ophelia Grayhawk, and this is Asturina. It is a pleasure to meet you all! I have been disappointed thus far in my journey to have not met any new friends. It's glad I am to have the opportunity to change that." She speaks charmingly without guile and with complete open friendliness and sincerity."

"aye, can't never be said that Dornal Helmsplitter can't use another friends, you be welcomed here of course. Your feathered friend there tamed enough by the looks of'em"

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Kelana follows after the elf, who seems to have more sense than the rest and is now taking a seat on a fallen log further off the roadside. Likewise she nods to the others gathered as she passes by, muttering but a simple introduction.

 

"Ke---Kelana Wanderer...I...ummm.... I'm a tracker."

 

(Sera) Then, settling herself on a fallen log that appears to have served as a resting place for many other travelers, she lets her staff lay alongside, and reaches for the waterskin. "No doubt it will be a pleasant afternoon now that the clouds have cleared off. " She comments to Kelana

 

She then joins Sera, sitting herself on the other end of the log.

 

"Uhmhuh... no rain is good. Wet boots make my feet stink."

 

Kelana then starts to unlace one of her shoes, but decides it best to wait until the day's journey is completely finished.

 

"I been walking two days...no sleep. You?"

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