Gus Landt Posted September 14, 2009 Share Posted September 14, 2009 I have collected up and posted clarifications & errata from these message boards and put them on ReaperGames.com here http://www.reapergames.com/warlord.php?display=Errata 1 Quote Link to comment Share on other sites More sharing options...
BKBass Posted September 15, 2009 Share Posted September 15, 2009 Thanks Gus! Quote Link to comment Share on other sites More sharing options...
ViciousPanzer Posted September 15, 2009 Share Posted September 15, 2009 Gracias Gus Estupendo el Gigante. ¡Usted es muy abundante con su conocimiento! Joshua Quote Link to comment Share on other sites More sharing options...
Gus Landt Posted November 4, 2009 Author Share Posted November 4, 2009 Just added a new one today: When a model with First Strike charges & attacks more than 1 model, or when a model with First Strike or Pike gets charged and attacked by more than 1 model, only 1 of their attacks may be performed at First Strike speed. The First Strike/Pike model chooses which model to make their first strike against. Quote Link to comment Share on other sites More sharing options...
Gus Landt Posted January 27, 2010 Author Share Posted January 27, 2010 Just added: Page 79 - Logan Battlefury Warlord Benefit - If this is used on Defensive Strikes, it needs to be done on Step 3 of Fight Resolution, before Attack Checks are made. Also note, models need to have the Frenzy SA already in order to use this Warlord Benefit. This Warlord Benefit does not give the Frenzy SA to models that do not have it. Quote Link to comment Share on other sites More sharing options...
Gaming Glen Posted February 8, 2010 Share Posted February 8, 2010 Under Crusader spells, Touch of the Gods (page 63), it doesn't mention the negative model state of Held. Does it remove Held or does it not remove "all" negative Model States? Quote Link to comment Share on other sites More sharing options...
Gus Landt Posted February 8, 2010 Author Share Posted February 8, 2010 Under Crusader spells, Touch of the Gods (page 63), it doesn't mention the negative model state of Held. Does it remove Held or does it not remove "all" negative Model States? Good catch! It should include Held. I have added it to the page. Thanks! Quote Link to comment Share on other sites More sharing options...
kyaakone Posted February 9, 2010 Share Posted February 9, 2010 Under Crusader spells, Touch of the Gods (page 63), it doesn't mention the negative model state of Held. Does it remove Held or does it not remove "all" negative Model States? Good catch! It should include Held. I have added it to the page. Thanks! You probably also want to update the date at the top of the screen which currently reads "as of September 14, 2009". :) Quote Link to comment Share on other sites More sharing options...
Gus Landt Posted February 9, 2010 Author Share Posted February 9, 2010 Under Crusader spells, Touch of the Gods (page 63), it doesn't mention the negative model state of Held. Does it remove Held or does it not remove "all" negative Model States? Good catch! It should include Held. I have added it to the page. Thanks! You probably also want to update the date at the top of the screen which currently reads "as of September 14, 2009". :) That is the date this thread was started. I don't think it is changeable. Quote Link to comment Share on other sites More sharing options...
Gus Landt Posted May 10, 2010 Author Share Posted May 10, 2010 Added: Page 39 - Immunity(Support) means that enemy models do not gain the Support bonus when attacking this model. This model can still gain the Support bonus as normal against enemy models. Page 39 - Immunity(X tome) means the model is unaffected by any spells (Attack or Non-Attack) from the specified tome. Page 95 - Bounty Doctrine only applies to datacards and equipment found in the Lands of Taltos core rulebook (the book that has this doctrine in it). This doctrine cannot use datacards or equipment found in other Warlord books. Quote Link to comment Share on other sites More sharing options...
Qwyksilver Posted May 21, 2010 Share Posted May 21, 2010 Under Crusader spells, Touch of the Gods (page 63), it doesn't mention the negative model state of Held. Does it remove Held or does it not remove "all" negative Model States? Good catch! It should include Held. I have added it to the page. Thanks! You probably also want to update the date at the top of the screen which currently reads "as of September 14, 2009". :) That is the date this thread was started. I don't think it is changeable. I think he means the top of the Errata and Clarifications page on ReaperGames. Quote Link to comment Share on other sites More sharing options...
Gus Landt Posted May 21, 2010 Author Share Posted May 21, 2010 I think he means the top of the Errata and Clarifications page on ReaperGames. Doh! Fixed. Quote Link to comment Share on other sites More sharing options...
Granitz Posted August 23, 2011 Share Posted August 23, 2011 Hey Gus, In referance to the spells "Exhume" and "Winglock", do thier effects last until the end of the game, or just until the next activation of the target model? Or is it some other duration? Do ranged fighters (Archers, Crossbowmen, etc.) get Defensive Shots against spellcasters that use attack spells on them? I'm a new player to the game, just started playing about two weeks ago with a Dwarven Army my buddy loaned me. So far, I'm undefeated 3/0/0 :D I was also wondering what I can do to get my FLGS more inclined to order Reaper Models. They have a very small selection, and it often takes them a week or so to get orders in. Thanks in advance Granitz Quote Link to comment Share on other sites More sharing options...
Shakandara Posted August 24, 2011 Share Posted August 24, 2011 The effects of Winglock and Exhume are immediate, however, neither prevents the affected model(s) from using a Specialty Action in their next activation to Fly/Burrow again. No, archers do not get Defense Shots against Spells. Spellcasting is not a Shoot Action, and therefore does not provoke Defensive Shots. If you local store has tables to play on, try to play there with friends, and play often. If you can get others interested in Warlord (and Reaper products in general), they might start stocking more items. ~v Quote Link to comment Share on other sites More sharing options...
Granitz Posted August 24, 2011 Share Posted August 24, 2011 Shakandara Posted Yesterday, 08:55 PM No, archers do not get Defense Shots against Spells. Spellcasting is not a Shoot Action, and therefore does not provoke Defensive Shots. ~v The rulebook says "Any eligible model ( those with ranged attacks ) may make Defensive Shots against any model that attacked it this turn." It doesn't specify where the attack is coming from (ranged, magic, swift attack, etc). True, the statement appears in Shoot of Combat Actions, but I would assume the principle still applies. Quote Link to comment Share on other sites More sharing options...
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