Jump to content

My new Dungeon Crawl


Shakandara
 Share

Recommended Posts

  • Replies 27
  • Created
  • Last Reply

Top Posters In This Topic

Top Posters In This Topic

Yeah, I wasn't sure when I was first designing the dungeon if the "zone" system was going to work or not when it came to the overall appearance, but fortunately it seems to have done so. I will probably build a set of 14 tiles to replace the egyptian and gothic areas with cavern (maybe even some lava caverns!) to have a complete cave system if I want to run that instead. That, however, definitely falls under the heading of "someday" projects. :;):

 

~v

Link to comment
Share on other sites

Each tile is 1'x1', and it takes 32 tiles total to make the 4'x8' table. The dragon's lair in the center takes 4 tiles (makes a 2'x'2 area), while each "quarter" of the dungeon is 7 tiles (note that the caverns that appear to take up more than half the table - that is because there are 7 water cavern tiles, and 7 dry cavern, or chasm, tiles). In each section, each team has 2 tiles that are "exclusive" to them (i.e. they have first shot at all treasure and monsters in them); the last 3 tiles are shared between the two teams.

 

~v

Edited by Shakandara
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Restore formatting

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...