JeffyBaby Posted February 2, 2011 Share Posted February 2, 2011 Awesome. Only wish I'd known about this sooner. I will definitely have to plan on driving down to Houston next year for OwlCon just for this. Quote Link to comment Share on other sites More sharing options...
Nolatari Posted February 2, 2011 Share Posted February 2, 2011 HOW do you make the water effects??? I can make everything BUT that…. Quote Link to comment Share on other sites More sharing options...
Colonel Kane Posted February 2, 2011 Share Posted February 2, 2011 I love it. I love how you fit all three types of dungeons together. I also love the goroloth. Thanks for sharing. Quote Link to comment Share on other sites More sharing options...
Shakandara Posted February 2, 2011 Author Share Posted February 2, 2011 (edited) All of the water in the dungeon was made using Envirotex Lite. I pretty much used Bruce's directions straight off the HA website, slightly twisted for my needs. ~v Edited February 2, 2011 by Shakandara Quote Link to comment Share on other sites More sharing options...
Anne Posted February 2, 2011 Share Posted February 2, 2011 Wow this is awesome and very inspiring work!! Quote Link to comment Share on other sites More sharing options...
Darkstar Posted February 2, 2011 Share Posted February 2, 2011 Amazing layout, I really like the way the different pieces look together as a whole yet each area has it's own environmental theme. I like the crumbled/decaying walls, nice touch. Quote Link to comment Share on other sites More sharing options...
Shakandara Posted February 2, 2011 Author Share Posted February 2, 2011 Yeah, I wasn't sure when I was first designing the dungeon if the "zone" system was going to work or not when it came to the overall appearance, but fortunately it seems to have done so. I will probably build a set of 14 tiles to replace the egyptian and gothic areas with cavern (maybe even some lava caverns!) to have a complete cave system if I want to run that instead. That, however, definitely falls under the heading of "someday" projects. ~v Quote Link to comment Share on other sites More sharing options...
Warlady Posted February 3, 2011 Share Posted February 3, 2011 Amazing! That would be waaay too much fun to play on! Quote Link to comment Share on other sites More sharing options...
Jay Posted February 5, 2011 Share Posted February 5, 2011 Dryders make excellent speed bumps :) Quote Link to comment Share on other sites More sharing options...
EldarCorsair Posted February 5, 2011 Share Posted February 5, 2011 Wow! Excellent work, especially with the water effects! Quote Link to comment Share on other sites More sharing options...
JimL Posted February 6, 2011 Share Posted February 6, 2011 Wow, major undertaking, excellent results. Can I ask how many tiles are there and what are their dimensions? Quote Link to comment Share on other sites More sharing options...
Shakandara Posted February 6, 2011 Author Share Posted February 6, 2011 (edited) Each tile is 1'x1', and it takes 32 tiles total to make the 4'x8' table. The dragon's lair in the center takes 4 tiles (makes a 2'x'2 area), while each "quarter" of the dungeon is 7 tiles (note that the caverns that appear to take up more than half the table - that is because there are 7 water cavern tiles, and 7 dry cavern, or chasm, tiles). In each section, each team has 2 tiles that are "exclusive" to them (i.e. they have first shot at all treasure and monsters in them); the last 3 tiles are shared between the two teams. ~v Edited February 6, 2011 by Shakandara Quote Link to comment Share on other sites More sharing options...
psyberwolfe1 Posted March 3, 2011 Share Posted March 3, 2011 Sorry about the Treadomancy but Shakandara what size are your tiles? oops seen and answered. sorry Quote Link to comment Share on other sites More sharing options...
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