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60035 Valeros, Pathfinder iconic fighter (Todd Harris version)


dks
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With this version of the iconic fighter Valeros finished, I've now painted one of each of the original 12 Pathfinder iconic characters. (There are 2 miniatures available for Valeros, and two for Seoni the sorceress, and I haven't painted Bobby Jackson's Valeros or Chris FitzPatrick's Seoni -- maybe later.)

You can see the concept art by Wayne Reynolds here: Valeros art at Pathfinder Wiki

Valeros has a lot of layers of clothing and equipment, so my log-sheet of "paint colors used" fills the page!

I spent a while getting the face to look right, including his scar and beard-stubble, but spent less time on a few other areas.

I also added some details or textures (such as the pommel of the sword, the engraving on his lucky mug, and various nicks and scratches) using freehand painting.

 

Enjoy,

Derek

 

post-2358-13045484783177_thumb.jpg

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It obviously looks fantastic, but the added textures are probably the most impressive part, which I say because I had to look quite hard to see what was part of the figure and what texture you added (yes, I sat there and looked at the picture for a few minutes before reading what you wrote...). Also the subtle reflections on the blades and the bottom of the mug were nice touches.

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You do such amazing work on such a small scale. This one seems to have just stepped out of the pages of the Pathfinder Core Rulebook. Very impressive, and very inspiring. I really love the freehand detailing you do.

 

I still say I'd be lucky to paint half as good as you do.

 

Keep up the amazing work!

 

~M

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Beautifully brilliant, as always, Derek!

 

I especially love the face - fantastic beard stubble! (I don't see the scar you allude to in the photos, though).

 

The freehand nicks and scratches are a really nice touch, and also well done.

 

Thanks for sharing!

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Thanks for the kind words!

At ReaperCon, the classes that I'll be teaching are Freehand Painting, NMM Colors & Textures, and Expressive Faces & Eyes, so I guess I'll show this guy as a reference for all three. :;):

 

@Krztoff: When I'm sculpting figures, too, I leave some areas smooth if I think I would prefer to paint on the details or texture. I can paint better details than I can sculpt. Even if a detail is sculpted very well (especially by better sculptors than me), sometimes I find it hard to get my paint to follow the sculpted detail exactly.

 

@MamaGeek: The scar (dark line) goes across the bridge of his nose and down his right cheek. It is barely visible in the leftmost of the three views. I posted a face close-up from a different angle to the Inspiration Gallery, so you can see it better there.

 

Derek

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Amazing piece! I'm a real fan of your painting style. It's clean and has much contrast, and a great intermediate between a cartoonesque look and realism. The face is absolutely the most wonderful part of this paintjob....just wow!

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Awesome as always! He has a great hardened-adventurer look to him. The beard stubble is subtle and amazing. I always learn something from seeing your work. Ding dang it - I wish I could come to ReaperCon, because I would be in the front row of your classes!

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Again we bow to the master! Looks like he jumped right out of a Napoleonic Oil Painting Derek. The free hand is amazing. The blending on the whole mini is fantastic, but the blending on the skin is what just blows me away.

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